mcopy/cli/lib/cmd/index.js

494 lines
16 KiB
JavaScript

'use strict';
Object.defineProperty(exports, "__esModule", { value: true });
const delay_1 = require("delay");
class Commands {
constructor(cfg, proj, cam, light, cam2 = null, proj2 = null) {
this.cfg = cfg;
this.proj = proj;
this.cam = cam;
this.light = light;
if (cam2)
this.cam2 = cam2;
if (proj2)
this.proj2 = proj2;
this.ipc = require('electron').ipcMain;
}
/**
* Move the projector one frame forward
**/
async projector_forward() {
let ms;
try {
if (!this.proj.state.dir) {
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.proj.set(true);
}
await delay_1.delay(this.cfg.arduino.serialDelay);
ms = await this.proj.move();
}
catch (err) {
throw err;
}
return ms;
}
/**
* Move the projector one frame backward
**/
async projector_backward() {
let ms;
try {
if (this.proj.state.dir) {
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.proj.set(false);
}
await delay_1.delay(this.cfg.arduino.serialDelay);
ms = await this.proj.move();
}
catch (err) {
throw err;
}
return ms;
}
/**
* Move the camera one frame forward
*
* @param {array} rgb Color to set light for frame
**/
async camera_forward(rgb = [255, 255, 255]) {
const off = [0, 0, 0];
let ms;
try {
if (!this.cam.state.dir) {
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.cam.set(true);
}
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.light.set(rgb);
await delay_1.delay(this.cfg.arduino.serialDelay);
ms = await this.cam.move();
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.light.set(off);
}
catch (err) {
throw err;
}
return ms;
}
/**
* Move the camera one frame forwardwith light off
**/
async black_forward() {
const off = [0, 0, 0];
let ms;
try {
if (!this.cam.state.dir) {
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.cam.set(true);
}
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.light.set(off); //make sure set to off
await delay_1.delay(this.cfg.arduino.serialDelay);
ms = await this.cam.move();
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.light.set(off);
}
catch (err) {
throw err;
}
return ms;
}
/**
* Move the camera one frame backward
*
* @param {array} rgb Color to set light for frame
**/
async camera_backward(rgb = [255, 255, 255]) {
const off = [0, 0, 0];
let ms;
try {
if (this.cam.state.dir) {
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.cam.set(false);
}
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.light.set(rgb);
await delay_1.delay(this.cfg.arduino.serialDelay);
ms = await this.cam.move();
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.light.set(off);
}
catch (err) {
throw err;
}
return ms;
}
/**
* Move the camera one frame forward, light set to black or off
*
**/
async black_backward() {
const off = [0, 0, 0];
let ms;
try {
if (this.cam.state.dir) {
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.cam.set(false);
}
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.light.set(off); //make sure set to off
await delay_1.delay(this.cfg.arduino.serialDelay);
ms = await this.cam.move();
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.light.set(off);
}
catch (err) {
throw err;
}
return ms;
}
/**
* Move the second camera one frame forward
*
* @param {array} rgb Color to set light for frame
**/
async camera_second_forward(rgb = [255, 255, 255]) {
const off = [0, 0, 0];
let ms;
try {
if (!this.cam2.state.dir) {
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.cam2.set(true);
}
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.light.set(rgb);
await delay_1.delay(this.cfg.arduino.serialDelay);
ms = await this.cam2.move();
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.light.set(off);
}
catch (err) {
throw err;
}
return ms;
}
/**
* Move the second camera one frame backward
*
* @param {array} rgb Color to set light for frame
**/
async camera_second_backward(rgb = [255, 255, 255]) {
const off = [0, 0, 0];
let ms;
try {
if (this.cam2.state.dir) {
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.cam2.set(false);
}
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.light.set(rgb);
await delay_1.delay(this.cfg.arduino.serialDelay);
ms = await this.cam2.move();
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.light.set(off);
}
catch (err) {
throw err;
}
return ms;
}
/**
* Move the both cameras one frame forward
*
* @param {array} rgb Color to set light for frame
**/
async cameras_forward(rgb = [255, 255, 255]) {
const off = [0, 0, 0];
let both;
let ms;
try {
if (!this.cam.state.dir) {
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.cam.set(true);
}
if (!this.cam2.state.dir) {
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.cam2.set(true);
}
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.light.set(rgb);
await delay_1.delay(this.cfg.arduino.serialDelay);
if (this.cam && this.cam2 && this.cam.arduino.alias.camera === this.cam.arduino.alias.camera_second) {
ms = await this.cam.both();
}
else {
this.cam.move();
this.cam2.move();
both = [await this.cam.move, await this.cam2.move];
ms = Math.max(...both);
}
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.light.set(off);
}
catch (err) {
throw err;
}
return ms;
}
/**
* Move the both cameras one frame backward
*
* @param {array} rgb Color to set light for frame
**/
async cameras_backward(rgb = [255, 255, 255]) {
const off = [0, 0, 0];
let both;
let ms;
try {
if (this.cam.state.dir) {
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.cam.set(false);
}
if (this.cam2.state.dir) {
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.cam2.set(false);
