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@ -1047,3 +1047,486 @@ But for colors, not only are new colors produced but apparent brightnesses do no
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The dyes in Wratten CC filters Y, M, C are similar to those in color films.
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Film colors can be simulated by packs of these filters and much can be learned about film color manipulation from familiarity with the filters and their combinations.
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Example 1:
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> Image & is orange (`CC200Y`+`CC100M`)
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> Image B ts blue (`CC100M`+`CC200C`)
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> Double exposure from positives gives a raspberry color (`CC7OM`+`ND.30`)
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> Double exposure from negatives gives a fairly dark greyish green (`CC7OY`+`CC70C`+`ND1.00`)
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> Bipack, with 3 stop exposure compensation, gives a middle grey (`ND1.10`)
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Example 2:
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> Image A is maximum red (`CC250Y`+`CC250M`)
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> Image B is maximum green (`CC250Y`+`CC250C`)
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> Double exposure from positives gives yellow (`CC220Y`+`ND.3`)
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> Double exposure from negatives givee black (`CC30Y`+`ND2.20`)
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> Bipack, with 3 stop exposure compensation, gives brown (`CC9OY`+`ND1.60`)
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Example 3:
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> Image A is a flesh (`CC30Y`+`CC20M`+`CC10C`)
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> Image B is sky (`CC6OM`+`CC80C`)
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> Double exposure from positives gives (`CC12Y`+`CC36M`+`CC32C`)
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> Double exposure from negatives gives (`CC18Y`+`CC45M`+`CC58C`)
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> Bipack, with 1 stop exposure compensation, gives (`CCSOM`+`CC60C`)
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<a name="weighted-double-exposures"></a>
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## WEIGHTED DOUBLE EXPOSURES
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In double and other multiple exposures there is no need to have the several exposures equal.
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To plan weighted multi-exposures, work in shutter angles allotted to each original.
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Typically the total will be full shutter.
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Shutter angles can be converted to ND's using Chart C.
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<a name="dissolves"></a>
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## DISSOLVES
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A dissolve begins with one picture.
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Then a second picture gradually appears, all over the frame, shares the frame with the first picture, and gradually replaces it.
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The traditional dissolve is a simultaneous (double exposed)linear fadeout of the first image and linear fadein of the second, made from positive images.
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A simultaneous log fadeout and log fadein makes quite a lumpy dissolve (becoming dark midway, from positive images).
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Regular dissolves are planned as if for variable shutters.
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At each frame the shutter angles for the two exposures must sun to the full shutter angle.
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ND equivalents can be found in Chart C and ND filters can be used to make the dissolve.
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It is not necessary for the fadeout and the fadein to be the same or even of the same type.
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Any chosen fadeout has a complementary fadein (found by subtractions from full shutter angle), and vice versa.
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A dissolve from negative originals is made by pretending they are positives and following the method for positives.
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No dissolve made from negative originale will look the same as a dissolve made from the corresponding positive originals.
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<a name="effects-dissolves"></a>
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## EFFECTS DISSOLVES
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Dissolves are great smoothers, not only between scenes but between "effects".
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For example, a dissolve between a picture illuminated through one color filter and the same (synchronized) picture illuminated through another color filter makes a slur of colorations--a straight line course through color space--between the two.
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A dissolve between a picture positive and the same (synchronized) picture negative forms a pictorial bridge from positive to negative.
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The bridge is of strange stuff.
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The all-grey picture is not on the way.
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The mentioned strange stuff is reminiscent of Sabattier
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solarization again.
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The double exposure of a picture with its negative, preferably onto contrasty film, gives a reversing tonality.
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Dark things become lighter than middle tone things, which remain darker than light things.
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<a name="fades-from-negative"></a>
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## FADES FROM NEGATIVE
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If a dissolve is made between a negative original and a clear (or orange) film the result resembles a fadeout.
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For the fadeocut to resemble a log fadeout a special dissolve is required.
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The clear film is faded in approximately logarithmically, and the negative is faded out complementarily.
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<a name="color-exposure"></a>
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## COLOR EXPOSURE
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The earlier discussione of exposure apply as well to color printing except that now color and brightness are adjustable.
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The adjustments are made primarily with CC filters and ND filters.
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A `CCY--` filter works roughly like an `ND.--` filter on just the blue part of the spectrum, while not affecting
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the rest of the spectrum.
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Similarly a `CCM` filter cuts the green and a `CCC` filter cute the red.
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ND filters could be eliminated by CC filters.
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For example, `ND.30` is roughly `CC30Y`+`CC30M`+`CC30C`.
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This elimination is seldom practical and slightly inferior spectrally.
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Color adjustments are made secondarily with UV filters, IR filters, and band rejection filters.
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As with B&W, correction of misexposed originals should be done in earlier rather than later printing steps.
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<a name="testing"></a>
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## TESTING
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For a general color exposure determination, the test original
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should be a well-exposed film of the relevant kind, preferably
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with large areas of near-neutral mid-tones.
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Jointly varying CC and ND filtration, a long series of test
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exposures is made.
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The developed print is compared with the original.
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Simple resemblance to the original is less desirable than preservation of crucial qualities of the original.
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The decision of "right exposure” is not easy.
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It is tempting to shorten the test by varying CC and ND separately.
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An ND value is fixed and the CC's varied.
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A CC value is fixed and the ND's varied.
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This makes decisions the more difficult, reguiring beat-color judgements on off-brightnees pictures and best-brightness judgements on off-color pictures.
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This leads to simplietic criteria for decision.
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Example of a joint color and brightness test:
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> Each line in the chart represents CC filtration to be added to an initial guess of the right CC's. At each line make a series of ND variations surrounding an initial guess of the right ND. Perhaps the guess -.50, -.40, -.30, -.20, -.10, the guese itself, +.10, +.20, and +.30. The series is lopsided because the CC filtrations are all added to the CC guess. The 37 CC variations X the 9 ND variations = a 333 frame
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test.
