The arbitrary mount allows the diffuser mount to slide along a horizontal axis.
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51151ea9fe
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@ -296,8 +296,13 @@ module impromptu_mount () {
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//notch for cap
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//notch for cap
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translate([-10, 0, 24.5]) cube([15, 15, 15], center = true);
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translate([-10, 0, 24.5]) cube([15, 15, 15], center = true);
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translate([0, 0, -22.25]) cube([45, 45, 15], center = true);
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translate([0, 0, -22.25]) cube([45, 45, 15], center = true);
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translate([0, 0, -12.5 - 0.5]) scale([4, 1, 1]) rotate([0, -90, 90]) light_diffuser_notch();
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}
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difference () {
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translate([0, 0, -12.25 + 1]) cube([40, 12, 7], center = true);
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translate([0, 0, -12.5 - 0.5]) scale([4, 1, 1]) rotate([0, -90, 90]) light_diffuser_notch();
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}
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}
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translate([0, 0, -17]) cube([8, 8, 5], center = true);
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}
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}
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translate([0, -46.4, 0]) {
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translate([0, -46.4, 0]) {
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difference() {
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difference() {
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@ -7,13 +7,13 @@ include <./motor.scad>;
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//translate([0, 2.5, 0]) rotate([90, 0, 0]) color("red") adafruit_pixie();
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//translate([0, 2.5, 0]) rotate([90, 0, 0]) color("red") adafruit_pixie();
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//translate([0, 6, 0]) color("blue") pixie_mount();
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//translate([0, 6, 0]) color("blue") pixie_mount();
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//translate([0, 0, -50]) color("red") fan(35);
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//translate([0, 0, -50]) color("red") fan(35);
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color("green") diffuser_mount();
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//color("green") diffuser_mount();
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//translate([0, 0, -51.2]) light_body35();
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//translate([0, 0, -51.2]) light_body35();
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//translate([0, 0, 20]) light_vent_top();
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//translate([0, 0, 20]) light_vent_top();
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//translate ([0, -20, 0]) rotate([90, 90, 0]) color("red") diffuser_insert();
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//translate ([0, -20, 0]) rotate([90, 90, 0]) color("red") diffuser_insert();
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//translate ([0, -20, 0]) rotate([90, 90, 0]) color("red") diffuser_spacer();
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//translate ([0, -20, 0]) rotate([90, 90, 0]) color("red") diffuser_spacer();
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//rotate([0, 0, 90]) flashlight_mount();
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//rotate([0, 0, 90]) flashlight_mount();
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//translate([0, -8.5, 0]) rotate([0, 0, 90]) impromptu_mount();
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translate([0, -8.5, 0]) rotate([0, 0, 90]) impromptu_mount();
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//translate([30, -8.5, 0]) rotate([90, 0, 90]) flashlight_mount_cap();
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//translate([30, -8.5, 0]) rotate([90, 0, 90]) flashlight_mount_cap();
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//light_fresnel();
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//light_fresnel();
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