Update image to load image or blank, only loadBlank on startup. Error linking on macOS, testing Linux

This commit is contained in:
mmcwilliams 2024-04-24 13:58:30 -06:00
parent e2c7983a42
commit 4a68abd38e
4 changed files with 183 additions and 5 deletions

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@ -12,6 +12,7 @@ find_package(OpenGL REQUIRED)
find_package(GLUT REQUIRED)
find_package(OpenCV HINTS /usr/local/opt/opencv /usr/local/Cellar/opencv REQUIRED)
file(GLOB SOURCES "src/*.cpp")
if(${TESTING_ON})

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@ -15,7 +15,9 @@
#include <opencv2/imgcodecs.hpp>
#include <opencv2/imgproc/imgproc.hpp>
#include <opencv2/highgui.hpp>
#include <iostream>
using namespace std;
using namespace cv;
class Image {
@ -25,8 +27,9 @@ class Image {
Mat blank;
public:
Image();
void setDimensions(uint16_t w, uint16_t h);
void setDimensions(uint16_t w, uint16_t h) { width = w; height = h; };
Mat getBlank();
Mat loadImage(string& image_path, uint64_t& x, uint64_t& y, uint64_t& w, uint64_t& h);
};
#endif

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@ -1,5 +1,36 @@
#include "image.hpp"
Image::Image () {
//
}
Mat Image::getBlank () {
return Mat::zeros(height, width, CV_8UC3);
}
Mat Image::loadImage (string& image_path, uint64_t& x, uint64_t& y, uint64_t& w, uint64_t& h) {
string located_path = samples::findFile(image_path);
Mat loaded = imread(located_path, IMREAD_COLOR);
Mat image = getBlank();
if (image.empty()) {
cerr << "Image " << image << " empty" << endl;
} else {
cout << "loaded " << image_path << endl;
cout << " dim " << loaded.cols << "x" << loaded.rows << endl;
//resize(loaded, resized, Size(1280, 1080));
cout << " image " << image.cols << "x" << image.rows << endl;
//cout << "resized " << resized.cols << "x" << resized.rows << endl;
//resized.copyTo(image(Rect(0, 0, resized.cols, resized.rows)));
loaded.copyTo(image(Rect(x, y, loaded.cols, loaded.rows)));
flip(image, image, 0);
#if (CV_VERSION_MAJOR >= 4)
cvtColor(image, image, cv::COLOR_BGR2RGB);
#else
cvtColor(image, image, CV_BGR2RGB);
#endif
}
return image;
}

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@ -1,6 +1,15 @@
#include "image.hpp"
#include "state.hpp"
#ifdef __APPLE__
#include <OpenGL/gl.h>
#include <OpenGL/gl3.h>
#include <GLUT/glut.h>
#else
#include <GL/glew.h>
#include <GL/glut.h>
#endif
#include <chrono>
#include <cstdlib>
#include <iostream>
@ -13,12 +22,100 @@
using namespace std;
uint16_t PORT = 8081;
uint16_t BUFFER_SIZE = 2048;
const uint16_t PORT = 8081;
const uint16_t BUFFER_SIZE = 2048;
GLuint imageTexture;
GLuint blankTexture;
GLint screenWidth = 0;
GLint screenHeight = 0;
Image img;
State state;
void actionDisplay () {
}
void actionLoad () {
string imagePath = state.getImage();
vector<uint64_t> position = state.getPosition();
Mat image = img.loadImage(imagePath, position[0], position[1], position[2], position[3]);
glGenTextures(2, &imageTexture);
glBindTexture(GL_TEXTURE_2D, imageTexture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
glTexImage2D(GL_TEXTURE_2D, // Type of texture
0, // Pyramid level (for mip-mapping) - 0 is the top level
GL_RGB, // Internal colour format to convert to
image.cols, // Image width i.e. 640 for Kinect in standard mode
image.rows, // Image height i.e. 480 for Kinect in standard mode
0, // Border width in pixels (can either be 1 or 0)
GL_RGB, // Input image format (i.e. GL_RGB, GL_RGBA, GL_BGR etc.)
GL_UNSIGNED_BYTE, // Image data type
image.ptr()); // The actual image data itself
}
void actionStop () {
}
void loadBlank () {
Mat blank = img.getBlank();
glGenTextures(1, &blankTexture);
glBindTexture(GL_TEXTURE_2D, blankTexture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
glTexImage2D(GL_TEXTURE_2D, // Type of texture
0, // Pyramid level (for mip-mapping) - 0 is the top level
GL_RGB, // Internal colour format to convert to
blank.cols, // Image width i.e. 640 for Kinect in standard mode
blank.rows, // Image height i.e. 480 for Kinect in standard mode
0, // Border width in pixels (can either be 1 or 0)
GL_RGB, // Input image format (i.e. GL_RGB, GL_RGBA, GL_BGR etc.)
GL_UNSIGNED_BYTE, // Image data type
blank.ptr()); // The actual image data itself
}
void display () {
glClear(GL_COLOR_BUFFER_BIT);
glEnable(GL_TEXTURE_2D);
glViewport(0, 0, screenWidth, screenHeight);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0);
glBindTexture(GL_TEXTURE_2D, imageTexture);
glBegin(GL_QUADS); // front face
glTexCoord2f(1.0f, 0.0f); glVertex3f( 1.0f, -1.0f, 0.0f); //bottom right
glTexCoord2f(1.0f, 1.0f); glVertex3f( 1.0f, 1.0f, 0.0f); //top right
glTexCoord2f(0.0f, 1.0f); glVertex3f(-1.0f, 1.0f, 0.0f); //top left
glTexCoord2f(0.0f, 0.0f); glVertex3f(-1.0f, -1.0f, 0.0f); //bottom left
glEnd();
glDisable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, 0);
glutSwapBuffers();
//glFlush();
}
/**
* State Message Variables
**/
bool receivedMessage = false;
bool sendMessage = false;
string incomingMessage;
@ -30,6 +127,10 @@ condition_variable receivedCondVar;
mutex sendMutex;
condition_variable sendCondVar;
/**
*
**/
void processMessage () {
if (receivedMessage) {
cout << "RECEIVED" << endl;
@ -37,7 +138,13 @@ void processMessage () {
receivedMessage = false;
while (state.isActive()) {
//
if (state.getAction() == LOAD) {
actionLoad();
} else if (state.getAction() == DISPLAY) {
actionDisplay();
} else if (state.getAction() == STOP) {
actionStop();
}
}
if (state.isError()) {
@ -112,7 +219,43 @@ void runTCPServer (int serverSocket) {
}
}
uint8_t handleArgs (int argc, char** argv) {
if (argc > 1) {
screenWidth = atoi(argv[1]);
cout << "Set width: " << screenWidth << endl;
} else {
cerr << "Please provide screen width as first argument" << endl;
return 1;
}
if (argc > 2) {
screenHeight = atoi(argv[2]);
cout << "Set height: " << screenHeight << endl;
} else {
cerr << "Please provide screen height as second argument" << endl;
return 2;
}
return 0;
}
int main (int argc, char** argv) {
uint8_t argsRet = handleArgs(argc, argv);
if (argsRet > 0) {
return argsRet;
}
img.setDimensions( (uint16_t) screenWidth, (uint16_t) screenHeight);
loadBlank();
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_SINGLE);
glutCreateWindow("opengl_opencv_example");
glutSetCursor(GLUT_CURSOR_NONE);
glutFullScreen();
glutDisplayFunc(display);
glutMainLoop();
int serverSocket = socket(AF_INET, SOCK_STREAM, 0);
if (serverSocket < 0) {
cerr << "Error creating socket" << endl;