Application should start with completed = false to prevent errant message being sent immediately

This commit is contained in:
mmcwilliams 2024-05-15 12:03:19 -04:00
parent 82c890e109
commit d7c06543f3
1 changed files with 1 additions and 1 deletions

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@ -39,7 +39,7 @@ State state;
uint64_t exposureTime = 0;
steady_clock::time_point startTime;
bool displaying = false;
bool completed = true;
bool completed = false;
bool timing = false;
/**