Add a dxf attempt.
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'use strict'
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/**
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* @module bellows
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* @example
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* const bellows = require('bellows')
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*/
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/**
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* Try it out [in the browser](https://sixteenmillimeter.github.io/bellows/).
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*
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* ### Install (node.js)
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*
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* First, install dependencies required by
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* [node-canvas](https://github.com/Automattic/node-canvas) by following
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* the [install instructions](https://github.com/Automattic/node-canvas#installation)
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* for your OS.
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*
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* ```
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* git clone https://github.com/sixteenmillimeter/bellows.git
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* cd bellows
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* npm install
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* ```
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*/
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const IN = 25.4
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const BLACK = '0,0,0,1.0'
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const RED = '255,0,0,1.0'
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const BLUE = '0,0,255,1.0'
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let browser = (typeof module === 'undefined')
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let Drawing
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let fs
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if (!browser) {
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Drawing = Drawing = require('dxf-writer')
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fs = require('fs')
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}
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function line (ctx, rgba, start, end) {
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/*ctx.strokeStyle = `rgba(${rgba})`
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ctx.beginPath()
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ctx.moveTo(start[0], start[1])
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ctx.lineTo(end[0], end[1])
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ctx.stroke()*/
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ctx.drawLine(start[0], start[1], end[0], end[1])
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}
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function dash (ctx, rgba, dpi, start, end) {
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/*ctx.strokeStyle = `rgba(${rgba})`
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ctx.setLineDash([(dpi / IN) * 1, (dpi / IN) * 0.5])
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ctx.beginPath()
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ctx.moveTo(start[0], start[1])
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ctx.lineTo(end[0], end[1])
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ctx.stroke()
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ctx.setLineDash([0, 0])*/
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}
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function basicShape (ctx, offset, front, back, length) {
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const frontOffset = Math.round((back - front) / 2)
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const X = -back / 2 + offset[0]
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const Y = -length / 2 + offset[1]
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//sides
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line(ctx, BLACK, [X, Y], [X + frontOffset, Y + length])
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line(ctx, BLACK, [X + back, Y], [X + front + frontOffset, Y + length])
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//top+bottom
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line(ctx, BLACK, [X, Y], [X + back, Y])
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line(ctx, BLACK, [X + frontOffset, Y + length], [X + front + frontOffset, Y + length])
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}
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function taper (back, front, length, pos) {
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const diff = (back - front) / 2
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//0, 0 -> length, diff
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return Math.round((diff / length) * pos)
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}
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/**
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* Generate bellows pattern for cutting and folding.
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*
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* @alias module:bellows
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* @typicalname:bellows
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*
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*
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* @param {Object} [options] Bellows configuration options
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* @param {Integer} [options.dpi] DPI of the image
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* @param {Integer} [options.pageW] Page width in pixels
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* @param {Integer} [options.pageH] Page height in pixels
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* @param {Integer} [options.frontIW] Front inner width of bellows in pixels
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* @param {Integer} [options.frontOW] Front outer width of bellows in pixels
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* @param {Integer} [options.frontIH] Front inner height of bellows in pixels
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* @param {Integer} [options.frontOH] Front outer height of bellows in pixels
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* @param {Integer} [options.backIW] Back inner width of bellows in pixels
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* @param {Integer} [options.backOW] Back outer width of bellows in pixels
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* @param {Integer} [options.backIH] Back inner height of bellows in pixels
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* @param {Integer} [options.backOH] Back outer height of bellows in pixels
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* @param {Integer} [options.maxLength] Maximum length of bellows in pixels
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* @param {Integer} [options.align] Vertical alignment adjustment in pixels
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* @param {Integer} [options.parts] Number of parts to split pattern into: 1, 2, or 4
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* @param {Boolean} [options.key] Print key on page
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* @param {Boolean} [options.overlap] Add overlapping flap between parts
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*
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* returns {String} Base64 encoded png data
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*
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* @example
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* const b = bellows({ parts : 2 })
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* console.log(b)
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*/
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function bellows (options = {}) {
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let canvas
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let ctx
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let dpi = options.dpi || 300
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const MM = dpi / IN
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let pageW = options.pageW || dpi * 8.5
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let pageH = options.pageH || dpi * 11
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let frontIW = options.frontIW || Math.round(MM * 40)
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let frontOW = options.frontOW || Math.round(MM * 50)
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let frontIH = options.frontIH || Math.round(MM * 40)
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let frontOH = options.frontOH || Math.round(MM * 50)
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let backIW = options.backIW || Math.round(MM * 40)
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let backOW = options.backOW || Math.round(MM * 50)
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let backIH = options.backIH || Math.round(MM * 40)
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let backOH = options.backOH || Math.round(MM * 50)
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let fold = options.fold || (frontOW - frontIW) / 2
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let align = options.align || 0 //adjust the alignment (find formula)
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let maxLength = options.maxLength || MM * 280
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let parts = options.parts || 2
