frameloom/src/frameloom.ts

700 lines
16 KiB
JavaScript
Executable File

#!/usr/bin/env node
'use strict'
const execRaw = require('child_process').exec
const { tmpdir } = require('os')
const { join, extname } = require('path')
const program = require('commander')
const { move, exists, unlink, readdir, mkdir } = require('fs-extra')
const { version } = require('./package.json')
const OUTPUT_RE : RegExp = new RegExp('{{o}}', 'g')
const INPUT_RE : RegExp = new RegExp('{{i}}', 'g')
let QUIET : boolean = false
let TMPDIR : string = tmpdir() || '/tmp'
let TMPPATH : string
/**
* Shells out to execute a command with async/await.
* Async wrapper to exec module.
*
* @param {string} cmd Command to execute
*
* @returns {Promise} Promise containing the complete stdio
**/
async function exec (cmd : string) : Promise<string> {
return new Promise((resolve : any, reject : any) => {
return execRaw(cmd, { maxBuffer : 500 * 1024 * 1024}, (err : any, stdio : string, stderr : string) => {
if (err) return reject(err)
return resolve(stdio)
})
})
}
/**
* Delays process for specified amount of time in milliseconds.
*
* @param {integer} ms Milliseconds to delay for
*
* @returns {Promise} Promise that resolves after set time
**/
async function delay (ms : number) : Promise<any> {
return new Promise((resolve : any, reject : any) =>{
return setTimeout(resolve, ms)
})
}
/**
* Log function wrapper that can silences logs when
* QUIET == true
*/
function log (msg : string, err : any = false) : boolean {
if (QUIET) return false
if (err) {
console.error(msg, err)
} else {
console.log(msg)
}
return true
}
/**
* Pads a numerical value with preceding zeros to make strings same length.
*
* @param {integer} i Number to pad
* @param {integer} max (optional) Maximum length of string to pad to
*
* @returns {string} Padded number as a string
**/
function zeroPad (i : number, max : number = 5) {
let str : string = i + ''
let len : number = str.length
for (let x : number = 0; x < max - len; x++) {
str = '0' + str
}
return str
}
/**
* Shuffles an array into a random state.
*
* @param {array} a Array to randomize
**/
function shuffle (array : any[]) {
let j : any
let temp : any
for (let i : number = array.length - 1; i > 0; i--) {
j = Math.floor(Math.random() * (i + 1))
temp = array[i]
array[i] = array[j]
array[j] = temp
}
}
function randomInt (min : number, max : number) {
min = Math.ceil(min);
max = Math.floor(max);
return Math.floor(Math.random() * (max - min + 1)) + min;
}
/**
* Clears the temporary directory of all files.
* Establishes a directory if none exists.
**/
async function clear () {
let cmd : string = `rm -r "${TMPPATH}"`
let dirExists : boolean
try {
dirExists = await exists(TMPPATH)
} catch (err) {
log('Error checking if file exists', err)
}
if (dirExists) {
log(`Clearing temp directory "${TMPPATH}"`)
try {
await exec(cmd)
} catch (err) {
//suppress error
console.dir(err)
}
}
try {
await mkdir(TMPPATH)
} catch (err) {
if (err.code !== 'EEXIST') {
log('Error making directory', err)
}
}
return true
}
/**
* Exports all frames from video. Appends number to the string
* to keep frames in alternating order to be quickly stitched together
* or re-sorted.
