Optionally set the port with an argument.
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78cca62c12
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10
src/main.cpp
10
src/main.cpp
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@ -22,7 +22,7 @@
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using namespace std;
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using namespace std;
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const uint16_t PORT = 8081;
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uint16_t PORT = 8081;
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const uint16_t BUFFER_SIZE = 2048;
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const uint16_t BUFFER_SIZE = 2048;
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GLuint imageTexture = 0;
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GLuint imageTexture = 0;
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@ -68,7 +68,6 @@ void actionStop () {
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void loadBlank () {
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void loadBlank () {
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Mat blank = img.getBlank();
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Mat blank = img.getBlank();
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glGenTextures(1, &blankTexture);
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glGenTextures(1, &blankTexture);
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glBindTexture(GL_TEXTURE_2D, blankTexture);
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glBindTexture(GL_TEXTURE_2D, blankTexture);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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@ -237,7 +236,10 @@ uint8_t handleArgs (int argc, char** argv) {
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cerr << "Please provide screen height as second argument" << endl;
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cerr << "Please provide screen height as second argument" << endl;
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return 2;
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return 2;
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}
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}
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cout << screenWidth << "x" << screenHeight << endl;
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if (argc > 3) {
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PORT = (uint16_t) atoi(argv[3]);
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cout << "Set port: " << PORT << endl;
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}
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return 0;
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return 0;
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}
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}
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@ -252,7 +254,7 @@ int main (int argc, char** argv) {
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glutInit(&argc, argv);
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glutInit(&argc, argv);
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glutInitDisplayMode(GLUT_SINGLE);
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glutInitDisplayMode(GLUT_SINGLE);
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glutCreateWindow("opengl_opencv_example");
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glutCreateWindow("filmout_display");
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glutSetCursor(GLUT_CURSOR_NONE);
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glutSetCursor(GLUT_CURSOR_NONE);
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glutFullScreen();
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glutFullScreen();
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glutDisplayFunc(display);
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glutDisplayFunc(display);
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