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let centerX = Math.round(pageW / 2)
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let centerY = Math.round(pageH / 2)
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let key = (typeof options.key !== 'undefined' && options.key === false) ? false : true
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let over = (typeof options.overlap !== 'undefined' && options.overlap === false) ? false : true
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let folds = Math.floor(maxLength / fold)
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let length = folds * fold
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let angleW
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let angleH
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if (!browser) {
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//canvas = createCanvas(pageW, pageH)
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ctx = new Drawing()
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} else {
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//canvas = document.createElement('canvas')
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//canvas.width = pageW
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//canvas.height = pageH
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}
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//ctx = canvas.getContext('2d')
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//ctx.antialias = 'subpixel'
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//fill background white
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//ctx.fillStyle = 'rgba(255, 255, 255, 1.0)'
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//ctx.fillRect(0, 0, pageW, pageH)
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//text config
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//ctx.fillStyle='rgba(0,0,0,1.0)'
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//ctx.font = '24px Arial';
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//ctx.textAlign= 'start';
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function sideW (side) {
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const frontOffset = Math.round((backOW - frontOW) / 2)
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const X = -backOW / 2
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const Y = -length / 2
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let foldIN = X + ((backOW - backIW) / 2) //inside
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let foldOUT = X //outside
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let t
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let t2
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//sides
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if (side === 1 || parts === 4 || (parts === 2 && side === 3)) {
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line(ctx, BLACK, [X, Y], [X + frontOffset, Y + length])
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}
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if (parts === 4 && !over) {
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line(ctx, BLACK, [X + backOW, Y], [X + backOW - frontOffset, Y + length])
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for (let i = 1; i < folds; i++) {
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if (i % 2 === 0) {
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if (backIW !== frontIW) {
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t = taper(backIW, frontIW, length, i * fold)
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} else {
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t = 0
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}
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line(ctx, BLACK, [foldIN + backIW - t, Y + (i * fold)], [foldIN + backIW - t + ((backOW - backIW) / 2), Y + (i * fold)])
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}
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}
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}
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//inner
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//line(ctx, BLACK, [X + ((backOW - backIW) / 2), Y], [X + ((backOW - backIW) / 2) + frontOffset, Y + length])
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//line(ctx, BLACK, [X + backOW - ((backOW - backIW) / 2), Y], [X + ((backOW - backIW) / 2) + frontIW + frontOffset, Y + length])
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//top
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line(ctx, BLACK, [X, Y], [X + backOW, Y])
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//bottom
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line(ctx, BLACK, [X + frontOffset, Y + length], [X + frontOW + frontOffset, Y + length])
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//fold lines
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for (let i = 1; i < folds; i++) {
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if (i % 2 === 0) {
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if (backIW !== frontIW) {
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t = taper(backIW, frontIW, length, i * fold)
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} else {
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t = 0
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}
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//fold out
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line(ctx, BLUE, dpi, [foldIN + t, Y + (i * fold)], [foldIN + backIW - t, Y + (i * fold)])
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} else {
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if (backOW !== frontOW) {
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t = taper(backOW, frontOW, length, i * fold)
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} else {
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t = 0
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}
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//fold in
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line(ctx, RED, dpi, [foldOUT + t, Y + (i * fold)], [foldOUT + backOW - t, Y + (i * fold)])
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}
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}
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//fold corners, left
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for (let i = 0; i < folds; i++) {
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if (i % 2 === 0) {
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if (backIW !== frontIW) {
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t = taper(backIW, frontIW, length, i * fold)
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t2 = taper(backIW, frontIW, length, (i + 1) * fold)
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} else {
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t = 0
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t2 = 0
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}
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if (side === 1 || parts > 1) {
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line(ctx, BLACK, [foldIN + t, Y + i * fold ], [foldIN - ((backOW - backIW) / 2) + t2, (Y + (i + 1) * fold) ])
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} else {
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dash(ctx, BLUE, dpi, [foldIN + t, Y + i * fold ], [foldIN - ((backOW - backIW) / 2) + t2, (Y + (i + 1) * fold) ])
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}
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} else {
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if (backIW !== frontIW) {
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t = taper(backIW, frontIW, length, i * fold)
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t2 = taper(backIW, frontIW, length, (i + 1) * fold)
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} else {
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t = 0
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t2 = 0
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}
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if (side === 1 || parts > 1) {
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line(ctx, BLACK, [foldOUT + t, Y + i * fold ], [foldIN + t2, (Y + (i + 1) * fold) ])
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} else {
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line(ctx, BLUE, dpi, [foldOUT + t, Y + i * fold ], [foldIN + t2, (Y + (i + 1) * fold) ])
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}
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}
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//
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}
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//fold corners, right
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for (let i = 0; i < folds; i++) {
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if (i % 2 === 0) {
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if (backIW !== frontIW) {
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t = taper(backIW, frontIW, length, i * fold)
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t2 = taper(backIW, frontIW, length, (i + 1) * fold)
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} else {
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t = 0
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t2 = 0
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}
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line(ctx, BLUE, dpi, [foldIN + backIW - t, Y + i * fold ], [foldOUT + backOW - t2, (Y + (i + 1) * fold) ])
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} else {
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if (backIW !== frontIW) {
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t = taper(backIW, frontIW, length, i * fold)
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t2 = taper(backIW, frontIW, length, (i + 1) * fold)