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| Y | M | C |
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|-----|-----|-----|
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| 0 | 0 | 0 |
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| 0 | 0 | 10 |
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| 0 | 0 | 20 |
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| 0 | 0 | 30 |
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| 0 | 10 | 0 |
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| 0 | 10 | 10 |
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| 0 | 10 | 20 |
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| 0 | 10 | 30 |
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| 0 | 20 | 0 |
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| 0 | 20 | 10 |
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| 0 | 20 | 20 |
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| 0 | 20 | 30 |
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| 0 | 30 | 0 |
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| 0 | 30 | 10 |
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| 0 | 30 | 20 |
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| 0 | 30 | 30 |
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| 10 | 0 | 0 |
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| 10 | 0 | 10 |
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| 10 | 0 | 20 |
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| 10 | 0 | 30 |
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| 10 | 10 | 0 |
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| 10 | 20 | 0 |
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| 10 | 30 | 0 |
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| 20 | 0 | 0 |
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| 20 | 0 | 10 |
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| 20 | 0 | 20 |
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| 20 | 0 | 30 |
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| 20 | 10 | 0 |
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| 20 | 20 | 0 |
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| 20 | 30 | 0 |
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| 30 | 0 | 0 |
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| 30 | 0 | 10 |
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| 30 | 0 | 20 |
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| 30 | 0 | 30 |
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| 30 | 10 | 0 |
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| 30 | 20 | 0 |
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| 30 | 30 | 0 |
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**![Diagram depicting the CC chart plotted on 3 axes: +M, +Y, +C](#)**
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A joint color and brightness test is a net spread over the logical region around an initial guesea, to catch the right exposure.
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The 37 line test in the example ia a rather fine 10-20-30 net usable when there is fair confidence in the initial guess.
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When there is better confidence in the guegse the test could be abridged to a 19 line 10-20 net (by omitting the lines with 30's) and the ND variations also reduced.
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Very fine adjustments to color exposure, requiring tests with increments finer than `CC10` and `ND.10`, are only justified when two color exposures must match in two parts of one frame, or in rapidly succeeding frames.
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As absolute adjustments, `CCO5` and `CCO25` are too likely to be defeated by the processing lab.
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When there is little confidence in the guess the 10-20-30 net could be modified te a sparser 20-40-60 net (by doubling all values, including the ND variations).
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This is still a 37 line test.
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A 10-20-30-40-50-60 net would require a painfully long chart (253 lines!).
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A time and money and time problem arises: whether to do the huge test and determine the right exposure now, or to do a coarse test and almost determine the right exposure and perhaps have to do a finer retest.
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Other test series can be designed with specific goals.
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Also the variations can be incorporated into the guess, rather than added on, for improved accuracy.
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<a name="cc-pack-reduction"></a>
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## CC PACK REDUCTION
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Any combination of `CCY`, `CGM`, `CCC`, and also `CCB`, `CCG`, `CCR` can be reduced to a nearly equivalent combination of just two of the first 3 kinds and some ND.
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Method:
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> 1. change `CCB` to `COM`+`CCC`
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> change `CCG` to `CCY`+`CCC`
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> change `CCR` to `CCY`+`CCM`
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> 2. add together all `CCY`
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> add together all `CCM`
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> add together all `CCC`
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> 3. whichever of the three kinds has the smallest total in step 2 is eliminated. An equal amount of ND is added. An equal amount is subtracted from the regaining two kinds in step 2.
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4. count the number of CC filters in the initial and final packs. If the number has increased subtract `ND.O4` times the increase. If the number has decreased add `ND.O4` times the
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decrease,
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Example: Reduce the pack `CC20Y`+`CC1OC`+`CC40R`
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1. pack becomes `CC20Y`+`CC1OC`+`CC40Y`+`CC40M`
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2. pack becomes `CC60Y`+`CC40M`+`CC10C`
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3. pack becomes `CC5OY`+`CC3OM`+`ND.10`
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4. pack becomes `CC5OY`+`CC3OM`+`ND.14`
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<a name="high-contrast-prints"></a>
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## HIGH CONTRAST PRINTS
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The techniques for printing onto high contrast (masking) stocks are little different from those for printing onto low contrast (pictorial) stocks.
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The high contrast stock itself is the tone-difference-exaggerator.
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One grey tone in the original may print unchanged in the high contrast negative (hicon).
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Tones a little darker than that one in the original become much lighter in the hicon.
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Tones much darker than the one in the original become clear in the hicon.
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Tones a little lighter than the one in the original become much darker in the hicon.
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Tones much lighter than the one in the original become black in the hicon.
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<a name="hicon-exposure"></a>
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## HICON EXPOSURE
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This makes exposing a hicon print from a continuous tone original fairly critical.
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7362 stock can be developed to about gamma 4.
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Then with 1 1/2 stops extra exposure, regions of the original which previously printed clear onto 7362 could print dark grey, and regions which previously printed dark grey onto 7362 will now print black.
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All but about a three stop range of tones in the original print clear or black in the 7362 hicon.
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Adjusting the exposure adjusts where this blunt “cut” occurs in the original.
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Exposure is somewhat dependent on processing time, temperature, and agitation.
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It is strongly dependent on UV filtration.
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An exposure test is made by printing the original onto the hicon stock at a long series of closely spaced
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exposures.
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The original and print-wedge are kept for reference.
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<a name="contrast-building-steps"></a>
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## CONTRAST BUILDING STEPS
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A hicon print of a hicon print is an exaggeration of an exaggeration of tone differences.
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All but. a three stop range of tones in the first hicon print clear or black in the second hicon.
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But this three stop range resulted from a 3/4 stop range in the original.
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That is, all but a tiny part of the picture should now be either clear or black.
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If the first hicon had gamma 4, the second hicon had effective gamma 16, the third had effective gamma 64, and so on.
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After 3, 4, or 5 hicon generations a high contrast mask ia derived from the continuous tone original.
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It is, practically, all clear and black.
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<a name="hicon-speckle"></a>
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## HICON SPECKLE
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No area of middle tone survives generation after generation on 7362.
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Its graininess makes it not a single tone.
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So this tone pattern is made starker and coarser by each contrast building step, becoming a black and clear speckle.
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To avoid speckle, exposure must be adjusted at an early step, before there is black and clear in the pattern, to force the whole area to clear or to black.
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To promote speckle, exposure is adjuated to hold the area in the greys through several steps.
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<a name="tone-isolation"></a>
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## TONE ISOLATION
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The parts of an original which share a single tone can be isolated by a hicon mask derived from the original as follows (all printing steps being exact 1:1):
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1. make a negative hicon from the original with exposure adjusted to make the chosen tone go light, while tones somewhat lighter than it go dark;
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2. bipack the original with the result of 1, printing onto hicon negative;
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3. additional contrast building steps ae necessary.
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<a name="logic-of-mask-combination"></a>
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## LOGIC OF MASK COMBINATION
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Hicon masks being ail clear and black obey simplified rules of superposition.
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With appropriate exposure, printing onto hicon negative, the rules are:
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1. In double exposure, where there is black in both originals becomes clear. The rest becomes black.
