The 2x scalar is breaking rendering. Test without it but otherwise consider issue #2 moot for now.
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@ -1312,7 +1312,7 @@ void draw () {
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}
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if (v < cutoffScaled) {
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dotDiam = (config.maxDotSize - v * dotScale) * 2.0 * config.canvasScalar;
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dotDiam = (config.maxDotSize - v * dotScale) * config.canvasScalar;
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canvas.ellipse(px, py, dotDiam, dotDiam);
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if (config.fill) {
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hatchLines = fillCircle(px, py, dotDiam, 45.0, config.line * config.canvasScalar);
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