intval3/app
mmcwilliams f03f83f33e Create a build script for tagging the current build 2020-05-19 17:04:47 -04:00
..
hooks Snafuu with the icons script, fixed the path names to deploy new icons on command 2017-12-29 23:21:00 -05:00
res Use an anyany screen for all ios devices 2017-12-29 23:59:27 -05:00
scripts Create a build script for tagging the current build 2020-05-19 17:04:47 -04:00
www Throw warning containing raw bluetooth response if JSON parser fails. 2020-05-18 21:45:20 -04:00
.gitignore Fix build and add splash screen. 2017-12-29 21:43:54 -05:00
Readme.md Create both readme files, one at the project level and another just for the mobile app. More work needed on the project one. 2018-02-07 18:22:28 -05:00
config.xml Add a default icon for app builds 2020-05-15 23:04:08 -04:00
package-lock.json Update cordova-ios (due to errors on `cordova build ios`). Increment patch to 1.0.6 2020-05-15 21:40:50 -04:00
package.json PWA wifi functions were not attached to DOM elements, only mobile ones. getWifi, setWifi and editWifi bindings were added to both pwa.init and mobile.init functions and DOM elements were bound to the generic functions. Resolves #7 2020-05-15 23:06:57 -04:00

Readme.md

INTVAL3

Mobile App

The INTVAL3 mobile app is built using the Cordova framework for cross-platform deployment to iOS and Android.

Requirements

  • node.js
  • npm
  • Cordova
  • XCode (for iOS) and/or
  • Android Studio (for Android)

Installation

All of the required plugins can be installed directly by executing the install.sh script on a system which supports bash. This script will use the cordova application to install the Cordova plugins. Cordova also supports the npm package.json format, so plugins may be alternately installed simply by running a npm install command from within the app directory.

Building

Once all dependencies and plugins are installed, you can build the INTVAL3 app by running

cordova build ios

or

cordova build android

This generates the application source code in the platforms directory, under either the ios or android directory depending on your build target. The app can be built and run on your device by going to the project file and opening it in your IDE, either XCode or Android Studio. Alternately it can be run on your device using the cordova run ios or cordova run android commands.