}
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.light.set(rgb);
await delay_1.delay(this.cfg.arduino.serialDelay);
if (this.cam && this.cam2 && this.cam.arduino.alias.camera === this.cam.arduino.alias.camera_second) {
ms = await this.cam.both();
}
else {
this.cam.move();
this.cam2.move();
both = [await this.cam.move, await this.cam2.move];
ms = Math.max(...both);
}
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.light.set(off);
}
catch (err) {
throw err;
}
return ms;
}
async camera_forward_camera_second_backward(rgb = [255, 255, 255]) {
const off = [0, 0, 0];
let both;
let ms;
try {
if (!this.cam.state.dir) {
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.cam.set(true);
}
if (this.cam2.state.dir) {
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.cam2.set(false);
}
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.light.set(rgb);
await delay_1.delay(this.cfg.arduino.serialDelay);
if (this.cam && this.cam2 && this.cam.arduino.alias.camera === this.cam.arduino.alias.camera_second) {
ms = await this.cam.both();
}
else {
this.cam.move();
this.cam2.move();
both = [await this.cam.move, await this.cam2.move];
ms = Math.max(...both);
}
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.light.set(off);
}
catch (err) {
throw err;
}
return ms;
}
async camera_backward_camera_second_forward(rgb = [255, 255, 255]) {
const off = [0, 0, 0];
let both;
let ms;
try {
if (this.cam.state.dir) {
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.cam.set(false);
}
if (!this.cam2.state.dir) {
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.cam2.set(true);
}
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.light.set(rgb);
await delay_1.delay(this.cfg.arduino.serialDelay);
if (this.cam && this.cam2 && this.cam.arduino.alias.camera === this.cam.arduino.alias.camera_second) {
ms = await this.cam.both();
}
else {
this.cam.move();
this.cam.move();
both = [await this.cam.move, await this.proj2.move];
ms = Math.max(...both);
}
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.light.set(off);
}
catch (err) {
throw err;
}
return ms;
}
/**
* Move the secondary projector forward one frame
*
**/
async projector_second_forward() {
let ms;
try {
if (!this.proj2.state.dir) {
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.proj2.set(true);
}
await delay_1.delay(this.cfg.arduino.serialDelay);
ms = await this.proj2.move();
}
catch (err) {
throw err;
}
return ms;
}
async projector_second_backward() {
let ms;
try {
if (this.proj2.state.dir) {
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.proj2.set(false);
}
await delay_1.delay(this.cfg.arduino.serialDelay);
ms = await this.proj2.move();
}
catch (err) {
throw err;
}
return ms;
}
async projectors_forward() {
let both;
let ms;
try {
if (!this.proj.state.dir) {
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.proj.set(true);
}
if (!this.proj2.state.dir) {
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.proj2.set(true);
}
await delay_1.delay(this.cfg.arduino.serialDelay);
if (this.proj && this.proj2 && this.proj.arduino.alias.projector === this.proj.arduino.alias.projector_second) {
ms = await this.proj.both();
}
else {
this.proj.move();
this.proj2.move();
both = [await this.proj.move, await this.proj2.move];
ms = Math.max(...both);
}
}
catch (err) {
throw err;
}
return ms;
}
async projectors_backward() {
let both;
let ms;
try {
if (this.proj.state.dir) {
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.proj.set(false);
}
if (this.proj2.state.dir) {
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.proj2.set(false);
}
await delay_1.delay(this.cfg.arduino.serialDelay);
//run one projector without await?
if (this.proj && this.proj2 && this.proj.arduino.alias.projector === this.proj.arduino.alias.projector_second) {
ms = await this.proj.both();
}
else {
this.proj.move();
this.proj2.move();
both = [await this.proj.move, await this.proj2.move];
ms = Math.max(...both);
}
}
catch (err) {
throw err;
}
return ms;
}
async projector_forward_projector_second_backward() {
let both;
let ms;
try {
if (!this.proj.state.dir) {
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.proj.set(true);
}
if (this.proj2.state.dir) {
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.proj2.set(false);
}
await delay_1.delay(this.cfg.arduino.serialDelay);
//run one projector without await?
if (this.proj && this.proj2 && this.proj.arduino.alias.projector === this.proj.arduino.alias.projector_second) {
ms = await this.proj.both();
}
else {
this.proj.move();
this.proj2.move();
both = [await this.proj.move, await this.proj2.move];
ms = Math.max(...both);
}
}
catch (err) {
throw err;
}
return ms;
}
async projector_backward_projector_second_forward() {
let both;
let ms;
try {
if (this.proj.state.dir) {
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.proj.set(false);
}
if (!this.proj2.state.dir) {
await delay_1.delay(this.cfg.arduino.serialDelay);
await this.proj2.set(true);
}
await delay_1.delay(this.cfg.arduino.serialDelay);
//run one projector without await?
if (this.proj && this.proj2 && this.proj.arduino.alias.projector === this.proj.arduino.alias.projector_second) {
ms = await this.proj.both();
}
else {
this.proj.move();
this.proj2.move();
both = [await this.proj.move, await this.proj2.move];
ms = Math.max(...both);
}
}
catch (err) {
throw err;
}
return ms;
}
}
module.exports = function (cfg, proj, cam, light, cam2, proj2) {
return new Commands(cfg, proj, cam, light, cam2, proj2);
};
//# sourceMappingURL=index.js.map