Push dev work to master #2
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@ -39,17 +39,20 @@ sequence.start = function (options, cb) {
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} else {
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sequence._loop.max = 0
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}
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sequence._state.stop = cb
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sequence.step()
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}
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sequence.stop = function (next) {
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sequence.setStop = function () {
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sequence._state.active = false
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}
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sequence.stop = function () {
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sequence._state.active = false
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sequence._state.count = 0
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sequence._loop.count = 0
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console.dir(sequence._state.stop)
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console.trace()
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if (next) next()
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if (sequence._state.stop) sequence._state.stop()
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sequence._state.stop = null
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}
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sequence.pause = function () {
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@ -63,12 +66,15 @@ sequence.resume = function () {
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sequence.step = function () {
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if (sequence._state.active && !sequence._state.paused) {
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if (sequence._state.arr.length > 0 && typeof sequence._state.arr[sequence._state.count] !== 'undefined') {
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if (sequence._state.arr.length > 0) {
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if (sequence._state.count > sequence._state.arr.length) {
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return sequence.stop()
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}
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return sequence._state.arr[sequence._state.count](() => {
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sequence._state.count++
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sequence.step()
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})
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} else if (sequence._loop.arr.length > 0 && typeof sequence._loop.arr[sequence._state.count] !== 'undefined') {
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} else if (sequence._loop.arr.length > 0) {
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if (sequence._state.count > sequence._loop.arr.length) {
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sequence._state.count = 0
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sequence._loop.count++
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Reference in New Issue