Try different scale

This commit is contained in:
mattmcw 2021-03-25 18:51:13 -04:00
parent 28d5224552
commit 84fe9120e1
1 changed files with 3 additions and 3 deletions

View File

@ -1332,7 +1332,7 @@ void draw () {
//Need to get some background on this.
//what are these magic numbers?
float SVGscale = (800.0 / (float) config.canvasHeight);
float SVGscale = (400.0 / (float) config.canvasHeight);
int xOffset = (int) (1536 - (SVGscale * config.canvasWidth / 2));
int yOffset = (int) (1056 - (SVGscale * config.canvasHeight / 2));
ArrayList<float[]> hatchLines;
@ -1349,8 +1349,8 @@ void draw () {
Vec2D p1 = particles[particleRoute[i]];
float xTemp = SVGscale*p1.x + xOffset;
float yTemp = SVGscale*p1.y + yOffset;
float xTemp = SVGscale * p1.x + xOffset;
float yTemp = SVGscale * p1.y + yOffset;
rowTemp = xTemp + " " + yTemp + "\r";