*
* @param {string} video String representing path to video
* @param {integer} order Integer to be appended to pathname of file
* @param {boolean} avconv Whether or not to use avconv instead of ffmpeg
*
* @returns {string} String with the export order, not sure why I did this
**/
async function frames (video : string, order : number, avconv : boolean) : Promise<string> {
let ext : string = 'tif'
let exe : string = avconv ? 'avconv' : 'ffmpeg'
let tmpoutput : string
let cmd : string
tmpoutput = join(TMPPATH, `export-%05d_${order}.${ext}`)
cmd = `${exe} -i "${video}" -compression_algo raw -pix_fmt rgb24 "${tmpoutput}"`
log(`Exporting ${video} as single frames...`)
try {
await exec(cmd)
} catch (err) {
log('Error exporting video', err)
return process.exit(3)
}
return join(TMPPATH, `export-%05d_${order}`)
}
/**
* Shells out to run a sub command on every frame to perform effects
*
* @param {string} cmd Command to execute on every frame
*
**/
async function subExec (cmd : string) {
let frames : string[]
let frameCmd : string
let framePath : string
try {
frames = await readdir(TMPPATH)
} catch (err) {
log('Error reading tmp directory', err)
}
frames = frames.filter (file =>{
if (file.indexOf('.tif') !== -1) return true
})
for (let frame of frames) {
framePath = join(TMPPATH, frame)
if (cmd.indexOf('{{i}}') !== -1 || cmd.indexOf('{{o}}')) {
frameCmd = cmd.replace(INPUT_RE, framePath)
.replace(OUTPUT_RE, framePath)
} else {
frameCmd = `${cmd} ${framePath}`
}
try {
await exec(frameCmd)
} catch (err) {
log('Error executing sub command on frame', err)
return process.exit(10)
}
}
}
/**
* Re-arranges the frames into the order specified in the pattern.
* Calls `patternSort()` to perform the rename and unlink actions
*
* @param {array} pattern Pattern of the frames per input
* @param {boolean} realtime Flag to turn on or off realtime behavior (drop frames / number of vids)
* @param {boolean} random Whether or not to randomize frames
**/
async function weave (pattern : number[], realtime : boolean, random : boolean) {
let frames : string[]
let seq : string[]
let alt : boolean = false
log('Weaving frames...')
try {
frames = await readdir(TMPPATH)
} catch (err) {
log('Error reading tmp directory', err)
}
//console.dir(frames)
frames = frames.filter (file =>{
if (file.indexOf('.tif') !== -1) return true
})
for (let el of pattern) {
if (el !== 1) alt = true
}
if (random){
log('Sorting frames randomly...')
try {
seq = await randomSort(frames, pattern, realtime)
} catch (err) {
log('Error sorting frames', err)
}
} else if (!alt) {
log('Sorting frames normally...')
try {
seq = await standardSort(frames, pattern, realtime)
} catch (err) {
log('Error sorting frames', err)
}
} else if (alt) {
//log('This feature is not ready, please check https://github.com/sixteenmillimeter/frameloom.git', {})
//process.exit(10)
log('Sorting frames with alternate pattern...')
try {
seq = await altSort(frames, pattern, realtime)
} catch (err) {
log('Error sorting frames', err)
}
}
//console.dir(seq)
}
/**
* Alternate frame sorting method.
*
* @param {array} list List of frames to group
* @param {array} pattern Array representing pattern
* @param {boolean} realtime Flag to group with "realtime" behavior
**/
async function altSort (list : string[], pattern : number[], realtime : boolean) {
let groups : any[] = []
let newList : string[] = []
let loops : number = 0
let patternIndexes : number[] = []
let frameCount : number = 0
let skipCount : number
let skip : boolean
let oldName : string
let oldPath : string
let newName : string
let newPath : string
let ext : string = extname(list[0])
let x : number
let i : number
for (x = 0; x < pattern.length; x++) {
groups.push([])
for (let i : number = 0; i < pattern[x]; i++) {
patternIndexes.push(x)
}
}
for (i = 0; i < list.length; i++) {
groups[i % pattern.length].push(list[i])
}
loops = Math.ceil(list.length / patternIndexes.length)
if (realtime) {
skip = false
skipCount = patternIndexes.length + 1
}
for (x = 0; x < loops; x++) {
for (i = 0; i < patternIndexes.length; i++) {
if (realtime) {
skipCount--;
if (skipCount === 0) {
skip = !skip;
skipCount = pattern.length
}
}
if (typeof groups[patternIndexes[i]][0] === 'undefined') {
continue
}
oldName = String(groups[patternIndexes[i]][0])
oldPath = join(TMPPATH, oldName)
groups[patternIndexes[i]].shift()
if (skip) {
log(`Skipping ${oldName}`)
try {
await unlink(oldPath)
} catch (err) {
log('Error deleting frame', err)
}
continue
}
newName = `./render_${zeroPad(frameCount)}${ext}`
newPath = join(TMPPATH, newName)
log(`Renaming ${oldName} -> ${newName}`)
try {
await move(oldPath, newPath)
newList.push(newName)
frameCount++
} catch (err) {
log('Error renaming frame', err)
return process.exit(10)
}
}
}
return newList
}
/**
* Standard frame sorting method.
