mattmcw
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36928c1eb9
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The 2x scalar is breaking rendering. Test without it but otherwise consider issue #2 moot for now.
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2021-11-30 18:53:40 -05:00 |
mattmcw
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fb853e6480
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Resolved this by compressing header.txt into a single line and adding it as a hardcoded variable String[] header, which mimics the output of the file read happening later in the script. Resolves issue #1
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2021-11-30 15:27:28 -05:00 |
mattmcw
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61a5ef3d40
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Build mac
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2021-11-30 14:47:57 -05:00 |
mattmcw
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4550089d7c
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Build script (not really)
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2021-11-30 14:30:56 -05:00 |
mattmcw
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f5c168d997
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Use correct background if inverted
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2021-08-11 20:13:43 -04:00 |
mattmcw
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ef84f0ba57
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Enable TSP mode in canvas preview
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2021-08-11 19:22:22 -04:00 |
mattmcw
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ca670eb3a8
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Ignore DS_Store files
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2021-08-03 01:23:29 -04:00 |
mattmcw
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7bc971167b
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Made an important change that removes some of the mystery in the scaling values. Originally it was using an arbitrary value of 1536x1056 and was scaled at 800 / canvasWidth (???). Now it will be set to the canvas value, which gives the user control over the final resolution of the SVG.
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2021-08-03 00:36:57 -04:00 |
mattmcw
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3dfd46bab0
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The canvas scalar is very obviously 2.0 for some reason. Have been running the process continuously to match a plotter drawing that's happening right now.
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2021-03-28 16:36:52 -04:00 |
mattmcw
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1d3b6ac53e
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Caught a literal edge case: for some reason, after resizing an image, the doPhysics() function started locking up on a warning that points along the edge of the image were not held within triangles. Added a try-catch and continue statement to force the process through without failing on those particular points.
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2021-03-27 07:18:32 -04:00 |
mattmcw
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69110f615f
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Whitespace
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2021-03-26 22:02:05 -04:00 |
mattmcw
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81982734e2
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Remove swing classes which are now never used.
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2021-03-26 21:55:15 -04:00 |
mattmcw
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b42b21a444
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Update the scalar for the canvas. There is still an uncomfortable relationship between the actual scale of the image and what the "canvas" scale accomplishes.
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2021-03-26 21:52:54 -04:00 |
mattmcw
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cb98cacb13
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Add license to readme
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2021-03-26 20:38:42 -04:00 |
mattmcw
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fc1f43ccaf
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Update readme to reflect recent changes in the sketch
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2021-03-26 12:22:51 -04:00 |
mattmcw
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f657b025da
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First attempt at using a scalar value to fix the canvas render to better match the resulting svg. I suspect 1.25 is overkill, but need to have a frame of reference for future tests.
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2021-03-26 11:43:39 -04:00 |
mmcwilliams
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b040b21a56
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Fix the argument parsing and line filling. Adjust the canvas approximation to that it renders a better image. Still needs some improvements because the svg circles are not matching the rendered circles.
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2021-03-25 22:19:46 -04:00 |
mattmcw
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f10e9f859c
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Remove the offsets
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2021-03-25 19:02:50 -04:00 |
mattmcw
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17b62bc152
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header problem?
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2021-03-25 18:56:56 -04:00 |
mattmcw
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84fe9120e1
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Try different scale
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2021-03-25 18:51:13 -04:00 |
mattmcw
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28d5224552
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Play with an alternate scale
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2021-03-25 18:38:53 -04:00 |
mattmcw
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5f73cb1d82
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define line size
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2021-03-24 14:38:07 -04:00 |
mattmcw
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3c4c66af96
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Fixed display scaling after staring at it being wrong for months.
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2021-03-24 10:38:45 -04:00 |
mattmcw
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83e3ecff12
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Normalize all variables to camelcase. Formerly MinDotSize, MaxDotSize and DotSizeFactor.
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2021-03-24 10:21:50 -04:00 |
mattmcw
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629b4e86d4
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Write hatch lines to rowTemp when config.fill is true.
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2021-03-24 10:06:44 -04:00 |
mattmcw
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9997b7bd61
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Remove some remaining gui variables that are now unused.
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2021-03-24 09:56:37 -04:00 |
mattmcw
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ce4014a3cb
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Add functions and config variable for filling circles with hatch lines
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2021-03-24 09:55:47 -04:00 |
mattmcw
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efada52200
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Update readme
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2021-03-17 11:35:59 -04:00 |
mattmcw
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d287894096
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create repo
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2021-03-16 21:33:50 -04:00 |