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2. In bipack, where there is clear in both originals becomes black. The rest becomes clear.
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For masks, double exposure and bipack are intimately related by these two Boolean Rules, which refer to the whole of the mask (all printing steps being exact 1:1):
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1. The negative of the negative of A is the same as A.
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2. The raw (unprinted) bipack of the negative of A with the negative of B is the same as the negative double exposure of A and B.
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These two rules enable bipacks to be eliminated for double exposures, and vice versa.
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Large multi-packs, which are impractical, are eliminated for large multi-exposures, which are practical.
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<a name="image-spread-and-bloom"></a>
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## IMAGE SPREAD AND BLOOM
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Exposing a hicon print from an already hicon "original" seems non-critical.
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Black becomes clear and clear becomes black over several stops of exposure change.
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However, most of these exposures are overexposures which swell and spread the areas of black image.
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With the first 2 or 3 stops of overexposure the spread is microscopic.
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Beyond this the edges of areas give out and positively bloom.
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Bloom is pretty.
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It is the result of both lens diffraction and film halation.
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It hints that lurking under every sharp exposure, many stops down, is a secondary pattern of exposure spreading over the whole frame.
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Bloom makee it impossible to separate darker tones of a continuous tone original with a hicon print by brute force of exposure adjustment.
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Image spread is the result of edge unsharpness of both lena and film.
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It makes the high contrast photography of tiny details, like fine print, difficult.
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Reversal processed hicon can show image shrink as well as image spread, and at exactly the right exposure, neither.
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Usually overexposing the hicon is unnecessary.
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Not quite black blacks indicates a safe exposure, and all that is needed if there will be a later hicon generation.
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<a name="mask-and-countermask"></a>
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## MASK AND COUNTERMASK
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A high contrast negative print made at exact 1:1 from a high contrast mask is its "countermask".
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Exact 1:1 reproduction (discussed above in AIMFRAME) is the first requirement for good fitting of the pair.
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Having achieved exact 1:1 reproduction, perfectionists will notice that image spread causes a slight misfit of mask and countermask, the black regions slightly overlapping.
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Three ways around this are:
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1. to use the sharpest lens and film (viz. 7369), or better yet, to contact print with this film;
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2. to make the countermask with spread as usual while also remaking the mask, by printing it first with excessive (double) spread and then printing that with usual spread;
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3. to use reversal processed hicon as discussed below.
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Changing the magnification cannot correct spreading.
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<a name="reversal-negative-fitting"></a>
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## REVERSAL/NEGATIVE FITTING
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A beautiful trick allows well-fitted mask pairs without exact 1:1 setup.
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They are made by exposing two lengths of 7362 from the same hicon original using the identical (undisturbed) setup.
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One length is proceseed negative and the other is processed reversal.
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They are the mask and countermask.
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The original may be discarded.
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For perfection, exposures are adjusted so the slight spreading of black in the negative print as equal to the slight spreading of clear in the reversal print.
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This mask and countermask might fit each other exactly, but if the setup wasn't exact 1:1 they will not fit their common source exactly, which may or may not matter.
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Also the perfection of fit is with respect to the camera's registration system.
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If the printer gate has a different system, then that perfection will soon be lost.
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This problem arose above in AIMFRAME.
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Simply, an optical printer with unmatched camera and gate registration mechanism, however excellent they may be, is doomed to registration defects in most affects.
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<a name="feathered-masks"></a>
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## FEATHERED MASKS
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If mask and countermask are soft-edged instead of hard-edged
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then they blend inatead of flit, and thie is highly tolerant
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of registration defecte and inexact 1:1
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Making a pair with suitable softnesses is not easy, however.
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One cannot be a hicon print of the other.
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Even a gamma 1 negative of a soft-edged mask will not have blendable softness.
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A method involves making gamma 1 positives from a hard-edged mask pair, printed out of focus.
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If gamma 1 reversal (7361) does not have sufficient black, negative-positive (7234-7366) does.
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Instead of actually making soft-edged masks, the hard-edged masks, defocused, can function as soft-edged.
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Since the usual use of mask pairs is in bipacks with pictures (which shouldn't be defocused) this maneuver requires either a printer camera which takes a bipack or an "aerial image" type multi-head optical printer.
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In each of these the "bipacked" films are separated.
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<a name="image-marriage"></a>
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## IMAGE MARRIAGE
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Wipes, inserts, splitscreens, colored titles, etc. are all examples of the same technique.
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One picture is bipacked with one mask and this is exposed onto a pictorial print film.
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Another picture is bipacked with the countermask and this is exposed onto the same frames of print film.
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The mask and countermask partition the frame for the two pictures.
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There is no black region and no region of pictorial double exposure in the print.
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Any pair of maak and countermask, where one proceeds gradually from all clear to all black (the other from all black to all clear) defines a wipe.
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"Proceeds gradually” is subject to interpretation.
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Pretty nearly all image marriages fall into three categories:
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**![Graphic depicting three examples of travelling matte marriages, I, II, and III](#)**
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I. One region takee ita shape from the things pictured within it.
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II. One region takes ite shape from the things pictured around it
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III. One region takes its shape from some not-pictured thing.
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<a name="mask-blackness"></a>
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## MASK BLACKNESS
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For successful image marriage the black of the hicon mask should be about 3 stops darker than the black of the picture which will f1l1 the black region.
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<a name="hicons-from-color-originals"></a>
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## HICONS FROM COLOR ORIGINALS
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7362 film is sensitive to blue light only.
|
||||
For example, it cannot "see" the brightness difference between white and bright blue, or between yellow and red.
|
||||
|
||||
Color filtering with 7362 hae either no effect, or the effect of ND filtration.
|
||||
|
||||
If a hicon mask is wanted, based on color differences, either
|
||||
|
||||
I. First print the original onto panchromatic continuous tone film (7276, 7235, etc.) with color filters as needed to separate
|
||||
the colors.
|
||||
Then print this onto 7362.
|
||||
|
||||
or II. Print the original onto panchromatic hicon film (7369) with color filters as needed to separate the colors.
|
||||
|
||||
If two colors are different, there ia a filter which will make them record differently on panchromatic film.
|
||||
This is simpler when the two colors are on film than when they are in the natural world, because film colors are spectrally simpler.
|
||||
To decide what filter best separates two film colors think of each color as made cf `CCY`, `CCM`, and `CCC`.
|
||||
Wherever the difference between the two colors is greatest (in the Y, the M, or the C) choose the complementary filter (B, G, R, respectively) in a strong (non-CC) version.
