mcopy/app
mmcwilliams bd79025305 Refactored ffmpeg module into a class. Add a logger, not implemented. Not tested. 2019-08-04 17:42:27 -04:00
..
assets/icons New icons 2018-03-14 23:15:01 -04:00
css Visual tweaks for linux 2019-06-26 18:03:54 -04:00
data Fix dual projector bug and increment patch. 2019-07-27 08:47:35 -04:00
fonts Fixed font-awesome 2016-04-13 17:36:12 -04:00
js Add path to main GUI process 2019-07-07 00:00:45 -04:00
less Visual tweaks for linux 2019-06-26 18:03:54 -04:00
lib Refactored ffmpeg module into a class. Add a logger, not implemented. Not tested. 2019-08-04 17:42:27 -04:00
scripts Add devices module after refactor 2019-06-24 14:31:26 -04:00
src Filmout supports still images. Uses FFMPEG to convert to png, still. Should use sharp and re-sample the image to the maximum allowed for the screen in the smallest dimension. 2019-07-07 00:02:01 -04:00
test All workshop work. Freeze dev on mac and test on linux 2019-07-29 12:45:13 -04:00
test_old Re-writing mscript tests. 2019-05-28 17:40:59 -04:00
.gitignore Hardcode cfg.json with all the new command characters. 2018-01-09 23:02:47 -05:00
Readme.md Add readme.md work for 1.0.3 release 2018-03-16 10:50:55 -04:00
display.html Fixed the siemen's star focusing screen with magic numbers. Better than it was before! 2019-06-26 16:07:00 -04:00
gulpfile.js Update all modules, and update gulpfile to gulp4 syntax. 2019-06-14 13:11:28 -04:00
index.html Incorrectly bound counter to wrong device. 2019-07-24 22:00:53 -04:00
main.js Replace all references to dig with filmout 2019-07-27 08:39:39 -04:00
package-lock.json App was throwing error during filmout. Re-wrote the resizing logic so that if it can't find dimensions in the info, don't resize the image. This may lead to squashing, as I've seen in frameloom, but I suspect this problem is with the UI and the superfluous "USE FILE" button. 2019-08-04 17:20:45 -04:00
package.json Fix dual projector bug and increment patch. 2019-07-27 08:47:35 -04:00

Readme.md

mcopy desktop app

  1. Installation

Installation

The mcopy desktop app can be either installed from a binary (on macOS) or built from source on any platform that supports node.js and Electron apps.

Dependencies

Once node is installed (see below for platform-specific instructions) open your terminal application and enter the following commands:

git clone https://github.com/sixteenmillimeter/mcopy.git
cd mcopy/app
npm install

That's it. Once the npm install process is complete, the app can be launched with:

npm start

If you are interested in running in dev mode, simply use:

npm run dev

macOS

Installing node.js on macOS

The node.js runtime can be easily installed on macOS if you already have Homebrew. Simply install node.js with the command:

brew install node

If you're not using Homebrew, you can also install it from the node.js website.

Linux

Installing node.js on Linux

See this helpful document from the node.js Foundation about installing node.js from different package managers. This will provide more detailed instructions about distro-specific dependencies for node.js and the different packages available. Use a more current version of node, if available. At the time of this writing, development is taking place on node.js version 9.7.1.

Arduino firmware

It's recommended that on linux distributions, you have the Arduino IDE installed for debugging and to ensure that your system serial permissions are configured to communicate with the Arduino devices.

Binary installation

When installing from the pre-built .deb package, you may have to locate the package after installation using the following command:

dpkg -L mcopy-app

In the output, you should see an item like /usr/lib/mcopy-app/mcopy which is the binary that contains the desktop app. I will improve the Linux build process, but will also accept any PRs which improve it as well.

Windows

Installing node.js on Windows

Install node.js on Windows using one of their many install options.