mcopy/app
mmcwilliams 9a0ebcca06 cfg has latest version number 2019-05-28 17:41:23 -04:00
..
assets/icons New icons 2018-03-14 23:15:01 -04:00
css Update loop progress styles 2019-04-27 22:28:23 -04:00
data cfg has latest version number 2019-05-28 17:41:23 -04:00
fonts Fixed font-awesome 2016-04-13 17:36:12 -04:00
js All remaining dual projector, dual camera work. 2019-04-20 10:15:28 -04:00
less Update loop progress styles 2019-04-27 22:28:23 -04:00
lib Removed the "undefined" lines from occurring. Code is a mess, but won't break anything else... for now. 2019-05-28 14:10:00 -04:00
scripts Refactored seq.js to Typescript and fixed stats for 1 cam 1 proj. Will need further work to add in multiple devices. Resolves #6. 2019-05-28 13:33:16 -04:00
src Refactored seq.js to Typescript and fixed stats for 1 cam 1 proj. Will need further work to add in multiple devices. Resolves #6. 2019-05-28 13:33:16 -04:00
test Re-writing mscript tests. 2019-05-28 17:40:59 -04:00
test_old Re-writing mscript tests. 2019-05-28 17:40:59 -04:00
.gitignore Hardcode cfg.json with all the new command characters. 2018-01-09 23:02:47 -05:00
Readme.md Add readme.md work for 1.0.3 release 2018-03-16 10:50:55 -04:00
display.html Add new display and capture modules. Don't need new capture module rn. 2019-02-08 13:16:42 -05:00
gulpfile.js Stop building app with mscript.js, gets required by index.js 2018-01-05 15:47:54 -05:00
index.html Wire goto button on projector 2 and camera 2 to cmd.projector_second_to and cmd.camera_second_to. Resolves #9 2019-05-28 12:52:50 -04:00
main.js As much as I could do. Still doesn't work. Last commit. 2019-04-18 21:58:11 -04:00
package-lock.json GOTO counter error on projector 2 was due to a CSS error. Resolved #8. Increment patch number. 2019-05-28 12:28:45 -04:00
package.json Refactored seq.js to Typescript and fixed stats for 1 cam 1 proj. Will need further work to add in multiple devices. Resolves #6. 2019-05-28 13:33:16 -04:00

Readme.md

mcopy desktop app

  1. Installation

Installation

The mcopy desktop app can be either installed from a binary (on macOS) or built from source on any platform that supports node.js and Electron apps.

Dependencies

Once node is installed (see below for platform-specific instructions) open your terminal application and enter the following commands:

git clone https://github.com/sixteenmillimeter/mcopy.git
cd mcopy/app
npm install

That's it. Once the npm install process is complete, the app can be launched with:

npm start

If you are interested in running in dev mode, simply use:

npm run dev

macOS

Installing node.js on macOS

The node.js runtime can be easily installed on macOS if you already have Homebrew. Simply install node.js with the command:

brew install node

If you're not using Homebrew, you can also install it from the node.js website.

Linux

Installing node.js on Linux

See this helpful document from the node.js Foundation about installing node.js from different package managers. This will provide more detailed instructions about distro-specific dependencies for node.js and the different packages available. Use a more current version of node, if available. At the time of this writing, development is taking place on node.js version 9.7.1.

Arduino firmware

It's recommended that on linux distributions, you have the Arduino IDE installed for debugging and to ensure that your system serial permissions are configured to communicate with the Arduino devices.

Binary installation

When installing from the pre-built .deb package, you may have to locate the package after installation using the following command:

dpkg -L mcopy-app

In the output, you should see an item like /usr/lib/mcopy-app/mcopy which is the binary that contains the desktop app. I will improve the Linux build process, but will also accept any PRs which improve it as well.

Windows

Installing node.js on Windows

Install node.js on Windows using one of their many install options.