|
||||
|
||||
Example: Color 1 is a flesh (`CC30Y`+`CC2OM`+`CC10C`)
|
||||
|
||||
Color 2 is sky (`CC0Y`+`CC60M`+`CC80C`)
|
||||
|
||||
The greatest difference is in the cyan (C), so a red filter such as Wratten #29 is used to separate this flesh and sky.
|
||||
|
||||
<a name="hicon-processing"></a>
|
||||
|
||||
## HICON PROCESSING
|
||||
|
||||
_Negative_
|
||||
|
||||
1. Develop 6 minutes in D-11 @70° with continuous agitation.
|
||||
2. Rinse 30 seconds in stopbath or water.
|
||||
3. Fix 1 1/2 minutes.
|
||||
4. (7369 only. Rinse 1 minute in as Clearing Agent.)
|
||||
5. Wash 2 minutes in running water (longer for permanence).
|
||||
6. Dry.
|
||||
|
||||
_Reversal_
|
||||
|
||||
1. Develop 6 minutes in modified D-11 (adding 2g Sodium Thiocyanate per liter) @70° with continuous agitation.
|
||||
2. Rinse 1 minute in water only.
|
||||
3. Bleach 1 minute in R-9 or "Kodak Bleach".
|
||||
4. Clear 1 minute in CB-1 (solution of 90g Sodium Sulfite per liter of water).
|
||||
5. Rinse 2 minutes in water. During this time flash to light: 10 seconds at 1 foot from 100 watt lamp, or equivalent exposure. This is extremely approximate. The roomlight may be left on now.
|
||||
6. Develop 3 minutes in D-11.
|
||||
7. Rinse 30 seconds in etopbath or water.
|
||||
8. Fix 1 1/2 minutes.
|
||||
9. Wash 2 minutes in running water (longer for permanence).
|
||||
10. Dry.
|
||||
|
||||
At reversal step 5 the film looks like carved ivory.
|
||||
|
||||
<a name="optical-printed-release-prints"></a>
|
||||
|
||||
## OPTICAL PRINTED RELEASE PRINTS
|
||||
|
||||
The work of film art might not tolerate the extra generation to a master suitable for laboratory release printing.
|
||||
Or it might require such unusual release print material or treatment of the release print material that a laboratory won't
|
||||
touch it.
|
||||
Then optical printed release prints are reasonable.
|
||||
Sound may have to be magnetic, on a stripe applied to the finished print (preferably in emulsion position `IIIa`).
|
||||
|
||||
<a name="ritual-and-art"></a>
|
||||
|
||||
## RITUAL AND ART
|
||||
|
||||
Two mediums may allow production of exactly the same range of objects, but by different means.
|
||||
Then different objects will in fact be made in the two mediums and the occasional identical objects will have different meanings.
|
||||
Know what medium you are in.
|
||||
|
|
353
html/index.html
353
html/index.html
|
@ -751,3 +751,356 @@ When bipacking color negatives the extra orange mask should be neutralized by fi
|
|||
But for colors, not only are new colors produced but apparent brightnesses do not combine quite the same ae for B&W.</p>
|
||||
<p>The dyes in Wratten CC filters Y, M, C are similar to those in color films.
|
||||
Film colors can be simulated by packs of these filters and much can be learned about film color manipulation from familiarity with the filters and their combinations.</p>
|
||||
<p>Example 1:</p>
|
||||
<blockquote>
|
||||
<p>Image & is orange (<code>CC200Y</code>+<code>CC100M</code>)
|
||||
Image B ts blue (<code>CC100M</code>+<code>CC200C</code>)</p>
|
||||
<p>Double exposure from positives gives a raspberry color (<code>CC7OM</code>+<code>ND.30</code>)
|
||||
Double exposure from negatives gives a fairly dark greyish green (<code>CC7OY</code>+<code>CC70C</code>+<code>ND1.00</code>)
|
||||
Bipack, with 3 stop exposure compensation, gives a middle grey (<code>ND1.10</code>)</p>
|
||||
</blockquote>
|
||||
<p>Example 2: </p>
|
||||
<blockquote>
|
||||
<p>Image A is maximum red (<code>CC250Y</code>+<code>CC250M</code>)
|
||||
Image B is maximum green (<code>CC250Y</code>+<code>CC250C</code>)</p>
|
||||
<p>Double exposure from positives gives yellow (<code>CC220Y</code>+<code>ND.3</code>)
|
||||
Double exposure from negatives givee black (<code>CC30Y</code>+<code>ND2.20</code>)
|
||||
Bipack, with 3 stop exposure compensation, gives brown (<code>CC9OY</code>+<code>ND1.60</code>)</p>
|
||||
</blockquote>
|
||||
<p>Example 3:</p>
|
||||
<blockquote>
|
||||
<p>Image A is a flesh (<code>CC30Y</code>+<code>CC20M</code>+<code>CC10C</code>)
|
||||
Image B is sky (<code>CC6OM</code>+<code>CC80C</code>)</p>
|
||||
<p>Double exposure from positives gives (<code>CC12Y</code>+<code>CC36M</code>+<code>CC32C</code>)
|
||||
Double exposure from negatives gives (<code>CC18Y</code>+<code>CC45M</code>+<code>CC58C</code>)
|
||||
Bipack, with 1 stop exposure compensation, gives (<code>CCSOM</code>+<code>CC60C</code>)</p>
|
||||
</blockquote>
|
||||
<p><a name="weighted-double-exposures"></a></p>
|
||||
<h2 id="weighteddoubleexposures">WEIGHTED DOUBLE EXPOSURES</h2>
|
||||
<p>In double and other multiple exposures there is no need to have the several exposures equal.
|
||||
To plan weighted multi-exposures, work in shutter angles allotted to each original.
|
||||
Typically the total will be full shutter.
|
||||
Shutter angles can be converted to ND's using Chart C.</p>
|
||||
<p><a name="dissolves"></a></p>
|
||||
<h2 id="dissolves">DISSOLVES</h2>
|
||||
<p>A dissolve begins with one picture.
|
||||
Then a second picture gradually appears, all over the frame, shares the frame with the first picture, and gradually replaces it.</p>
|
||||
<p>The traditional dissolve is a simultaneous (double exposed)linear fadeout of the first image and linear fadein of the second, made from positive images.</p>
|
||||
<p>A simultaneous log fadeout and log fadein makes quite a lumpy dissolve (becoming dark midway, from positive images).</p>
|
||||
<p>Regular dissolves are planned as if for variable shutters.
