Create project (does not yet display image)

This commit is contained in:
Matt McWilliams 2024-03-30 19:55:56 -04:00
commit 00a21b7c4a
8 changed files with 307 additions and 0 deletions

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.gitignore vendored Normal file
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build

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CMakeLists.txt Normal file
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cmake_minimum_required(VERSION 3.9)
project(OpengGL_OpenCV_Example)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_VERBOSE_MAKEFILE ON)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_CURRENT_SOURCE_DIR}/cmake-modules)
find_package(OpenCV HINTS /usr/local/opt/opencv /usr/local/Cellar/opencv REQUIRED)
set( NAME_SRC
main.cpp
)
set(EXECUTABLE_OUTPUT_PATH ${CMAKE_BINARY_DIR}/bin)
add_executable( opengl_opencv_example ${NAME_SRC} ${NAME_HEADERS} )
target_link_libraries(opengl_opencv_example GL GLU glut ${OpenCV_LIBS} )

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LICENSE Normal file
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MIT License
Copyright (c) 2024 Matthew McWilliams
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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README.md Normal file
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# OpenGL + OpenCV Example
Compile the project.
```bash
bash compile.sh
```
Run the binary.
```bash
./build/bin/opengl_opencv_example
```

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# ===================================================================================
# The OpenCV CMake configuration file
#
# ** File generated automatically, do not modify **
#
# Usage from an external project:
# In your CMakeLists.txt, add these lines:
#
# FIND_PACKAGE(OpenCV REQUIRED)
# TARGET_LINK_LIBRARIES(MY_TARGET_NAME ${OpenCV_LIBS})
#
# Or you can search for specific OpenCV modules:
#
# FIND_PACKAGE(OpenCV REQUIRED core imgcodecs)
#
# If the module is found then OPENCV_<MODULE>_FOUND is set to TRUE.
#
# This file will define the following variables:
# - OpenCV_LIBS : The list of libraries to link against.
# - OpenCV_LIB_DIR : The directory(es) where lib files are. Calling LINK_DIRECTORIES
# with this path is NOT needed.
# - OpenCV_INCLUDE_DIRS : The OpenCV include directories.
# - OpenCV_COMPUTE_CAPABILITIES : The version of compute capability
# - OpenCV_ANDROID_NATIVE_API_LEVEL : Minimum required level of Android API
# - OpenCV_VERSION : The version of this OpenCV build. Example: "2.4.0"
# - OpenCV_VERSION_MAJOR : Major version part of OpenCV_VERSION. Example: "2"
# - OpenCV_VERSION_MINOR : Minor version part of OpenCV_VERSION. Example: "4"
# - OpenCV_VERSION_PATCH : Patch version part of OpenCV_VERSION. Example: "0"
#
# Advanced variables:
# - OpenCV_SHARED
# - OpenCV_CONFIG_PATH
# - OpenCV_LIB_COMPONENTS
#
# ===================================================================================
#
# Windows pack specific options:
# - OpenCV_STATIC
# - OpenCV_CUDA
if(CMAKE_VERSION VERSION_GREATER 2.6)
get_property(OpenCV_LANGUAGES GLOBAL PROPERTY ENABLED_LANGUAGES)
if(NOT ";${OpenCV_LANGUAGES};" MATCHES ";CXX;")
enable_language(CXX)
endif()
endif()
if(NOT DEFINED OpenCV_STATIC)
# look for global setting
if(BUILD_SHARED_LIBS)
set(OpenCV_STATIC OFF)
else()
set(OpenCV_STATIC ON)
endif()
endif()
if(NOT DEFINED OpenCV_CUDA)
# if user' app uses CUDA, then it probably wants CUDA-enabled OpenCV binaries
if(CUDA_FOUND)
set(OpenCV_CUDA ON)
endif()
endif()
if(MSVC)
if(CMAKE_CL_64)
set(OpenCV_ARCH x64)
set(OpenCV_TBB_ARCH intel64)
elseif((CMAKE_GENERATOR MATCHES "ARM") OR ("${arch_hint}" STREQUAL "ARM") OR (CMAKE_VS_EFFECTIVE_PLATFORMS MATCHES "ARM|arm"))
# see Modules/CmakeGenericSystem.cmake
set(OpenCV_ARCH ARM)
else()
set(OpenCV_ARCH x86)
set(OpenCV_TBB_ARCH ia32)
endif()
if(MSVC_VERSION EQUAL 1400)
set(OpenCV_RUNTIME vc8)
