Mscript update #1
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@ -3,6 +3,7 @@
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/** @module lib/mscript */
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const BLACK = '0,0,0';
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const WHITE = '255,255,255';
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const CMD = [
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'CF',
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'PF',
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@ -26,7 +27,6 @@ class Mscript {
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constructor () {
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this.output = {};
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}
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/**
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* Clear the state of the script
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*/
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@ -35,7 +35,9 @@ class Mscript {
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this.proj = 0;
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this.color = '';
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this.loops = [];
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this.fades = [];
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this.rec = -1;
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this.fade_rec = -1;
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this.two = '';
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this.arr = [];
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@ -72,7 +74,7 @@ class Mscript {
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} else if (line.substring(0, 2) === 'L ') {
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this.light_state(line);
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} else if (line.substring(0, 2) === 'F ') {
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//fade
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this.new_loop(line, true);
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} else if (line.substring(0, 3) === 'END') {
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this.end_loop(line);
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} else if (line.substring(0, 3) === 'CAM') { //directly go to that frame (black?)
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@ -120,7 +122,7 @@ class Mscript {
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/**
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* Start a new loop
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*/
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new_loop (line) {
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new_loop (line, fade) {
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this.rec++;
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this.loops[this.rec] = {
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arr : [],
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@ -129,22 +131,40 @@ class Mscript {
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proj : 0,
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cmd : line + ''
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};
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if (fade) {
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this.fade(line);
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}
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}
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/**
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* Close the most recent loop
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*/
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end_loop (line) {
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let light_arr;
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let start;
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let end;
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let len;
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for (let x = 0; x < this.loop_count(this.loops[this.rec].cmd); x++) {
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light_arr = this.loops[this.rec].light;
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if (this.loops[this.rec].fade) {
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start = this.loops[this.rec].start;
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end = this.loops[this.rec].end;
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len = this.loops[this.rec].fade_len;
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light_arr = light_arr.map(l => {
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return this.fade_rgb(start, end, len, x);
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})
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}
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if (this.rec === 0) {
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this.arr.push.apply(this.arr, this.loops[this.rec].arr);
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this.light.push.apply(this.light, this.loops[this.rec].light);
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this.light.push.apply(this.light, light_arr);
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} else if (this.rec >= 1) {
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this.loops[this.rec - 1].arr
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.push.apply(this.loops[this.rec - 1].arr,
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this.loops[this.rec].arr);
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this.loops[this.rec - 1].light
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.push.apply(this.loops[this.rec - 1].light,
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this.loops[this.rec].light);
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light_arr);
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}
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}
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this.update('END', this.loop_count(this.loops[this.rec].cmd));
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@ -256,6 +276,23 @@ class Mscript {
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*/
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loop_count (str) {
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return parseInt(str.split(' ')[1]);
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}
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/**
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* Execute a fade of frame length, from color to another color
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*/
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fade (line) {
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let len = this.fade_count(line);
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let start = this.fade_start(line);
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let end = this.fade_end(line);
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this.loops[this.rec].start = start;
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this.loops[this.rec].end = end;
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this.loops[this.rec].fade = true;
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this.loops[this.rec].fade_count = 0;
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this.loops[this.rec].fade_len = len;
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}
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end_fade (line) {
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}
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/**
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* Extract the fade length integer from a FADE cmd
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@ -263,6 +300,45 @@ class Mscript {
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fade_count (str) {
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return parseInt(str.split(' ')[1]);
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}
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/**
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* Extract the start color from a string
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*/
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fade_start (str) {
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let color = str.split(' ')[2];
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return this.rgb(color.trim())
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}
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/**
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* Extract the end color from a string
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*/
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fade_end (str) {
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let color = str.split(' ')[3];
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return this.rgb(color.trim())
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}
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fade_rgb (start, end, len, x) {
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let cur = [];
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let diff;
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for (let i = 0; i < 3; i++) {
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if (start[i] >= end[i]) {
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diff = start[i] - end[i];
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cur[i] = start[i] - Math.round((diff / len) * x);
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} else {
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diff = end[i] - start[i];
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cur[i] = start[i] + Math.round((diff / len) * x);
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}
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}
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console.log(diff, len, x)
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return this.rgb_str(cur);
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}
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rgb (str) {
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let rgb = str.split(',');
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return rgb.map( char => {
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return parseInt(char);
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})
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}
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rgb_str (arr) {
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return arr.join(',');
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}
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/**
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* Increase the state of a specific object, such as the camera/projector,
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* by the value defined in val
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@ -7,6 +7,18 @@ const Mscript = require('../lib/mscript');
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const mscript = new Mscript();
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const mscriptOld = require('../lib/mscript/index.old.js');
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mscript.interpret(`F 20 100,100,100 50,255,0
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CF
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END
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CF
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PF
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`, (output) => {
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console.dir(output)
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});
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process.exit()
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mscriptOld.state_clear();
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console.time('mscript old str_to_arr');
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