255 lines
7.2 KiB
JavaScript
255 lines
7.2 KiB
JavaScript
'use strict';
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const BOLEX = {
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angle : 133,
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prism : 0.8,
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expected : 630
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};
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const STATE = {
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dir : true,
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exposure : 630, //always ms
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delay : 0,
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scale : 'ms',
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delayScale : 'ms',
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counter : 0,
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sequence : false
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};
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//functions
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window.frame = null;
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window.getState = null;
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window.setDir = null;
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window.setExposure = null;
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window.setDelay = null;
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window.setCounter = null;
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window.sequence = null;
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//ms
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var shutter = function (exposure) {
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let fraction = BOLEX.expected / 1000;
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let speed;
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let corrected;
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let str;
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if (exposure > BOLEX.expected) {
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//if exposure is explicitly set
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fraction = exposure / 1000;
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speed = fraction;
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} else {
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speed = fraction * (BOLEX.angle / 360);
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}
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corrected = speed * BOLEX.prism;
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if (corrected < 1.0) {
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//less than a second
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str = '1/' + Math.round(Math.pow(corrected, -1)) + ' sec';
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} else if (corrected >= 1.0 && corrected < 60) {
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//greater than a second, less than a minute
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str = '' + (Math.round(corrected * 10) / 10) + ' sec'
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} else if (corrected >= 60 && corrected < 60 * 60) {
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//greater than a minute, less than an hour
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str = '' + (Math.round(corrected / 6) / 10) + ' min';
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} else if (corrected >= 60 * 60 && corrected < 60 * 60 * 24) {
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//greater than an hour, less than a day
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str = '' + (Math.round(corrected / (6 * 60)) / 10) + ' hr';
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} else if (corrected >= 60 * 60 * 24) {
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//greater than a day
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str = '' + (Math.round(corrected / (6 * 60 * 24)) / 10) + ' day';
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}
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return { speed : speed, str : str }
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};
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var scaleAuto = function (ms) {
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if (ms < 1000) {
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return 'ms'
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} else if (ms >= 1000 && ms < 1000 * 60) {
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return 'sec'
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} else if (ms >= 1000 * 60 && ms < 1000 * 60 * 60) {
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return 'min'
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} else if (ms >= 1000 * 60 * 60) {
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return 'hour'
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}
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};
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var scaleTime = function (raw, scale) {
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if (scale === 'ms') {
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return raw
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} else if (scale === 'sec') {
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return raw * 1000;
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} else if (scale === 'min') {
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return raw * (1000 * 60);
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} else if (scale === 'hour') {
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return raw * (1000 * 60 * 60);
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}
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};
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var setExposureScale = function () {
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const scale = document.getElementById('scale').value;
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const elem = document.getElementById('exposure');
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if (scale === 'ms') {
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elem.value = STATE.exposure;
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} else if (scale === 'sec') {
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elem.value = STATE.exposure / 1000;
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} else if (scale === 'min') {
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elem.value = STATE.exposure / (1000 * 60);
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} else if (scale === 'hour') {
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elem.value = STATE.exposure / (1000 * 60 * 60);
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}
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STATE.scale = scale;
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};
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var setDelayScale = function () {
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const scale = document.getElementById('delayScale').value;
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const elem = document.getElementById('delay');
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if (scale === 'ms') {
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elem.value = STATE.delay;
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} else if (scale === 'sec') {
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elem.value = STATE.delay / 1000;
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} else if (scale === 'min') {
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elem.value = STATE.delay / (1000 * 60);
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} else if (scale === 'hour') {
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elem.value = STATE.delay / (1000 * 60 * 60);
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}
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STATE.delayScale = scale;
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};
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var setDirLabel = function (dir) {
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const bwdLabel = document.getElementById('bwdLabel');
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const fwdLabel = document.getElementById('fwdLabel');
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const but = document.getElementById('frame');
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if (dir) {
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bwdLabel.classList.remove('selected');
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fwdLabel.classList.add('selected');
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frame.innerHTML = '+1 FRAME';
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} else {
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fwdLabel.classList.remove('selected');
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bwdLabel.classList.add('selected');
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frame.innerHTML = '-1 FRAME';
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}
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};
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var incCounter = function (val) {
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const elem = document.getElementById('counter');
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const current = elem.value;
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elem.value = (parseInt(current) + val);