|
||||
At each frame the shutter angles for the two exposures must sun to the full shutter angle.
|
||||
ND equivalents can be found in Chart C and ND filters can be used to make the dissolve.</p>
|
||||
<p>It is not necessary for the fadeout and the fadein to be the same or even of the same type.
|
||||
Any chosen fadeout has a complementary fadein (found by subtractions from full shutter angle), and vice versa.</p>
|
||||
<p>A dissolve from negative originals is made by pretending they are positives and following the method for positives.
|
||||
No dissolve made from negative originale will look the same as a dissolve made from the corresponding positive originals.</p>
|
||||
<p><a name="effects-dissolves"></a></p>
|
||||
<h2 id="effectsdissolves">EFFECTS DISSOLVES</h2>
|
||||
<p>Dissolves are great smoothers, not only between scenes but between "effects".</p>
|
||||
<p>For example, a dissolve between a picture illuminated through one color filter and the same (synchronized) picture illuminated through another color filter makes a slur of colorations--a straight line course through color space--between the two.</p>
|
||||
<p>A dissolve between a picture positive and the same (synchronized) picture negative forms a pictorial bridge from positive to negative.
|
||||
The bridge is of strange stuff.
|
||||
The all-grey picture is not on the way.</p>
|
||||
<p>The mentioned strange stuff is reminiscent of Sabattier
|
||||
solarization again.
|
||||
The double exposure of a picture with its negative, preferably onto contrasty film, gives a reversing tonality.
|
||||
Dark things become lighter than middle tone things, which remain darker than light things.</p>
|
||||
<p><a name="fades-from-negative"></a></p>
|
||||
<h2 id="fadesfromnegative">FADES FROM NEGATIVE</h2>
|
||||
<p>If a dissolve is made between a negative original and a clear (or orange) film the result resembles a fadeout.
|
||||
For the fadeocut to resemble a log fadeout a special dissolve is required.
|
||||
The clear film is faded in approximately logarithmically, and the negative is faded out complementarily.</p>
|
||||
<p><a name="color-exposure"></a></p>
|
||||
<h2 id="colorexposure">COLOR EXPOSURE</h2>
|
||||
<p>The earlier discussione of exposure apply as well to color printing except that now color and brightness are adjustable.
|
||||
The adjustments are made primarily with CC filters and ND filters.</p>
|
||||
<p>A <code>CCY--</code> filter works roughly like an <code>ND.--</code> filter on just the blue part of the spectrum, while not affecting
|
||||
the rest of the spectrum.
|
||||
Similarly a <code>CCM</code> filter cuts the green and a <code>CCC</code> filter cute the red.
|
||||
ND filters could be eliminated by CC filters.
|
||||
For example, <code>ND.30</code> is roughly <code>CC30Y</code>+<code>CC30M</code>+<code>CC30C</code>.
|
||||
This elimination is seldom practical and slightly inferior spectrally.</p>
|
||||
<p>Color adjustments are made secondarily with UV filters, IR filters, and band rejection filters.</p>
|
||||
<p>As with B&W, correction of misexposed originals should be done in earlier rather than later printing steps.</p>
|
||||
<p><a name="testing"></a></p>
|
||||
<h2 id="testing">TESTING</h2>
|
||||
<p>For a general color exposure determination, the test original
|
||||
should be a well-exposed film of the relevant kind, preferably
|
||||
with large areas of near-neutral mid-tones.</p>
|
||||
<p>Jointly varying CC and ND filtration, a long series of test
|
||||
exposures is made.
|
||||
The developed print is compared with the original.
|
||||
Simple resemblance to the original is less desirable than preservation of crucial qualities of the original.
|
||||
The decision of "right exposure” is not easy.</p>
|
||||
<p>It is tempting to shorten the test by varying CC and ND separately.
|
||||
An ND value is fixed and the CC's varied.
|
||||
A CC value is fixed and the ND's varied.
|
||||
This makes decisions the more difficult, reguiring beat-color judgements on off-brightnees pictures and best-brightness judgements on off-color pictures.
|
||||
This leads to simplietic criteria for decision.</p>
|
||||
<p>Example of a joint color and brightness test:</p>
|
||||
<blockquote>
|
||||
<p>Each line in the chart represents CC filtration to be added to an initial guess of the right CC's. At each line make a series of ND variations surrounding an initial guess of the right ND. Perhaps the guess -.50, -.40, -.30, -.20, -.10, the guese itself, +.10, +.20, and +.30. The series is lopsided because the CC filtrations are all added to the CC guess. The 37 CC variations X the 9 ND variations = a 333 frame
|
||||
test.</p>
|
||||
</blockquote>
|
||||
<p>| Y | M | C |
|
||||
|-----|-----|-----|
|
||||
| 0 | 0 | 0 |
|
||||
| 0 | 0 | 10 |
|
||||
| 0 | 0 | 20 |
|
||||
| 0 | 0 | 30 |
|
||||
| 0 | 10 | 0 |
|
||||
| 0 | 10 | 10 |
|
||||
| 0 | 10 | 20 |
|
||||
| 0 | 10 | 30 |
|
||||
| 0 | 20 | 0 |
|
||||
| 0 | 20 | 10 |
|
||||
| 0 | 20 | 20 |
|
||||
| 0 | 20 | 30 |
|
||||
| 0 | 30 | 0 |
|
||||
| 0 | 30 | 10 |
|
||||
| 0 | 30 | 20 |
|
||||
| 0 | 30 | 30 |
|
||||
| 10 | 0 | 0 |
|
||||
| 10 | 0 | 10 |
|
||||
| 10 | 0 | 20 |
|
||||
| 10 | 0 | 30 |
|
||||
| 10 | 10 | 0 |
|
||||
| 10 | 20 | 0 |
|
||||
| 10 | 30 | 0 |
|
||||
| 20 | 0 | 0 |
|
||||
| 20 | 0 | 10 |
|
||||
| 20 | 0 | 20 |
|
||||
| 20 | 0 | 30 |
|
||||
| 20 | 10 | 0 |
|
||||
| 20 | 20 | 0 |
|
||||
| 20 | 30 | 0 |
|
||||
| 30 | 0 | 0 |
|
||||
| 30 | 0 | 10 |
|
||||
| 30 | 0 | 20 |
|
||||
| 30 | 0 | 30 |
|
||||
| 30 | 10 | 0 |
|
||||
| 30 | 20 | 0 |
|
||||
| 30 | 30 | 0 |</p>
|
||||
<p><strong><img src="#" alt="Diagram depicting the CC chart plotted on 3 axes: +M, +Y, +C" /></strong></p>
|
||||
<p>A joint color and brightness test is a net spread over the logical region around an initial guesea, to catch the right exposure.</p>
|
||||
<p>The 37 line test in the example ia a rather fine 10-20-30 net usable when there is fair confidence in the initial guess.</p>
|
||||
<p>When there is better confidence in the guegse the test could be abridged to a 19 line 10-20 net (by omitting the lines with 30's) and the ND variations also reduced.</p>
|
||||
<p>Very fine adjustments to color exposure, requiring tests with increments finer than <code>CC10</code> and <code>ND.10</code>, are only justified when two color exposures must match in two parts of one frame, or in rapidly succeeding frames.