elseif(MSVC_VERSION EQUAL 1500)
set(OpenCV_RUNTIME vc9)
elseif(MSVC_VERSION EQUAL 1600)
set(OpenCV_RUNTIME vc10)
elseif(MSVC_VERSION EQUAL 1700)
set(OpenCV_RUNTIME vc11)
elseif(MSVC_VERSION EQUAL 1800)
set(OpenCV_RUNTIME vc12)
elseif(MSVC_VERSION EQUAL 1900)
set(OpenCV_RUNTIME vc14)
endif()
elseif(MINGW)
set(OpenCV_RUNTIME mingw)
execute_process(COMMAND ${CMAKE_CXX_COMPILER} -dumpmachine
OUTPUT_VARIABLE OPENCV_GCC_TARGET_MACHINE
OUTPUT_STRIP_TRAILING_WHITESPACE)
if(OPENCV_GCC_TARGET_MACHINE MATCHES "amd64|x86_64|AMD64")
set(MINGW64 1)
set(OpenCV_ARCH x64)
else()
set(OpenCV_ARCH x86)
endif()
endif()
if(CMAKE_VERSION VERSION_GREATER 2.6.2)
unset(OpenCV_CONFIG_PATH CACHE)
endif()
if(NOT OpenCV_FIND_QUIETLY)
message(STATUS "OpenCV ARCH: ${OpenCV_ARCH}")
message(STATUS "OpenCV RUNTIME: ${OpenCV_RUNTIME}")
message(STATUS "OpenCV STATIC: ${OpenCV_STATIC}")
endif()
get_filename_component(OpenCV_CONFIG_PATH "${CMAKE_CURRENT_LIST_FILE}" PATH CACHE)
if(OpenCV_RUNTIME AND OpenCV_ARCH)
if(OpenCV_STATIC AND EXISTS "${OpenCV_CONFIG_PATH}/${OpenCV_ARCH}/${OpenCV_RUNTIME}/staticlib/OpenCVConfig.cmake")
if(OpenCV_CUDA AND EXISTS "${OpenCV_CONFIG_PATH}/gpu/${OpenCV_ARCH}/${OpenCV_RUNTIME}/staticlib/OpenCVConfig.cmake")
set(OpenCV_LIB_PATH "${OpenCV_CONFIG_PATH}/gpu/${OpenCV_ARCH}/${OpenCV_RUNTIME}/staticlib")
else()
set(OpenCV_LIB_PATH "${OpenCV_CONFIG_PATH}/${OpenCV_ARCH}/${OpenCV_RUNTIME}/staticlib")
endif()
elseif(EXISTS "${OpenCV_CONFIG_PATH}/${OpenCV_ARCH}/${OpenCV_RUNTIME}/lib/OpenCVConfig.cmake")
if(OpenCV_CUDA AND EXISTS "${OpenCV_CONFIG_PATH}/gpu/${OpenCV_ARCH}/${OpenCV_RUNTIME}/lib/OpenCVConfig.cmake")
set(OpenCV_LIB_PATH "${OpenCV_CONFIG_PATH}/gpu/${OpenCV_ARCH}/${OpenCV_RUNTIME}/lib")
else()
set(OpenCV_LIB_PATH "${OpenCV_CONFIG_PATH}/${OpenCV_ARCH}/${OpenCV_RUNTIME}/lib")
endif()
endif()
endif()
if(OpenCV_LIB_PATH AND EXISTS "${OpenCV_LIB_PATH}/OpenCVConfig.cmake")
set(OpenCV_LIB_DIR_OPT "${OpenCV_LIB_PATH}" CACHE PATH "Path where release OpenCV libraries are located" FORCE)
set(OpenCV_LIB_DIR_DBG "${OpenCV_LIB_PATH}" CACHE PATH "Path where debug OpenCV libraries are located" FORCE)
set(OpenCV_3RDPARTY_LIB_DIR_OPT "${OpenCV_LIB_PATH}" CACHE PATH "Path where release 3rdparty OpenCV dependencies are located" FORCE)
set(OpenCV_3RDPARTY_LIB_DIR_DBG "${OpenCV_LIB_PATH}" CACHE PATH "Path where debug 3rdparty OpenCV dependencies are located" FORCE)
include("${OpenCV_LIB_PATH}/OpenCVConfig.cmake")
if(OpenCV_CUDA)
set(_OpenCV_LIBS "")
foreach(_lib ${OpenCV_LIBS})
string(REPLACE "${OpenCV_CONFIG_PATH}/gpu/${OpenCV_ARCH}/${OpenCV_RUNTIME}" "${OpenCV_CONFIG_PATH}/${OpenCV_ARCH}/${OpenCV_RUNTIME}" _lib2 "${_lib}")
if(NOT EXISTS "${_lib}" AND EXISTS "${_lib2}")
list(APPEND _OpenCV_LIBS "${_lib2}")
else()
list(APPEND _OpenCV_LIBS "${_lib}")
endif()
endforeach()
set(OpenCV_LIBS ${_OpenCV_LIBS})
endif()
set(OpenCV_FOUND TRUE CACHE BOOL "" FORCE)
set(OPENCV_FOUND TRUE CACHE BOOL "" FORCE)
if(NOT OpenCV_FIND_QUIETLY)
message(STATUS "Found OpenCV ${OpenCV_VERSION} in ${OpenCV_LIB_PATH}")
if(NOT OpenCV_LIB_PATH MATCHES "/staticlib")
get_filename_component(_OpenCV_LIB_PATH "${OpenCV_LIB_PATH}/../bin" ABSOLUTE)
file(TO_NATIVE_PATH "${_OpenCV_LIB_PATH}" _OpenCV_LIB_PATH)
message(STATUS "You might need to add ${_OpenCV_LIB_PATH} to your PATH to be able to run your applications.")
if(OpenCV_LIB_PATH MATCHES "/gpu/")
string(REPLACE "\\gpu" "" _OpenCV_LIB_PATH2 "${_OpenCV_LIB_PATH}")
message(STATUS "GPU support is enabled so you might also need ${_OpenCV_LIB_PATH2} in your PATH (it must go after the ${_OpenCV_LIB_PATH}).")
endif()
endif()
endif()
else()
if(NOT OpenCV_FIND_QUIETLY)
message(WARNING
"Found OpenCV Windows Pack but it has no binaries compatible with your configuration.
You should manually point CMake variable OpenCV_DIR to your build of OpenCV library."
)
endif()
set(OpenCV_FOUND FALSE CACHE BOOL "" FORCE)
set(OPENCV_FOUND FALSE CACHE BOOL "" FORCE)
endif()