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STATE.counter += val;
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};
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var forceCounter = function (val) {
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document.getElementById('counter').value = val;
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}
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var unsetPages = function () {
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const pages = document.querySelectorAll('.page');
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const icons = document.querySelectorAll('.icon');
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for (let icon of icons) {
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if (icon.classList.contains('selected')) icon.classList.remove('selected');
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};
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for (let page of pages){;
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if (page.classList.contains('selected')) page.classList.remove('selected');
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}
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};
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var setState = function (res) {
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let exposure;
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let exposureScale;
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let delayScale;
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if (res.frame.dir !== true) {
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document.getElementById('dir').checked = true;
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STATE.dir = res.frame.dir;
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setDirLabel(false);
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}
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document.getElementById('counter').value = res.counter;
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STATE.counter = res.counter;
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//Exposure
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if (res.frame.exposure === 0) {
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res.frame.exposure = BOLEX.expected;
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}
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STATE.exposure = res.frame.exposure;
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exposure = shutter(STATE.exposure);
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exposureScale = scaleAuto(STATE.exposure);
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document.getElementById('str').innerHTML = exposure.str;
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document.getElementById('scale').value = exposureScale;
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setExposureScale();
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STATE.delay = res.frame.delay;
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delayScale = scaleAuto(STATE.delay);
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document.getElementById('delayScale').value = delayScale;
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setDelayScale();
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if (res.sequence == true) {
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STATE.sequence = true;
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if (mobile.ble) mobile.ble.active = true;
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seqState(true);
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}
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};
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var seqState = function (state) {
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const elem = document.getElementById('seq')
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if (state) {
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if (!elem.classList.contains('focus')) {
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elem.classList.add('focus');
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elem.innerHTML = 'STOP SEQUENCE';
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}
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} else {
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if (elem.classList.contains('focus')) {
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elem.classList.remove('focus');
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elem.innerHTML = 'START SEQUENCE';
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}
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}
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};
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var appPage = function () {
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unsetPages();
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document.getElementById('app').classList.add('selected');
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document.getElementById('appIcon').classList.add('selected');
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};
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var settingsPage = function () {
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unsetPages();
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document.getElementById('settings').classList.add('selected');
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document.getElementById('settingsIcon').classList.add('selected');
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};
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var mscriptPage = function () {
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unsetPages();
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document.getElementById('mscript').classList.add('selected');
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document.getElementById('mscriptIcon').classList.add('selected');
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editor.cm.refresh();
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};
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var spinnerInit = function () {
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const spinnerOpts = {
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lines: 13 // The number of lines to draw
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, length: 33 // The length of each line
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, width: 11 // The line thickness
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, radius: 30 // The radius of the inner circle
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, scale: 0.5 // Scales overall size of the spinner
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, corners: 1 // Corner roundness (0..1)
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, color: '#fff' // #rgb or #rrggbb or array of colors
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, opacity: 0.25 // Opacity of the lines
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, rotate: 0 // The rotation offset
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, direction: 1 // 1: clockwise, -1: counterclockwise
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, speed: 1 // Rounds per second
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, trail: 60 // Afterglow percentage
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, fps: 20 // Frames per second when using setTimeout() as a fallback for CSS
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, zIndex: 2e9 // The z-index (defaults to 2000000000)
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, className: 'spinner' // The CSS class to assign to the spinner
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, top: '50%' // Top position relative to parent
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, left: '50%' // Left position relative to parent
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, shadow: true // Whether to render a shadow
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, hwaccel: true // Whether to use hardware acceleration
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, position: 'relative' // Element positioning
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};
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const target = document.getElementById('spinner');
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const spinner = new Spinner(spinnerOpts).spin(target);
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};
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var spinnerShow = function () {
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const elem = document.getElementById('overlay');
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if (!elem.classList.contains('active')) {
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elem.classList.add('active');
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}
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};
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var spinnerHide = function () {
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const elem = document.getElementById('overlay');
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if (elem.classList.contains('active')) {
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elem.classList.remove('active');
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}
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}
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var isNumeric = function (n) {
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return !isNaN(parseFloat(n)) && isFinite(n);
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}; |