Commit Graph

12 Commits

Author SHA1 Message Date
Matt McWilliams d0d3cc8528 Improve the h264 render command 2021-07-26 16:46:01 -04:00
Matt McWilliams d29d32e5db A few candidates from the brute force script which is now pulled in by the Processing sketch to fill in the variables and run the simulation as well as generate the POV-Ray files 2021-07-26 11:00:43 -04:00
Matt McWilliams 610690a2b0 Render a ProRes file as well 2021-07-26 10:59:04 -04:00
Matt McWilliams 24a7b463ef Processing script now generates the .inc files that povray needs to render the movement path and color changing. 2021-07-26 10:58:49 -04:00
Matt McWilliams f9c3a09ed7 Brute force by starting in a random place and running remaining options. Tightens the searchHit(box) area after one is found. This strategy is not working great as a "close" hit does not correspond to variables at nearby values being any closer. Should work on tightening up loops and potentially using array functions for performance. 2021-07-26 10:58:16 -04:00
Matt McWilliams e7c34f7415 Update for latest render 2021-07-26 10:56:37 -04:00
Matt McWilliams 7f6488cad6 First very naive attempt at brute forcing all possible 2021-07-25 23:17:55 -04:00
Matt McWilliams a6f57c5972 Run test 100000x as fast 2021-07-25 20:40:41 -04:00
Matt McWilliams e6d64e3490 Improve lighting and texture 2021-07-25 20:40:24 -04:00
Matt McWilliams 2293577b5a Calculate dvd bounce paths with processing sketch designed to iterate all choices 2021-07-25 20:34:13 -04:00
Matt McWilliams 28f6a39d77 Add changes.inc with color setting stored in an array and the appropriate number of colors psuedo randomized 2021-07-25 17:53:26 -04:00
mmcwilliams 27f0a5b360 Create dvd_bounce project 2021-07-25 16:51:10 -04:00