*
* @param {array} list List of frames to group
* @param {array} pattern Array representing pattern
* @param {boolean} realtime Flag to group with "realtime" behavior
**/
async function standardSort (list : string[], pattern : number[], realtime : boolean) {
let frameCount : number = 0
let stepCount : number
let step : any
let skipCount : number
let skip : boolean
let ext : string = extname(list[0])
let oldPath : string
let newName : string
let newPath : string
let newList : string[] = []
if (realtime) {
skip = false
skipCount = pattern.length + 1
}
for (let i : number = 0; i < list.length; i++) {
if (realtime) {
skipCount--;
if (skipCount === 0) {
skip = !skip;
skipCount = pattern.length
}
}
oldPath = join(TMPPATH, list[i])
if (skip) {
log(`Skipping ${list[i]}`)
try {
await unlink(oldPath)
} catch (err) {
log('Error deleting frame', err)
}
continue
}
newName = `./render_${zeroPad(frameCount)}${ext}`
newPath = join(TMPPATH, newName)
log(`Renaming ${list[i]} -> ${newName}`)
try {
await move(oldPath, newPath)
newList.push(newName)
frameCount++
} catch (err) {
log('Error renaming frame', err)
return process.exit(10)
}
}
return newList
}
/**
* Ramdomly sort frames for re-stitching.
*
* @param {array} list List of frames to group
* @param {array} pattern Array representing pattern
* @param {boolean} realtime Flag to group with "realtime" behavior
**/
async function randomSort (list : string[], pattern : number[], realtime : boolean) {
let frameCount : number = 0
let ext : string = extname(list[0])
let oldPath : string
let newName : string
let newPath : string
let newList : string[] = []
let removeLen : number = 0
let remove : string[] = []
shuffle(list)
if (realtime) {
removeLen = Math.floor(list.length / pattern.length)
remove = list.slice(removeLen, list.length)
list = list.slice(0, removeLen)
log(`Skipping extra frames...`)
for (let i : number = 0; i < remove.length; i++) {
oldPath = join(TMPPATH, remove[i])
log(`Skipping ${list[i]}`)
try {
await unlink(oldPath)
} catch (err) {
log('Error deleting frame', err)
}
}
}
for (let i : number = 0; i < list.length; i++) {
oldPath = join(TMPPATH, list[i])
newName = `./render_${zeroPad(frameCount)}${ext}`
newPath = join(TMPPATH, newName)
log(`Renaming ${list[i]} -> ${newName}`)
try {
await move(oldPath, newPath)
newList.push(newName)
} catch (err) {
log('Error moving frame', err)
}
frameCount++
}
return newList
}
async function spinFrames () {
let frames : string[]
let framePath : string
let cmd : string
let flip : string
let flop : string
let rotate : string
console.log('Spinning frames...')
try {
frames = await readdir(TMPPATH)
} catch (err) {
console.error('Error reading tmp directory', err)
}
//console.dir(frames)
frames = frames.filter (file =>{
if (file.indexOf('.tif') !== -1) return true
})
for (let frame of frames) {
framePath = join(TMPPATH, frame)
rotate = ''
flip = ''
flop = ''
if (randomInt(0, 1) === 1) {
rotate = '-rotate 180 '
}
if (randomInt(0, 1) === 1) {
flip = '-flip '
}
if (randomInt(0, 1) === 1) {
flop = '-flop '
}
if (flip === '' && flop === '' && rotate === '') {
//skip unrotated, unflipped and unflopped frames
continue
}
cmd = `convert ${framePath} ${rotate}${flip}${flop} ${framePath}`
console.log(cmd)
try {
await exec(cmd)
} catch (err) {
console.error(err)
process.exit(10)
}
}
}
/**
* Render the frames into a video using ffmpeg.