|
||||
As absolute adjustments, <code>CCO5</code> and <code>CCO25</code> are too likely to be defeated by the processing lab.</p>
|
||||
<p>When there is little confidence in the guess the 10-20-30 net could be modified te a sparser 20-40-60 net (by doubling all values, including the ND variations).
|
||||
This is still a 37 line test.
|
||||
A 10-20-30-40-50-60 net would require a painfully long chart (253 lines!).
|
||||
A time and money and time problem arises: whether to do the huge test and determine the right exposure now, or to do a coarse test and almost determine the right exposure and perhaps have to do a finer retest.</p>
|
||||
<p>Other test series can be designed with specific goals.
|
||||
Also the variations can be incorporated into the guess, rather than added on, for improved accuracy.</p>
|
||||
<p><a name="cc-pack-reduction"></a></p>
|
||||
<h2 id="ccpackreduction">CC PACK REDUCTION</h2>
|
||||
<p>Any combination of <code>CCY</code>, <code>CGM</code>, <code>CCC</code>, and also <code>CCB</code>, <code>CCG</code>, <code>CCR</code> can be reduced to a nearly equivalent combination of just two of the first 3 kinds and some ND.</p>
|
||||
<p>Method: </p>
|
||||
<blockquote>
|
||||
<ol>
|
||||
<li><p>change <code>CCB</code> to <code>COM</code>+<code>CCC</code>
|
||||
change <code>CCG</code> to <code>CCY</code>+<code>CCC</code>
|
||||
change <code>CCR</code> to <code>CCY</code>+<code>CCM</code></p></li>
|
||||
<li><p>add together all <code>CCY</code>
|
||||
add together all <code>CCM</code>
|
||||
add together all <code>CCC</code></p></li>
|
||||
<li><p>whichever of the three kinds has the smallest total in step 2 is eliminated. An equal amount of ND is added. An equal amount is subtracted from the regaining two kinds in step 2.</p></li>
|
||||
</ol>
|
||||
</blockquote>
|
||||
<ol start="4">
|
||||
<li>count the number of CC filters in the initial and final packs. If the number has increased subtract <code>ND.O4</code> times the increase. If the number has decreased add <code>ND.O4</code> times the
|
||||
decrease,</li>
|
||||
</ol>
|
||||
<p>Example: Reduce the pack <code>CC20Y</code>+<code>CC1OC</code>+<code>CC40R</code></p>
|
||||
<ol>
|
||||
<li>pack becomes <code>CC20Y</code>+<code>CC1OC</code>+<code>CC40Y</code>+<code>CC40M</code></li>
|
||||
<li>pack becomes <code>CC60Y</code>+<code>CC40M</code>+<code>CC10C</code></li>
|
||||
<li>pack becomes <code>CC5OY</code>+<code>CC3OM</code>+<code>ND.10</code></li>
|
||||
<li>pack becomes <code>CC5OY</code>+<code>CC3OM</code>+<code>ND.14</code></li>
|
||||
</ol>
|
||||
<p><a name="high-contrast-prints"></a></p>
|
||||
<h2 id="highcontrastprints">HIGH CONTRAST PRINTS</h2>
|
||||
<p>The techniques for printing onto high contrast (masking) stocks are little different from those for printing onto low contrast (pictorial) stocks.</p>
|
||||
<p>The high contrast stock itself is the tone-difference-exaggerator.</p>
|
||||
<p>One grey tone in the original may print unchanged in the high contrast negative (hicon).</p>
|
||||
<p>Tones a little darker than that one in the original become much lighter in the hicon.</p>
|
||||
<p>Tones much darker than the one in the original become clear in the hicon.</p>
|
||||
<p>Tones a little lighter than the one in the original become much darker in the hicon.</p>
|
||||
<p>Tones much lighter than the one in the original become black in the hicon.</p>
|
||||
<p><a name="hicon-exposure"></a></p>
|
||||
<h2 id="hiconexposure">HICON EXPOSURE</h2>
|
||||
<p>This makes exposing a hicon print from a continuous tone original fairly critical.
|
||||
7362 stock can be developed to about gamma 4.
|
||||
Then with 1 1/2 stops extra exposure, regions of the original which previously printed clear onto 7362 could print dark grey, and regions which previously printed dark grey onto 7362 will now print black.</p>
|
||||
<p>All but about a three stop range of tones in the original print clear or black in the 7362 hicon.
|
||||
Adjusting the exposure adjusts where this blunt “cut” occurs in the original.</p>
|
||||
<p>Exposure is somewhat dependent on processing time, temperature, and agitation.
|
||||
It is strongly dependent on UV filtration.</p>
|
||||
<p>An exposure test is made by printing the original onto the hicon stock at a long series of closely spaced
|
||||
exposures.
|
||||
The original and print-wedge are kept for reference.</p>
|
||||
<p><a name="contrast-building-steps"></a></p>
|
||||
<h2 id="contrastbuildingsteps">CONTRAST BUILDING STEPS</h2>
|
||||
<p>A hicon print of a hicon print is an exaggeration of an exaggeration of tone differences.</p>
|
||||
<p>All but. a three stop range of tones in the first hicon print clear or black in the second hicon.
|
||||
But this three stop range resulted from a 3/4 stop range in the original.
|
||||
That is, all but a tiny part of the picture should now be either clear or black.</p>
|
||||
<p>If the first hicon had gamma 4, the second hicon had effective gamma 16, the third had effective gamma 64, and so on.</p>
|
||||
<p>After 3, 4, or 5 hicon generations a high contrast mask ia derived from the continuous tone original.
|
||||
It is, practically, all clear and black.</p>
|
||||
<p><a name="hicon-speckle"></a></p>
|
||||
<h2 id="hiconspeckle">HICON SPECKLE</h2>
|
||||
<p>No area of middle tone survives generation after generation on 7362.
