Fixed some counter confusion. Setting the primary and secondary projectors with correct variables.
This commit is contained in:
parent
529c275c0f
commit
35b8b0def2
|
@ -22,11 +22,11 @@
|
||||||
</div>
|
</div>
|
||||||
<div class="cam2">
|
<div class="cam2">
|
||||||
<label>CAMERA</label>
|
<label>CAMERA</label>
|
||||||
<input type="number" id="seq_cam_count_2" class="count" value="00000" onchange="gui.counterFormat(this, cam.pos);" onblur="gui.updateCam2(this);" />
|
<input type="number" id="seq_cam_2_count" class="count" value="00000" onchange="gui.counterFormat(this, cam.second.pos);" onblur="gui.updateCam2(this);" />
|
||||||
</div>
|
</div>
|
||||||
<div class="proj2">
|
<div class="proj2">
|
||||||
<label>PROJECTOR 2</label>
|
<label>PROJECTOR 2</label>
|
||||||
<input type="number" id="seq_proj_count_2" class="count" value="00000" onchange="gui.counterFormat(this, proj.pos);" onblur="gui.updateProj2(this);" />
|
<input type="number" id="seq_proj_2_count" class="count" value="00000" onchange="gui.counterFormat(this, proj.second.pos);" onblur="gui.updateProj2(this);" />
|
||||||
</div>
|
</div>
|
||||||
<div class="proj">
|
<div class="proj">
|
||||||
<label>PROJECTOR</label>
|
<label>PROJECTOR</label>
|
||||||
|
@ -179,11 +179,11 @@
|
||||||
<div id="counters_3" class="clearfix">
|
<div id="counters_3" class="clearfix">
|
||||||
<div class="cam2">
|
<div class="cam2">
|
||||||
<label>CAMERA 2</label>
|
<label>CAMERA 2</label>
|
||||||
<input type="number" id="seq_cam_count_3" class="count" value="00000" onchange="gui.counterFormat(this, cam.pos);" onblur="gui.updateCam(this);" />
|
<input type="number" id="seq_cam_2_count_2" class="count" value="00000" onchange="gui.counterFormat(this, cam.second.pos);" onblur="gui.updateCam2(this);" />
|
||||||
</div>
|
</div>
|
||||||
<div class="proj2">
|
<div class="proj2">
|
||||||
<label>PROJECTOR 2</label>
|
<label>PROJECTOR 2</label>
|
||||||
<input type="number" id="seq_proj_count_3" class="count" value="00000" onchange="gui.counterFormat(this, proj.pos);" onblur="gui.updateProj(this);" />
|
<input type="number" id="seq_proj_2_count_2" class="count" value="00000" onchange="gui.counterFormat(this, proj.second.pos);" onblur="gui.updateProj2(this);" />
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div id="move_to_2" class="clearfix">
|
<div id="move_to_2" class="clearfix">
|
||||||
|
|
|
@ -136,8 +136,14 @@ gui.updateState = function () {
|
||||||
$('#seq_cam_count').val(cpos).change();
|
$('#seq_cam_count').val(cpos).change();
|
||||||
$('#seq_proj_count').val(ppos).change();
|
$('#seq_proj_count').val(ppos).change();
|
||||||
|
|
||||||
$('#seq_cam_count_2').val(c2pos).change();
|
$('#seq_cam_count_2').val(cpos).change();
|
||||||
$('#seq_proj_count_2').val(p2pos).change();
|
$('#seq_proj_count_2').val(ppos).change();
|
||||||
|
|
||||||
|
$('#seq_cam_2_count').val(c2pos).change();
|
||||||
|
$('#seq_proj_2_count').val(p2pos).change();
|
||||||
|
|
||||||
|
$('#seq_cam_2_count_2').val(c2pos).change();
|
||||||
|
$('#seq_proj_2_count_2').val(p2pos).change();
|
||||||
};
|
};
|
||||||
gui.spinnerCfg = {
|
gui.spinnerCfg = {
|
||||||
lines: 11, // The number of lines to draw
|
lines: 11, // The number of lines to draw
|
||||||
|
|
Loading…
Reference in New Issue