283 lines
7.0 KiB
TypeScript
283 lines
7.0 KiB
TypeScript
'use strict'
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/// <reference path ="jquery.d.ts"/>
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declare var gui : any;
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declare var cfg : any;
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declare var log : any;
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declare var w2popup : any;
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declare var cam : any;
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declare var proj : any;
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declare var ipcRenderer : any;
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declare var humanizeDuration : Function;
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interface Arg {
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loop : number;
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step : number;
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stop : boolean;
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start : boolean;
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ms : number;
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}
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interface Step {
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cmd : string;
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light: string;
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x : number;
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}
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let seq : any = {};
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class Sequence {
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private id : string = 'sequence';
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public grid : any[] = [];
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public gridLoops : number = 1;
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public arr : any[] = [];
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public loops : number = 1;
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public size : number = 24;
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private time : number = 0;
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private running : boolean = false;
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constructor () {
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}
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public init () {
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this.listen();
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}
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private listen () {
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ipcRenderer.on(this.id, this.listener.bind(this))
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}
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private listener (event : Event, arg : Arg) {
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let timeStr;
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//console.log(JSON.stringify(arg))
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if (arg.start) {
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if (typeof arg.loop !== 'undefined' && typeof arg.step !== 'undefined') {
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this.activeStep(arg.step);
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log.info(`Step ${arg.step + 1}/${this.arr.length}, Loop ${arg.loop + 1}/${this.loops}`, 'SERIAL', true);
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} else if (typeof arg.loop !== 'undefined') {
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$('#loop_current').text(gui.fmtZero(arg.loop + 1, 6));
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} else {
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this.progress(0, 0);
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}
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} else if (arg.stop) {
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if (typeof arg.loop !== 'undefined' && typeof arg.step !== 'undefined') {
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//console.log(JSON.stringify(arg))
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this.progress(arg.step + 1, arg.loop);
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this.inactiveAll();
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} else if (typeof arg.loop !== 'undefined') {
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$('#loop_current').text('');
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} else {
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gui.overlay(false);
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gui.spinner(false);
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log.info('Sequence stopped', 'SERIAL', true);
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timeStr = ( arg.ms < 2000 ) ? `${arg.ms}ms` : humanizeDuration(arg.ms);
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gui.notify(`SEQUENCE`, `Sequence finished in ${timeStr}`);
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if (capper.enabled && this.arr.some(this.hasCapper)) {
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$('#cmd_capper_off').addClass('active');
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$('#cmd_capper_on').removeClass('active');
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}
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}
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}
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return event.returnValue = true;
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}
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private hasCapper (el : any) {
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if (['BF', 'BB'].indexOf(el.cmd) !== -1) {
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return true;
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}
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}
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private progress (step : number, loop : number) {
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const elem : any = $('.progress-bar');
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const len : number = this.arr.length;
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const total : number = len * this.loops;
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let pos : number = (loop * len) + step;
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let progress : number = 0;
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if (pos > 0 && total > 0) {
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progress = (pos / total) * 100;
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}
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elem.attr('aria-valuenow', progress);
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elem.css('width', `${progress}%`);
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}
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private activeStep (x : number) {
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const step : string = String(x);
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this.inactiveAll();
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$(`.row input[x=${step}]`).addClass('h');
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$(`#numbers div[x=${step}]`).addClass('h');
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}
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private inactiveAll () {
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$('.row input').removeClass('h');
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$('#numbers div').removeClass('h');
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}
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public stop () {
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ipcRenderer.send(this.id, { stop : true });
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$('#loop_current').text('');
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}
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//start the sequencer from the grid
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public start () {
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this.time = +new Date();
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this.arr = JSON.parse(JSON.stringify(this.grid));
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this.loops = this.gridLoops + 0;
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ipcRenderer.send(this.id, { start : true });
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}
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//start a pre-set sequence, not using the gui
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public exec (arr : any[], loops : number) {
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this.time = +new Date();
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this.arr = arr;
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this.loops = loops;
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ipcRenderer.send(this.id, { start : true, arr, loops });
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}
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public set (x : number, cmd : string) {
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let increase : number = 0;
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if (x >= this.grid.length + 1) {
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increase = x - this.grid.length;
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for (let i : number = 0; i < increase; i++) {
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this.grid.push({});
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}
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}
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if (!this.grid[x]) this.grid[x] = {};
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this.grid[x].x = x;
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this.grid[x].cmd = cmd;
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if (cmd.indexOf('C') !== -1) {
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this.grid[x].light = light.color;
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} else {
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if (this.grid[x].light) {
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delete this.grid[x].light;
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}
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}
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//set
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ipcRenderer.send(this.id, { set : [ this.grid[x] ] });
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//update grid?