|
||||
Its graininess makes it not a single tone.
|
||||
So this tone pattern is made starker and coarser by each contrast building step, becoming a black and clear speckle.</p>
|
||||
<p>To avoid speckle, exposure must be adjusted at an early step, before there is black and clear in the pattern, to force the whole area to clear or to black.</p>
|
||||
<p>To promote speckle, exposure is adjuated to hold the area in the greys through several steps.</p>
|
||||
<p><a name="tone-isolation"></a></p>
|
||||
<h2 id="toneisolation">TONE ISOLATION</h2>
|
||||
<p>The parts of an original which share a single tone can be isolated by a hicon mask derived from the original as follows (all printing steps being exact 1:1):</p>
|
||||
<ol>
|
||||
<li>make a negative hicon from the original with exposure adjusted to make the chosen tone go light, while tones somewhat lighter than it go dark;</li>
|
||||
<li>bipack the original with the result of 1, printing onto hicon negative;</li>
|
||||
<li>additional contrast building steps ae necessary.</li>
|
||||
</ol>
|
||||
<p><a name="logic-of-mask-combination"></a></p>
|
||||
<h2 id="logicofmaskcombination">LOGIC OF MASK COMBINATION</h2>
|
||||
<p>Hicon masks being ail clear and black obey simplified rules of superposition.
|
||||
With appropriate exposure, printing onto hicon negative, the rules are:</p>
|
||||
<ol>
|
||||
<li>In double exposure, where there is black in both originals becomes clear. The rest becomes black.</li>
|
||||
<li>In bipack, where there is clear in both originals becomes black. The rest becomes clear.</li>
|
||||
</ol>
|
||||
<p>For masks, double exposure and bipack are intimately related by these two Boolean Rules, which refer to the whole of the mask (all printing steps being exact 1:1):</p>
|
||||
<ol>
|
||||
<li>The negative of the negative of A is the same as A.</li>
|
||||
<li>The raw (unprinted) bipack of the negative of A with the negative of B is the same as the negative double exposure of A and B.</li>
|
||||
</ol>
|
||||
<p>These two rules enable bipacks to be eliminated for double exposures, and vice versa.
|
||||
Large multi-packs, which are impractical, are eliminated for large multi-exposures, which are practical.</p>
|
||||
<p><a name="image-spread-and-bloom"></a></p>
|
||||
<h2 id="imagespreadandbloom">IMAGE SPREAD AND BLOOM</h2>
|
||||
<p>Exposing a hicon print from an already hicon "original" seems non-critical.
|
||||
Black becomes clear and clear becomes black over several stops of exposure change.
|
||||
However, most of these exposures are overexposures which swell and spread the areas of black image.
|
||||
With the first 2 or 3 stops of overexposure the spread is microscopic.
|
||||
Beyond this the edges of areas give out and positively bloom.</p>
|
||||
<p>Bloom is pretty.
|
||||
It is the result of both lens diffraction and film halation.
|
||||
It hints that lurking under every sharp exposure, many stops down, is a secondary pattern of exposure spreading over the whole frame.</p>
|
||||
<p>Bloom makee it impossible to separate darker tones of a continuous tone original with a hicon print by brute force of exposure adjustment.</p>
|
||||
<p>Image spread is the result of edge unsharpness of both lena and film.
|
||||
It makes the high contrast photography of tiny details, like fine print, difficult.</p>
|
||||
<p>Reversal processed hicon can show image shrink as well as image spread, and at exactly the right exposure, neither.</p>
|
||||
<p>Usually overexposing the hicon is unnecessary.
|
||||
Not quite black blacks indicates a safe exposure, and all that is needed if there will be a later hicon generation.</p>
|
||||
<p><a name="mask-and-countermask"></a></p>
|
||||
<h2 id="maskandcountermask">MASK AND COUNTERMASK</h2>
|
||||
<p>A high contrast negative print made at exact 1:1 from a high contrast mask is its "countermask".</p>
|
||||
<p>Exact 1:1 reproduction (discussed above in AIMFRAME) is the first requirement for good fitting of the pair.</p>
|
||||
<p>Having achieved exact 1:1 reproduction, perfectionists will notice that image spread causes a slight misfit of mask and countermask, the black regions slightly overlapping.
|
||||
Three ways around this are:</p>
|
||||
<ol>
|
||||
<li>to use the sharpest lens and film (viz. 7369), or better yet, to contact print with this film;</li>
|
||||
<li>to make the countermask with spread as usual while also remaking the mask, by printing it first with excessive (double) spread and then printing that with usual spread;</li>
|
||||
<li>to use reversal processed hicon as discussed below.</li>
|
||||
</ol>
|
||||
<p>Changing the magnification cannot correct spreading.</p>
|
||||
<p><a name="reversal-negative-fitting"></a></p>
|
||||
<h2 id="reversalnegativefitting">REVERSAL/NEGATIVE FITTING</h2>
|
||||
<p>A beautiful trick allows well-fitted mask pairs without exact 1:1 setup.
|
||||
They are made by exposing two lengths of 7362 from the same hicon original using the identical (undisturbed) setup.
|
||||
One length is proceseed negative and the other is processed reversal.
|
||||
They are the mask and countermask.
|
||||
The original may be discarded.</p>
|
||||
<p>For perfection, exposures are adjusted so the slight spreading of black in the negative print as equal to the slight spreading of clear in the reversal print.</p>
|
||||
<p>This mask and countermask might fit each other exactly, but if the setup wasn't exact 1:1 they will not fit their common source exactly, which may or may not matter.
|
||||
Also the perfection of fit is with respect to the camera's registration system.
|
||||
If the printer gate has a different system, then that perfection will soon be lost.</p>
|
||||
<p>This problem arose above in AIMFRAME.
|
||||
Simply, an optical printer with unmatched camera and gate registration mechanism, however excellent they may be, is doomed to registration defects in most affects.</p>
|
||||
<p><a name="feathered-masks"></a></p>
|
||||
<h2 id="featheredmasks">FEATHERED MASKS</h2>
|
||||
<p>If mask and countermask are soft-edged instead of hard-edged
|
||||
then they blend inatead of flit, and thie is highly tolerant
|
||||
of registration defecte and inexact 1:1</p>
|
||||
<p>Making a pair with suitable softnesses is not easy, however.
|
||||
One cannot be a hicon print of the other.
|
||||
Even a gamma 1 negative of a soft-edged mask will not have blendable softness.
|
||||
A method involves making gamma 1 positives from a hard-edged mask pair, printed out of focus.
