Fixed some counter confusion. Setting the primary and secondary projectors with correct variables.
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@ -22,11 +22,11 @@
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</div>
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<div class="cam2">
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<label>CAMERA</label>
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<input type="number" id="seq_cam_count_2" class="count" value="00000" onchange="gui.counterFormat(this, cam.pos);" onblur="gui.updateCam2(this);" />
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<input type="number" id="seq_cam_2_count" class="count" value="00000" onchange="gui.counterFormat(this, cam.second.pos);" onblur="gui.updateCam2(this);" />
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</div>
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<div class="proj2">
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<label>PROJECTOR 2</label>
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<input type="number" id="seq_proj_count_2" class="count" value="00000" onchange="gui.counterFormat(this, proj.pos);" onblur="gui.updateProj2(this);" />
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<input type="number" id="seq_proj_2_count" class="count" value="00000" onchange="gui.counterFormat(this, proj.second.pos);" onblur="gui.updateProj2(this);" />
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</div>
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<div class="proj">
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<label>PROJECTOR</label>
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@ -179,11 +179,11 @@
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<div id="counters_3" class="clearfix">
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<div class="cam2">
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<label>CAMERA 2</label>
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<input type="number" id="seq_cam_count_3" class="count" value="00000" onchange="gui.counterFormat(this, cam.pos);" onblur="gui.updateCam(this);" />
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<input type="number" id="seq_cam_2_count_2" class="count" value="00000" onchange="gui.counterFormat(this, cam.second.pos);" onblur="gui.updateCam2(this);" />
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</div>
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<div class="proj2">
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<label>PROJECTOR 2</label>
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<input type="number" id="seq_proj_count_3" class="count" value="00000" onchange="gui.counterFormat(this, proj.pos);" onblur="gui.updateProj(this);" />
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<input type="number" id="seq_proj_2_count_2" class="count" value="00000" onchange="gui.counterFormat(this, proj.second.pos);" onblur="gui.updateProj2(this);" />
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</div>
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</div>
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<div id="move_to_2" class="clearfix">
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@ -136,8 +136,14 @@ gui.updateState = function () {
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$('#seq_cam_count').val(cpos).change();
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$('#seq_proj_count').val(ppos).change();
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$('#seq_cam_count_2').val(c2pos).change();
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$('#seq_proj_count_2').val(p2pos).change();
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$('#seq_cam_count_2').val(cpos).change();
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$('#seq_proj_count_2').val(ppos).change();
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$('#seq_cam_2_count').val(c2pos).change();
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$('#seq_proj_2_count').val(p2pos).change();
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$('#seq_cam_2_count_2').val(c2pos).change();
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$('#seq_proj_2_count_2').val(p2pos).change();
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};
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gui.spinnerCfg = {
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lines: 11, // The number of lines to draw
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