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}
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public unsetAll () {
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const len : number = this.grid.length;
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const steps : number[] = [];
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for (let i : number = 0; i < len; i++) {
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if (typeof this.grid[i] !== 'undefined') {
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steps.push(i);
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}
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}
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ipcRenderer.send(this.id, { unset : steps });
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this.grid = [];
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}
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public unset (x : number) {
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this.grid[x] = undefined; //revist this
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ipcRenderer.send(this.id, { unset : [ x ]});
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}
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/**
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* Set the light value at a specific step and then update
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* GUI grid via .state()
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*
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* @param {integer} x Step in sequence
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* @param {array} rgb Light value in RGB
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**/
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public setLight (x : number, rgb : number[]) {
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let color : string = rgb.join(',');
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this.grid[x].light = color;
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ipcRenderer.send(this.id, { x, cmd : this.grid[x].cmd, light : color });
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}
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/**
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* Function bound to the change event on the loop counter
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* input element
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*
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* @param {integer} count Integer to set loops to
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*/
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public setLoops (count : number) {
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this.gridLoops = count;
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this.stats();
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ipcRenderer.send(this.id, { loops : this.gridLoops })
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}
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public stats () {
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let ms : number = 0;
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let c : string = '';
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let cam_total : number = 0;
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let proj_total : number = 0;
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let real_total : Step[] = this.grid.filter((elem : any) => {
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if (elem == undefined) {
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return false;
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}
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return true;
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});
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//timing
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for (let step of this.grid) {
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if (!step) continue
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c = step.cmd;
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if (c === cfg.cmd.camera_forward || c === cfg.cmd.camera_backward){
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ms += cfg.arduino.cam.time;
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ms += cfg.arduino.cam.delay;
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ms += cfg.arduino.serialDelay;
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}
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if (c === cfg.cmd.projector_forward || c === cfg.cmd.projector_backward){
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ms += cfg.arduino.proj.time;
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ms += cfg.arduino.proj.delay;
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ms += cfg.arduino.serialDelay;
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}
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if (c === cfg.cmd.black_forward || c === cfg.cmd.black_backward){
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ms += cfg.arduino.black.before;
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ms += cfg.arduino.black.after;
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ms += cfg.arduino.cam.time;
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ms += cfg.arduino.cam.delay;
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ms += cfg.arduino.serialDelay;
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}
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ms += cfg.arduino.sequenceDelay;
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if (c === cfg.cmd.camera_forward || c === cfg.cmd.black_forward) {
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cam_total++;
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}
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if (c === cfg.cmd.camera_backward || c === cfg.cmd.black_backward) {
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cam_total--;
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}
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if (c === cfg.cmd.projector_forward) {
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proj_total++;
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}
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if (c === cfg.cmd.projector_backward) {
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proj_total--;
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}
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}
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//timing
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ms = ms * this.gridLoops;
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if (ms < 2000) {
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$('#seq_stats .timing span').text(ms + 'ms');
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} else {
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$('#seq_stats .timing span').text(humanizeDuration(ms));
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}
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//ending frames
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cam_total = cam_total * this.gridLoops;
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proj_total = proj_total * this.gridLoops;
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$('#seq_stats .cam_end span').text(gui.fmtZero(cam.pos + cam_total, 6));
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$('#seq_stats .proj_end span').text(gui.fmtZero(proj.pos + proj_total, 6));
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//count
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$('#seq_stats .seq_count span').text(real_total.length * this.gridLoops);
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return ms;
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}
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public clear () {
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this.size = 24;
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this.unsetAll();
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this.progress(0, 0);
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}
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public cancel () {
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gui.spinner(true, `Cancelling sequence...`);
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this.running = false;
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this.stop();
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}
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}
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seq = new Sequence();
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module.exports = seq; |