mcopy/src/sequencer/index.ts

182 lines
3.7 KiB
TypeScript

'use strict';
import uuid from 'uuid/v4';
import Log = require('log');
let seq : Sequencer;
class Sequencer {
private time : number;
private running : boolean = false;
private paused : boolean = false;
private grid : any[] = [];
private gridLoops : number = 1;
private arr : any[] = []; //store sequence from gui
private loops : number = 1;
private cfg : any;
private cmd : any;
private CMDS : any = {};
private ipc : any;
private ui : any;
private log : any;
private id : string = 'sequence';
constructor (cfg : any, cmd : any, ui : any) {
this.cfg = cfg;
this.cmd = cmd;
this.ui = ui;
this.cmds(cfg.cmd);
this.init();
}
private cmds (obj : any) {
let keys : string[] = Object.keys(obj);
for (let key of keys) {
this.CMDS[obj[key]] = key;
}
}
//currently called by ui
private async init () {
this.log = await Log({ label : this.id })
this.ipc = require('electron').ipcMain;
this.listen();
}
private listen () {
this.ipc.on(this.id, this.listener.bind(this));
}
private async listener (event : any, arg : any) {
if (arg && arg.start) {
this.start(arg);
} else if (arg && arg.stop) {
this.stop();
} else if (arg && arg.pause) {
this.pause();
} else if (arg && arg.set) {
this.setSteps(arg.set);
} else if (arg && arg.unset) {
this.unsetSteps(arg.unset);
} else if (arg && arg.loops) {
this.setLoops(arg.loops);
}
event.returnValue = true;
}
public setLoops (count : number) {
this.gridLoops = count;
this.log.info(`Set loop count to ${count}`);
}
public setSteps (steps : any[]) {
for (let step of steps) {
this.grid[step.x] = step;
}
}
public unsetSteps (steps : number[]) {
for (let x of steps) {
this.grid[x] = undefined;
}
}
//new, replaces exec and init
public async start (arg : any) {
if (arg && arg.arr) {
this.arr = arg.arr; //overwrite sequence
} else {
this.arr = this.grid;
}
if (arg && arg.loops) {
this.loops = arg.loops; //overwrite loops
} else {
this.loops = this.gridLoops;
}
this.running = true;
this.paused = false;
//start sequence
this.log.info(`Starting sequence...`)
this.ui.send(this.id, { start : true })
for (let x = 0; x < this.loops; x++) {
//start loop
this.log.info(`Starting loop ${x + 1}`)
this.ui.send(this.id, { loop : x, start : true });
for (let y = 0; y < this.arr.length; y++) {
//start step
if (!this.running) {
break
}
while (this.paused) {
await delay(42);
}
if (typeof this.arr[y] === 'undefined') {
continue
}
this.log.info(`Starting step ${y + 1} of loop ${x + 1}`)
this.ui.send(this.id, { step : y, loop : x, start : true });
await this.step(y);
//end step
this.log.info(`Ended step ${y + 1} of loop ${x + 1}`)
this.ui.send(this.id, { step : y, loop : x, stop : true });
}
if (!this.running) {
break
}
//end loop
this.log.info(`Ended loop ${x + 1}`)
this.ui.send(this.id, { loop : x, stop : true });
}
//end sequence
this.log.info(`Ended sequence`)
this.ui.send(this.id, { stop : true })
}
//new
public pause () {
this.paused = true;
}
/**
* Stop the sequence
**/
public stop () {
this.running = false;
//clear?
}
private async step (x: number) {
try {
await this.cmdMap(x)
} catch (err) {
throw err;
}
}
private async cmdMap (x : number) {
const cmdOriginal : string = this.arr[x].cmd;
const cmd : string = this.CMDS[cmdOriginal];
this.log.info(`CMD: '${cmdOriginal}' -> ${cmd}`);
//I wrote this when I was very tired and delirious
return await this.cmd[cmd]();
}
}
module.exports = function (cfg : any, cmd : any, ui : any) {
return new Sequencer(cfg, cmd, ui);
}