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#!/bin/bash
#gcc -o opengl_example main.cpp -lGL -lGLU -lglut -lm
rm -rf build
mkdir -p build
cd build
cmake ..
make -j4

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#include <opencv2/core.hpp>
#include <opencv2/core/opengl.hpp>
#include <opencv2/imgcodecs.hpp>
#include <opencv2/imgproc/imgproc.hpp>
#include <opencv2/highgui.hpp>
#include <iostream>
#include <GL/glew.h>
#include <GL/glut.h>
using namespace cv;
using namespace std;
Mat image;
GLuint imageTexture;
void displayMe(void)
{
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
glTexImage2D( GL_TEXTURE_2D, // Type of texture
0, // Pyramid level (for mip-mapping) - 0 is the top level
GL_RGB, // Internal colour format to convert to
image.cols, // Image width i.e. 640 for Kinect in standard mode
image.rows, // Image height i.e. 480 for Kinect in standard mode
0, // Border width in pixels (can either be 1 or 0)
GL_RGB, // Input image format (i.e. GL_RGB, GL_RGBA, GL_BGR etc.)
GL_UNSIGNED_BYTE, // Image data type
image.ptr()); // The actual image data itself
glEnd();
glFlush();
}
int main(int argc, char** argv)
{
string image_path = samples::findFile("chart.png");
Mat image = imread(image_path, IMREAD_COLOR);
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
glGenTextures(1, &imageTexture);
glBindTexture(GL_TEXTURE_2D, imageTexture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
// Set texture clamping method
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
#if (CV_VERSION_MAJOR >= 4)
cvtColor(image, image, cv::COLOR_BGR2RGB);
#else
cvtColor(image, image, CV_BGR2RGB);
#endif
//GLint dims[4] = {0};
//glGetIntegerv(GL_VIEWPORT, dims);
//GLint fbWidth = dims[2];
//GLint fbHeight = dims[3];
//cout << fbWidth << "," << fbHeight << endl;
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_SINGLE);
glutInitWindowSize(1920, 1080);
glutInitWindowPosition(0, 0);
glutCreateWindow("Hello world!");
glutFullScreen();
glutDisplayFunc(displayMe);
glutMainLoop();
return 0;
}