258 lines
6.4 KiB
JavaScript
258 lines
6.4 KiB
JavaScript
const cmd = {};
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/**
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* Move the projector one frame forward
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*
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* @param {function} callback Function to call after projector moves one frame
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**/
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cmd.proj_forward = function (callback) {
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'use strict';
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var res = function (ms) {
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$('#cmd_proj_forward').removeClass('active');
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gui.updateState();
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if (callback) { callback(ms); }
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};
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$('#cmd_proj_forward').addClass('active');
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if (!mcopy.state.projector.direction) {
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proj.set(true, function (ms) {
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setTimeout(function () {
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proj.move(res);
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}, mcopy.cfg.arduino.serialDelay);
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});
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} else {
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setTimeout(function () {
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proj.move(res);
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}, mcopy.cfg.arduino.serialDelay);
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}
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};
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/**
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* Move the projector one frame backward
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*
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* @param {function} callback Function to call after projector moves one frame
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**/
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cmd.proj_backward = function (callback) {
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'use strict';
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var res = function (ms) {
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$('#cmd_proj_backward').removeClass('active');
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gui.updateState();
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if (callback) { callback(ms); }
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};
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$('#cmd_proj_backward').addClass('active');
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if (mcopy.state.projector.direction) {
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proj.set(false, function (ms) {
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setTimeout(function () {
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proj.move(res);
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}, mcopy.cfg.arduino.serialDelay);
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});
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} else {
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setTimeout(function () {
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proj.move(res);
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}, mcopy.cfg.arduino.serialDelay);
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}
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};
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/**
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* Move the camera one frame forward
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*
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* @param {array} rgb Color to set light for frame
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* @param {function} callback Function to call after camera moves one frame
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**/
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cmd.cam_forward = function (rgb, callback) {
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'use strict';
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var off = [0, 0, 0];
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var res = function (ms) {
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gui.updateState();
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setTimeout(function () {
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light.display(off);
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light.set(off, function () {
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$('#cmd_cam_forward').removeClass('active');
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if (callback) { callback(ms); }
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});
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}, mcopy.cfg.arduino.serialDelay);
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};
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$('#cmd_cam_forward').addClass('active');
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if (!mcopy.state.camera.direction) {
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cam.set(true, function () {
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setTimeout( function () {
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light.display(rgb);
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light.set(rgb, function () {
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setTimeout( function () {
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cam.move(res);
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}, mcopy.cfg.arduino.serialDelay);
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});
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}, mcopy.cfg.arduino.serialDelay);
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});
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} else {
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light.display(rgb);
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light.set(rgb, function () {
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setTimeout(function () {
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cam.move(res);
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}, mcopy.cfg.arduino.serialDelay);
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});
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}
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};
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/**
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* Move the camera one frame forward, light set to black or off
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*
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* @param {function} callback Function to call after camera moves one frame
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**/
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cmd.black_forward = function (callback) {
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'use strict';
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var off = [0, 0, 0];
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var res = function (ms) {
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$('#cmd_black_forward').removeClass('active');
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gui.updateState();
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if (callback) { callback(ms); }
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};
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$('#cmd_black_forward').addClass('active');
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if (!mcopy.state.camera.direction) {
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cam.set(true, function () {
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setTimeout( function () {
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light.display(off);
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light.set(off, function () {
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setTimeout( function () {
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cam.move(res);
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}, mcopy.cfg.arduino.serialDelay);
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});
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}, mcopy.cfg.arduino.serialDelay);
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});
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} else {
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light.display(off);
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light.set(off, function () {
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setTimeout(function () {
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cam.move(res);
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}, mcopy.cfg.arduino.serialDelay);
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});
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}
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};
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/**
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* Move the camera one frame backward
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*
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* @param {array} rgb Color to set light for frame
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* @param {function} callback Function to call after camera moves one frame
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**/
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cmd.cam_backward = function (rgb, callback) {
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'use strict';
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var off = [0, 0, 0];
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var res = function (ms) {
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gui.updateState();
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light.display(off);
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light.set(off, function () {
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$('#cmd_cam_backward').removeClass('active');
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if (callback) { callback(ms); }
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});
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};
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$('#cmd_cam_backward').addClass('active');
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if (mcopy.state.camera.direction) {
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cam.set(false, function () {
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setTimeout(function () {
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light.display(rgb);
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light.set(rgb, function () {
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cam.move(res);
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});
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}, mcopy.cfg.arduino.serialDelay);
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});
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} else {
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setTimeout(function () {
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light.display(rgb);
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light.set(rgb, function () {
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cam.move(res);
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});
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}, mcopy.cfg.arduino.serialDelay);
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}
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};
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/**
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* Move the camera one frame forward, light set to black or off
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*
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* @param {function} callback Function to call after camera moves one frame
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**/
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cmd.black_backward = function (callback) {
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'use strict';
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var off = [0, 0, 0];
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var res = function (ms) {
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$('#cmd_black_backward').removeClass('active');
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gui.updateState();
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if (callback) { callback(ms); }
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};
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$('#cmd_black_backward').addClass('active');
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if (mcopy.state.camera.direction) {
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cam.set(false, function () {
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setTimeout(function () {
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light.display(off);
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light.set(off, function () {
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cam.move(res);
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});
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}, mcopy.cfg.arduino.serialDelay);
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});
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} else {
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setTimeout(function () {
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light.display(off);
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light.set(off, function () {
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cam.move(res);
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});
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}, mcopy.cfg.arduino.serialDelay);
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}
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};
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/**
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* Move the camera to a specific frame. Accepts the input with the "move_cam_to"
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* value. Moves as black frames to prevent multiple exposure.
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*
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* @param {object} t HTML input element with the move to val
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**/
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cmd.cam_to = function (t) {
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const raw = $('#move_cam_to').val();
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const val = parseInt(raw);
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let proceed = false;
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let total;
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let steps = [];
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let c;
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let cont;
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if (val !== mcopy.state.camera.pos) {
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if (val < mcopy.state.camera.pos) {
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total = -(mcopy.state.camera.pos - val)
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} else if (val > mcopy.state.camera.pos) {
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total = val - mcopy.state.camera.pos
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}
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if (total > 0) {
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c = 'BF';
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} else if (total < 0) {
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c = 'BB';
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}
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for (let i = 0; i < Math.abs(total); i++) {
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steps.push({ cmd : c })
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}
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cont = confirm(`Do you want to ${(total > 0 ? 'advance' : 'rewind')} the camera ${total} frame${(total === 1 ? '' : 's')} to frame ${val}?`)
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if (cont) {
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seq.exec(steps);
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}
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}
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};
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cmd.proj_to = function (t) {
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const raw = $('#move_proj_to').val();
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const val = parseInt(raw);
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let proceed = false;
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let total;
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let steps = [];
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let c;
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let cont
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if (val !== mcopy.state.projector.pos) {
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if (val < mcopy.state.projector.pos) {
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total = -(mcopy.state.projector.pos - val)
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} else if (val > mcopy.state.projector.pos) {
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total = val - mcopy.state.projector.pos
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}
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if (total > 0) {
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c = 'PF';
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} else if (total < 0) {
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c = 'PB';
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}
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for (let i = 0; i < Math.abs(total); i++) {
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steps.push({ cmd : c })
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}
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cont = confirm(`Do you want to ${(total > 0 ? 'advance' : 'rewind')} the projector ${total} frame${(total === 1 ? '' : 's')} to frame ${val}?`)
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if (cont) {
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seq.exec(steps);
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}
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}
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}
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module.exports = cmd; |