Implement the button and switch logic for physical interfaces to the camera. In the case that the open/close switch is changed, move to that state, otherwise allow for digital control.

This commit is contained in:
Matt McWilliams 2024-08-05 06:47:12 -04:00
parent 7cecef3de5
commit 0b59f4906f
1 changed files with 74 additions and 4 deletions

View File

@ -18,9 +18,10 @@ volatile long exposureAvg = 250;
volatile String exposureString;
volatile long exposureTarget = -1;
volatile bool direction = true;
volatile bool direction = true; //true forward, false backward
volatile bool directionSwitch = true;
volatile bool directionSwitch = true; //true forward, false backward
volatile bool openCloseSwitch = true; //true closed, false opened
EndstopCameraShield cam(usPulse, microsteps);
McopySerial mc;
@ -48,6 +49,7 @@ void loop () {
cmdChar = mc.loop();
cmd(cmdChar);
cam.loop();
buttons();
}
void cmd (char val) {
@ -97,6 +99,11 @@ void camera () {
long pause;
long ms;
if (cam.isOpened()) {
cam.toClose();
start = millis();
}
if (exposureTarget > -1) {
half = exposureAvg / 2; //assume a 180 shutter
pause = exposureTarget - half;
@ -154,6 +161,69 @@ void state () {
void updateAvg (long value) {
exposureAvg = round((exposureAvg + value) / 2);
}
/**
* Button logic
**/
* Button/Switch logic
**/
void buttons () {
int cameraButtonState = digitalRead(cameraButtonPin);
int directionSwitchState = digitalRead(directionSwitchPin);
int openCloseSwitchState = digitalRead(openCloseSwitchPin);
if (directionSwitchState == LOW && directionSwitch == false) {
directionSwitch = true;
} else if (directionSwitchState == HIGH && directionSwitch == true) {
directionSwitch = false;
}
if (openCloseSwitchState == LOW && openCloseSwitch == false) {
openCloseSwitch = true;
switch_open_close();
} else if (openCloseSwitchState == HIGH && openCloseSwitch == true) {
openCloseSwitch = false;
switch_open_close();
}
if (cameraButtonState == LOW) {
button_camera();
}
}
void button_camera () {
long start = millis();
long ms;
if (direction != directionSwitch) {
cam.setDirection(directionSwitch);
}
if (cam.isOpened()) {
cam.toClose();
start = millis();
}
cam.frame();
ms = millis() - start;
updateAvg(ms);
mc.log("button_camera()");
if (direction != directionSwitch) {
cam.setDirection(direction);
}
}
void switch_open_close () {
if (direction != directionSwitch) {
cam.setDirection(directionSwitch);
}
if (openCloseSwitch && !cam.isClosed()) {
cam.toClose();
} else if (!openCloseSwitch && !cam.isOpened()) {
cam.toOpen();
}
if (direction != directionSwitch) {
cam.setDirection(direction);
}
}