Update cmakelists to fix build on new machine
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@ -32,7 +32,7 @@ target_include_directories(fd PRIVATE include)
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if (APPLE)
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# Equivalent to pass flags -framework OpenGL
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target_link_libraries(fd OpenGL::GL GLUT::GLUT ${OpenCV_LIBS})
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target_link_libraries(fd OpenGL::GL GLUT::GLUT ${OpenCV_LIBS} pthread)
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else()
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target_link_libraries(fd GL GLU glut ${OpenCV_LIBS} )
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target_link_libraries(fd GL GLU glut ${OpenCV_LIBS} pthread)
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endif()
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