*
* @param {string} output Path to export the video to
* @param {boolean} avconv Whether or not to use avconv in place of ffmpeg
**/
async function render (output : string, avconv : boolean) {
//process.exit()
let frames : string = join(TMPPATH, `render_%05d.tif`)
let exe : string = avconv ? 'avconv' : 'ffmpeg'
let resolution : string = '1920x1080' //TODO: make variable/argument
//TODO: make object configurable with shorthand names
let h264 : string = `-vcodec libx264 -g 1 -crf 25 -pix_fmt yuv420p`
let prores : string = `-c:v prores_ks -profile:v 3`
//
let format : string = (output.indexOf('.mov') !== -1) ? prores : h264
let framerate : string = `24`
const cmd : string = `${exe} -r ${framerate} -f image2 -s ${resolution} -i ${frames} ${format} -y ${output}`
log(`Exporting video ${output}`)
log(cmd)
try {
await exec(cmd)
} catch (err) {
log('Error rendering video with ffmpeg', err)
}
}
/**
* Parses the arguments and runs the process of exporting, sorting and then
* "weaving" the frames back into a video
*
* @param {object} arg Object containing all arguments
**/
async function main (program : any) {
const arg = program.opts();
let input : string[] = arg.input.split(':')
let output : string = arg.output
let pattern : any[] = []
let realtime : boolean = false
let avconv : boolean = false
let random : boolean = false
let e : any = false
let exe : string = arg.avconv ? 'avconv' : 'ffmpeg'
let fileExists : any
console.time('frameloom')
if (input.length < 2) {
log('Must provide more than 1 input', {})
return process.exit(1)
}
if (!output) {
log('Must provide video output path', {})
return process.exit(2)
}
if (arg.random) {
random = true
}
if (arg.avconv) {
avconv = true
}
if (arg.tmp) {
TMPDIR = arg.tmp
}
if (arg.exec) {
e = arg.exec
}
if (arg.quiet) {
QUIET = true
}
if (arg.pattern) {
pattern = arg.pattern.split(':')
pattern = pattern.map(el =>{
return parseInt(el);
})
} else {
for (let i = 0; i <input.length; i++) {
pattern.push(1);
}
}
try {
fileExists = await exec(`which ${exe}`)
} catch (err) {
log(`Error checking for ${exe}`)
process.exit(11)
}
if (!fileExists || fileExists === '' || fileExists.indexOf(exe) === -1) {
log(`${exe} is required and is not installed. Please install ${exe} to use frameloom.`)
process.exit(12)
}
if (pattern.length !== input.length) {
log(`Number of inputs (${input.length}) doesn't match the pattern length (${pattern.length})`)
process.exit(10)
}
if (arg.realtime) realtime = true;
TMPPATH = join(TMPDIR, 'frameloom');
try {
await clear()
} catch (err) {
log('Error clearing temp directory', err)
return process.exit(3)
}
log(`Processing video files ${input.join(', ')} into ${output} with pattern ${pattern.join(':')}`)
for (let i = 0; i < input.length; i++) {
try {
await frames(input[i], i, avconv)
} catch (err) {
log('Error exporting video fie to image sequence', err)
return process.exit(4)
}
}
try {
await weave(pattern, realtime, random)
} catch (err) {
log('Error weaving', err)
return process.exit(5)
}
if (arg.spin) {
try {
await spinFrames()
} catch (err) {
log('Error spinning', err)
return process.exit(13)
}
}
if (e) {
try {
await subExec(e)
} catch (err) {
log('Error performing subcommand', err)
return process.exit(7)
}
}
try {
await render(output, avconv)
} catch (err) {
log('Error rendering', err)
return process.exit(6)
}
try {
await clear()
} catch (err) {
log('Error clearing files', err)
return process.exit(7)
}
console.timeEnd('frameloom')
}
program
.version(version)
.option('-i, --input [files]', 'Specify input videos with paths seperated by colon')
.option('-o, --output [file]', 'Specify output path of video')
.option('-p, --pattern [pattern]', 'Specify a pattern for the flicker 1:1 is standard')
.option('-r, --realtime', 'Specify if videos should preserve realtime speed')
.option('-t, --tmp [dir]', 'Specify tmp directory for exporting frames')
.option('-a, --avconv', 'Specify avconv if preferred to ffmpeg')
.option('-R, --random', 'Randomize frames. Ignores pattern if included')
.option('-s, --spin', 'Randomly rotate frames before rendering')
.option('-e, --exec', 'Command to execute on every frame. Specify {{i}} and {{o}} if the command requires it, otherwise frame path will be appended to command')
.option('-q, --quiet', 'Suppresses all log messages')
.parse(process.argv)
main(program)