mcopy/app/src/lib/ui/seq.ts

267 lines
6.4 KiB
TypeScript

'use strict'
/// <reference path ="jquery.d.ts"/>
declare var cfg : any;
declare var log : any;
declare var w2popup : any;
declare var cam : any;
declare var proj : any;
declare var ipcRenderer : any;
declare var humanizeDuration : Function;
interface Arg {
loop : number;
step : number;
stop : boolean;
start : boolean;
ms : number;
}
interface Step {
cmd : string;
light: string;
x : number;
}
let seq : any = {};
class Sequence {
private id : string = 'sequence';
public grid : any[] = [];
public gridLoops : number = 1;
public arr : any[] = [];
public loops : number = 1;
public size : number = 24;
private time : number = 0;
private running : boolean = false;
constructor () {
}
public init () {
this.listen();
}
private listen () {
ipcRenderer.on(this.id, this.listener.bind(this))
}
private listener (event : Event, arg : Arg) {
let timeStr;
//console.log(JSON.stringify(arg))
if (arg.start) {
if (typeof arg.loop !== 'undefined' && typeof arg.step !== 'undefined') {
this.activeStep(arg.step);
log.info(`Step ${arg.step + 1}/${this.arr.length}, Loop ${arg.loop + 1}/${this.loops}`, 'SERIAL', true);
} else if (typeof arg.loop !== 'undefined') {
$('#loop_current').text(gui.fmtZero(arg.loop + 1, 6));
} else {
this.progress(0, 0);
}
} else if (arg.stop) {
if (typeof arg.loop !== 'undefined' && typeof arg.step !== 'undefined') {
//console.log(JSON.stringify(arg))
this.progress(arg.step + 1, arg.loop);
this.inactiveAll();
} else if (typeof arg.loop !== 'undefined') {
$('#loop_current').text('');
} else {
gui.overlay(false);
gui.spinner(false);
log.info('Sequence stopped', 'SERIAL', true);
timeStr = ( arg.ms < 2000 ) ? `${arg.ms}ms` : humanizeDuration(arg.ms);
gui.notify(`SEQUENCE`, `Sequence finished in ${timeStr}`);
if (capper.enabled && this.arr.some(this.hasCapper)) {
$('#cmd_capper_off').addClass('active');
$('#cmd_capper_on').removeClass('active');
}
this.stats();
timing.store();
}
}
return event.returnValue = true;
}
private hasCapper (el : any) {
if (['BF', 'BB'].indexOf(el.cmd) !== -1) {
return true;
}
}
private progress (step : number, loop : number) {
const elem : any = $('.progress-bar');
const len : number = this.arr.length;
const total : number = len * this.loops;
let pos : number = (loop * len) + step;
let progress : number = 0;
if (pos > 0 && total > 0) {
progress = (pos / total) * 100;
}
elem.attr('aria-valuenow', progress);
elem.css('width', `${progress}%`);
}
private activeStep (x : number) {
const step : string = String(x);
this.inactiveAll();
$(`.row input[x=${step}]`).addClass('h');
$(`#numbers div[x=${step}]`).addClass('h');
}
private inactiveAll () {
$('.row input').removeClass('h');
$('#numbers div').removeClass('h');
}
public stop () {
ipcRenderer.send(this.id, { stop : true });
$('#loop_current').text('');
}
//start the sequencer from the grid
public start () {
this.time = +new Date();
this.arr = JSON.parse(JSON.stringify(this.grid));
this.loops = this.gridLoops + 0;
ipcRenderer.send(this.id, { start : true });
}
//start a pre-set sequence, not using the gui
public exec (arr : any[], loops : number) {
this.time = +new Date();
this.arr = arr;
this.loops = loops;
ipcRenderer.send(this.id, { start : true, arr, loops });
}
public set (x : number, cmd : string) {
let increase : number = 0;
if (x >= this.grid.length + 1) {
increase = x - this.grid.length;
for (let i : number = 0; i < increase; i++) {
this.grid.push({});
}
}
if (!this.grid[x]) this.grid[x] = {};
this.grid[x].x = x;
this.grid[x].cmd = cmd;
if (cmd.indexOf('C') !== -1) {
this.grid[x].light = light.color;
} else {
if (this.grid[x].light) {
delete this.grid[x].light;
}
}
//set
ipcRenderer.send(this.id, { set : [ this.grid[x] ] });
//update grid?
}
public unsetAll () {
const len : number = this.grid.length;
const steps : number[] = [];
for (let i : number = 0; i < len; i++) {
if (typeof this.grid[i] !== 'undefined') {
steps.push(i);
}
}
ipcRenderer.send(this.id, { unset : steps });
this.grid = [];
}
public unset (x : number) {
this.grid[x] = undefined; //revist this
ipcRenderer.send(this.id, { unset : [ x ]});
}
/**
* Set the light value at a specific step and then update
* GUI grid via .state()
*
* @param {integer} x Step in sequence
* @param {array} rgb Light value in RGB
**/
public setLight (x : number, rgb : number[]) {
let color : string = rgb.join(',');
this.grid[x].light = color;
ipcRenderer.send(this.id, { x, cmd : this.grid[x].cmd, light : color });
}
/**
* Function bound to the change event on the loop counter
* input element
*
* @param {integer} count Integer to set loops to
*/
public setLoops (count : number) {
this.gridLoops = count;
this.stats();
ipcRenderer.send(this.id, { loops : this.gridLoops })
}
public stats () {
let ms : number = 0;
let c : string = '';
let cam_total : number = 0;
let proj_total : number = 0;
let real_total : Step[] = this.grid.filter((elem : any) => {
if (elem == undefined) {
return false;
}
return true;
});
//timing
for (let step of this.grid) {
if (!step) continue
c = step.cmd;
ms += timing.get(c);
if (c === cfg.cmd.camera_forward || c === cfg.cmd.black_forward) {
cam_total++;
}
if (c === cfg.cmd.camera_backward || c === cfg.cmd.black_backward) {
cam_total--;
}
if (c === cfg.cmd.projector_forward) {
proj_total++;
}
if (c === cfg.cmd.projector_backward) {
proj_total--;
}
}
//timing
ms = ms * this.gridLoops;
if (ms < 2000) {
$('#seq_stats .timing span').text(ms + 'ms');
} else {
$('#seq_stats .timing span').text(humanizeDuration(ms));
}
//ending frames
cam_total = cam_total * this.gridLoops;
proj_total = proj_total * this.gridLoops;
$('#seq_stats .cam_end span').text(gui.fmtZero(cam.pos + cam_total, 6));
$('#seq_stats .proj_end span').text(gui.fmtZero(proj.pos + proj_total, 6));
//count
$('#seq_stats .seq_count span').text(real_total.length * this.gridLoops);
return ms;
}
public clear () {
this.size = 24;
this.unsetAll();
this.progress(0, 0);
}
public cancel () {
gui.spinner(true, `Cancelling sequence...`);
this.running = false;
this.stop();
}
}
seq = new Sequence();
module.exports = seq;