Start single frame when plunger released
as opposed to when it is first pressed. It is with great consternation that I make this change. The original intention of the Trigger() feature was to be instant, but having used the intervalometer on several rolls now, I find the extra frame that this feature introduces into sequences to be troublesome.
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@ -171,8 +171,6 @@ void button_start (int index) {
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if (sequence) {
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sequence = false;
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Output(2, 250);
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} else {
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Trigger();
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}
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}
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}
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@ -185,6 +183,8 @@ void button_end (int index, long buttontime) {
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Output(2, 250);
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}
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Trigger();
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} else {
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Trigger();
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}
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} else if (index == 1) { //set direction
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if (buttontime < 1000) {
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