Start single frame when plunger released

as opposed to when it is first pressed. It is with great consternation
that I make this change. The original intention of the Trigger()
feature was to be instant, but having used the intervalometer on
several rolls now, I find the extra frame that this feature introduces
into sequences to be troublesome.
This commit is contained in:
Matt 2016-05-11 21:05:03 -04:00
parent 6f82eb6bf1
commit e85e542723
1 changed files with 2 additions and 2 deletions

View File

@ -171,8 +171,6 @@ void button_start (int index) {
if (sequence) {
sequence = false;
Output(2, 250);
} else {
Trigger();
}
}
}
@ -185,6 +183,8 @@ void button_end (int index, long buttontime) {
Output(2, 250);
}
Trigger();
} else {
Trigger();
}
} else if (index == 1) { //set direction
if (buttontime < 1000) {