Matt McWilliams
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d29d32e5db
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A few candidates from the brute force script which is now pulled in by the Processing sketch to fill in the variables and run the simulation as well as generate the POV-Ray files
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2021-07-26 11:00:43 -04:00 |
Matt McWilliams
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610690a2b0
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Render a ProRes file as well
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2021-07-26 10:59:04 -04:00 |
Matt McWilliams
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24a7b463ef
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Processing script now generates the .inc files that povray needs to render the movement path and color changing.
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2021-07-26 10:58:49 -04:00 |
Matt McWilliams
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f9c3a09ed7
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Brute force by starting in a random place and running remaining options. Tightens the searchHit(box) area after one is found. This strategy is not working great as a "close" hit does not correspond to variables at nearby values being any closer. Should work on tightening up loops and potentially using array functions for performance.
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2021-07-26 10:58:16 -04:00 |
Matt McWilliams
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e7c34f7415
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Update for latest render
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2021-07-26 10:56:37 -04:00 |
Matt McWilliams
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7f6488cad6
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First very naive attempt at brute forcing all possible
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2021-07-25 23:17:55 -04:00 |
Matt McWilliams
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a6f57c5972
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Run test 100000x as fast
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2021-07-25 20:40:41 -04:00 |
Matt McWilliams
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e6d64e3490
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Improve lighting and texture
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2021-07-25 20:40:24 -04:00 |
Matt McWilliams
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2293577b5a
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Calculate dvd bounce paths with processing sketch designed to iterate all choices
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2021-07-25 20:34:13 -04:00 |
Matt McWilliams
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28f6a39d77
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Add changes.inc with color setting stored in an array and the appropriate number of colors psuedo randomized
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2021-07-25 17:53:26 -04:00 |
mmcwilliams
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27f0a5b360
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Create dvd_bounce project
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2021-07-25 16:51:10 -04:00 |