Commit Graph

10 Commits

Author SHA1 Message Date
litter 5ca5257c9f Use parent renderer 2019-11-10 12:27:21 -05:00
litter ef2352f667 Add documentation 2019-11-10 12:09:03 -05:00
litter f03766dbd2 Major API change, use `draw()` in place of `frame()` 2019-11-10 12:02:19 -05:00
litter 5552589502 Add docs later. Must sleep. 2019-10-29 10:36:57 -04:00
litter e3ab7134d4 Run in P2D mode. Much more efficient using OpenGL. 2019-10-29 10:35:54 -04:00
litter b1d409ce6d Caught a MAJOR issue with the original lib. Crazy bug. Ok, so it was not resampling the audio the way I thought, so what I'm doing now is drawing at the audio full resolution and then scaling to the desired image size. Ready for one more example before I pass out. 2019-10-29 02:38:19 -04:00
litter e44c3e83a8 Build project to git repo 2019-10-29 01:19:54 -04:00
litter 5240530cac * Cast floats (from double) everywhere.
* Reference parent methods for Processing-specific functions like round(), ceil() and map().
* Suppress warnings about usage of parent.println()
* Build .jar
2019-10-29 00:16:51 -04:00
Matt 2f9d843a49
Update and rename Library.java to SoundtrackOptical.java 2019-10-28 18:13:02 -04:00
Matt b3ae33ffd3
Create Library.java 2019-10-28 17:36:17 -04:00