|
||||
If gamma 1 reversal (7361) does not have sufficient black, negative-positive (7234-7366) does.</p>
|
||||
<p>Instead of actually making soft-edged masks, the hard-edged masks, defocused, can function as soft-edged.
|
||||
Since the usual use of mask pairs is in bipacks with pictures (which shouldn't be defocused) this maneuver requires either a printer camera which takes a bipack or an "aerial image" type multi-head optical printer.
|
||||
In each of these the "bipacked" films are separated.</p>
|
||||
<p><a name="image-marriage"></a></p>
|
||||
<h2 id="imagemarriage">IMAGE MARRIAGE</h2>
|
||||
<p>Wipes, inserts, splitscreens, colored titles, etc. are all examples of the same technique.
|
||||
One picture is bipacked with one mask and this is exposed onto a pictorial print film.
|
||||
Another picture is bipacked with the countermask and this is exposed onto the same frames of print film.
|
||||
The mask and countermask partition the frame for the two pictures.
|
||||
There is no black region and no region of pictorial double exposure in the print. </p>
|
||||
<p>Any pair of maak and countermask, where one proceeds gradually from all clear to all black (the other from all black to all clear) defines a wipe.
|
||||
"Proceeds gradually” is subject to interpretation.</p>
|
||||
<p>Pretty nearly all image marriages fall into three categories:</p>
|
||||
<p><strong><img src="#" alt="Graphic depicting three examples of travelling matte marriages, I, II, and III" /></strong></p>
|
||||
<p>I. One region takee ita shape from the things pictured within it.
|
||||
II. One region takes ite shape from the things pictured around it
|
||||
III. One region takes its shape from some not-pictured thing.</p>
|
||||
<p><a name="mask-blackness"></a></p>
|
||||
<h2 id="maskblackness">MASK BLACKNESS</h2>
|
||||
<p>For successful image marriage the black of the hicon mask should be about 3 stops darker than the black of the picture which will f1l1 the black region.</p>
|
||||
<p><a name="hicons-from-color-originals"></a></p>
|
||||
<h2 id="hiconsfromcolororiginals">HICONS FROM COLOR ORIGINALS</h2>
|
||||
<p>7362 film is sensitive to blue light only.
|
||||
For example, it cannot "see" the brightness difference between white and bright blue, or between yellow and red.</p>
|
||||
<p>Color filtering with 7362 hae either no effect, or the effect of ND filtration.</p>
|
||||
<p>If a hicon mask is wanted, based on color differences, either</p>
|
||||
<p>I. First print the original onto panchromatic continuous tone film (7276, 7235, etc.) with color filters as needed to separate
|
||||
the colors.
|
||||
Then print this onto 7362. </p>
|
||||
<p>or II. Print the original onto panchromatic hicon film (7369) with color filters as needed to separate the colors.</p>
|
||||
<p>If two colors are different, there ia a filter which will make them record differently on panchromatic film.
|
||||
This is simpler when the two colors are on film than when they are in the natural world, because film colors are spectrally simpler.
|
||||
To decide what filter best separates two film colors think of each color as made cf <code>CCY</code>, <code>CCM</code>, and <code>CCC</code>.
|
||||
Wherever the difference between the two colors is greatest (in the Y, the M, or the C) choose the complementary filter (B, G, R, respectively) in a strong (non-CC) version.</p>
|
||||
<p>Example: Color 1 is a flesh (<code>CC30Y</code>+<code>CC2OM</code>+<code>CC10C</code>)</p>
|
||||
<p>Color 2 is sky (<code>CC0Y</code>+<code>CC60M</code>+<code>CC80C</code>)</p>
|
||||
<p>The greatest difference is in the cyan (C), so a red filter such as Wratten #29 is used to separate this flesh and sky.</p>
|
||||
<p><a name="hicon-processing"></a></p>
|
||||
<h2 id="hiconprocessing">HICON PROCESSING</h2>
|
||||
<p><em>Negative</em></p>
|
||||
<ol>
|
||||
<li>Develop 6 minutes in D-11 @70° with continuous agitation.</li>
|
||||
<li>Rinse 30 seconds in stopbath or water.</li>
|
||||
<li>Fix 1 1/2 minutes.</li>
|
||||
<li>(7369 only. Rinse 1 minute in as Clearing Agent.)</li>
|
||||
<li>Wash 2 minutes in running water (longer for permanence).</li>
|
||||
<li>Dry.</li>
|
||||
</ol>
|
||||
<p><em>Reversal</em></p>
|
||||
<ol>
|
||||
<li>Develop 6 minutes in modified D-11 (adding 2g Sodium Thiocyanate per liter) @70° with continuous agitation.</li>
|
||||
<li>Rinse 1 minute in water only.</li>
|
||||
<li>Bleach 1 minute in R-9 or "Kodak Bleach".</li>
|
||||
<li>Clear 1 minute in CB-1 (solution of 90g Sodium Sulfite per liter of water).</li>
|
||||
<li>Rinse 2 minutes in water. During this time flash to light: 10 seconds at 1 foot from 100 watt lamp, or equivalent exposure. This is extremely approximate. The roomlight may be left on now.</li>
|
||||
<li>Develop 3 minutes in D-11.</li>
|
||||
<li>Rinse 30 seconds in etopbath or water.</li>
|
||||
<li>Fix 1 1/2 minutes.</li>
|
||||
<li>Wash 2 minutes in running water (longer for permanence).</li>
|
||||
<li>Dry.</li>
|
||||
</ol>
|
||||
<p>At reversal step 5 the film looks like carved ivory.</p>
|
||||
<p><a name="optical-printed-release-prints"></a></p>
|
||||
<h2 id="opticalprintedreleaseprints">OPTICAL PRINTED RELEASE PRINTS</h2>
|
||||
<p>The work of film art might not tolerate the extra generation to a master suitable for laboratory release printing.
|
||||
Or it might require such unusual release print material or treatment of the release print material that a laboratory won't
|
||||
touch it.
|
||||
Then optical printed release prints are reasonable.
|
||||
Sound may have to be magnetic, on a stripe applied to the finished print (preferably in emulsion position <code>IIIa</code>).</p>
|
||||
<p><a name="ritual-and-art"></a></p>
|
||||
<h2 id="ritualandart">RITUAL AND ART</h2>
|
||||
<p>Two mediums may allow production of exactly the same range of objects, but by different means.
|
||||
Then different objects will in fact be made in the two mediums and the occasional identical objects will have different meanings.
|
||||
Know what medium you are in.</p>
|
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Reference in New Issue