Push dev work to master #2
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@ -188,7 +188,7 @@ intval._watchMicro = function (err, val) {
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*
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* 1) If closed, start timer.
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* 2) If opened, check timer AND
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* 3) If `press` (`now - intval._state.release.exposure`) greater than minimum and less than `intval._release.seq`, start frame
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* 3) If `press` (`now - intval._state.release.time`) greater than minimum and less than `intval._release.seq`, start frame
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* 4) If `press` greater than `intval._release.seq`, start sequence
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*
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* Button + 10K ohm resistor
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@ -205,34 +205,34 @@ intval._watchRelease = function (err, val) {
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if (err) {
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return log.error(err)
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}
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log.info(`Release switch val: ${val}`)
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//log.info(`Release switch val: ${val}`)
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if (val === 0) {
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//closed
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if (intval._releaseClosedState(now)) {
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intval._state.release.exposure = now
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intval._state.release.time = now
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intval._state.release.active = true //maybe unncecessary
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}
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} else if (val === 1) {
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//opened
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if (intval._state.release.active) {
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press = now - intval._state.release.exposure
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press = now - intval._state.release.time
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if (press > intval._release.min && press < intval._release.seq) {
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intval.frame()
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} else if (press >= intval._release.seq) {
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intval.sequence()
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}
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//log.info(`Release closed for ${press}ms`)
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intval._state.release.exposure = 0
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intval._state.release.time = 0
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intval._state.release.active = false
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}
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}
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}
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intval._releaseClosedState = function (now) {
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if (!intval._state.release.active && intval._state.release.exposure === 0) {
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if (!intval._state.release.active && intval._state.release.time === 0) {
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return true
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}
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if (intval._state.release.active && (now - intval._state.release.exposure) > (intval._release.seq * 10)) {
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if (intval._state.release.active && (now - intval._state.release.time) > (intval._release.seq * 10)) {
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return true
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}
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return false
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