Add docs later. Must sleep.
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@ -4,17 +4,16 @@ import processing.core.*;
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import processing.sound.*;
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public class SoundtrackOptical {
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String TYPE = "dual variable area"; //type of soundtrack
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int DPI = 2880; //dots/in
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String TYPE = "dual variable area";
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int DPI = 2880;
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boolean POSITIVE = true;
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float VOLUME = (float) 1.0;
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String pitch = "long";
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//String filePath = "wavTones.com.unregistred.sweep_100Hz_6000Hz_-3dBFS_5s.wav";
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String FILEPATH;
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float IN = (float) 25.4; //mm/in
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float FRAME_H = (float) 7.62; //mm
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float FRAME_W = (float) (12.52 - 10.26); //mm
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float IN = (float) 25.4;
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float FRAME_H = (float) 7.62;
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float FRAME_W = (float) (12.52 - 10.26);
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float DPMM = (float) (DPI / IN);
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int FRAME_H_PIXELS = (int) Math.round(DPMM * FRAME_H);
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