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} else {
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t = 0
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t2 = 0
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}
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line(ctx, BLUE, dpi, [foldOUT + backOW - t, Y + i * fold ], [foldIN + backIW - t2, (Y + (i + 1) * fold) ])
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}
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//
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}
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}
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function sideH (side) {
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const frontOffset = Math.round((backOH - frontOH) / 2)
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const X = -backOH / 2
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const Y = -length / 2
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let foldIN = X + ((backOH - backIH) / 2) //inside
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let foldOUT = X //outside
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let t
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let t2
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//sides
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if (parts === 4) {
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line(ctx, BLACK, [X, Y], [X + frontOffset, Y + length])
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}
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if ((parts !== 1 || side === 4) && !over) {
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line(ctx, BLACK, [X + backOH, Y], [X + backOH - frontOffset, Y + length])
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//cut marks
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for (let i = 1; i < folds; i++) {
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if (i % 2 !== 0) {
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if (backIH !== frontIH) {
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t = taper(backIH, frontIH, length, i * fold)
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} else {
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t = 0
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}
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line(ctx, BLACK, [foldIN + backIH - t, Y + (i * fold)], [foldIN + backIH - t + ((backOH - backIH) / 2), Y + (i * fold)])
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}
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}
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}
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//inner
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//line(ctx, BLACK, [X + ((backOH - backIH) / 2), Y], [X + ((backOH - backIH) / 2) + frontOffset, Y + length])
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//line(ctx, BLACK, [X + backOH - ((backOH - backIH) / 2), Y], [X + ((backOH - backIH) / 2) + frontIH + frontOffset, Y + length])
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//top
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line(ctx, BLACK, [X, Y], [X + backOH, Y])
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//bottom
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line(ctx, BLACK, [X + frontOffset, Y + length], [X + frontOH + frontOffset, Y + length])
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//fold lines
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for (let i = 1; i < folds; i++) {
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if (i % 2 !== 0) {
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if (backIH !== frontIH) {
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t = taper(backIH, frontIH, length, i * fold)
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} else {
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t = 0
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}
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//fold out
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line(ctx, BLUE, dpi, [foldIN + t, Y + (i * fold)], [foldIN + backIH - t, Y + (i * fold)])
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} else {
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if (backOH !== frontOH) {
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t = taper(backOH, frontOH, length, i * fold)
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} else {
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t = 0
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}
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//fold i
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line(ctx, RED, dpi, [foldOUT + t, Y + (i * fold)], [foldOUT + backOH - t, Y + (i * fold)])
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}
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}
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//fold corners, left
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for (let i = 0; i < folds; i++) {
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if (i % 2 !== 0) {
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if (backIH !== frontIH) {
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t = taper(backIH, frontIH, length, i * fold)
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t2 = taper(backIH, frontIH, length, (i + 1) * fold)
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} else {
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t = 0
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t2 = 0
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}
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if (parts === 4){
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line(ctx, BLACK, [foldIN + t, Y + i * fold ], [foldIN - ((backOH - backIH) / 2) + t2, (Y + (i + 1) * fold) ])
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} else {
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line(ctx, BLUE, dpi, [foldIN + t, Y + i * fold ], [foldIN - ((backOH - backIH) / 2) + t2, (Y + (i + 1) * fold) ])
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}
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} else {
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if (backIH !== frontIH) {
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t = taper(backIH, frontIH, length, i * fold)
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t2 = taper(backIH, frontIH, length, (i + 1) * fold)
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} else {
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t = 0
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t2 = 0
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}
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if (parts === 4) {
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line(ctx, BLACK, [foldOUT + t, Y + i * fold ], [foldIN + t2, (Y + (i + 1) * fold) ])
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} else {
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line(ctx, BLUE, dpi, [foldOUT + t, Y + i * fold ], [foldIN + t2, (Y + (i + 1) * fold) ])
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}
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}
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//
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}
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//fold corners, right
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for (let i = 0; i < folds; i++) {
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if (i % 2 !== 0) {
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if (backIH !== frontIH) {
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t = taper(backIH, frontIH, length, i * fold)
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t2 = taper(backIH, frontIH, length, (i + 1) * fold)
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} else {
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t = 0
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t2 = 0
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}
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line(ctx, BLUE, dpi, [foldIN + backIH - t, Y + i * fold ], [foldOUT + backOH - t2, (Y + (i + 1) * fold) ])
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} else {
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if (backIH !== frontIH) {
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t = taper(backIH, frontIH, length, i * fold)
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t2 = taper(backIH, frontIH, length, (i + 1) * fold)
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} else {
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t = 0
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t2 = 0
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}
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line(ctx, BLUE, dpi, [foldOUT + backOH - t, Y + i * fold ], [foldIN + backIH - t2, (Y + (i + 1) * fold) ])
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}
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}
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}
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function overlap (side) {
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const Y = -length / 2
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let X
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let frontOffset
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let foldIN
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let foldOUT
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let t
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let t2
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let backO
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let backI
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let frontO
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let frontI
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if (side % 2 === 0) {
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X = -backOH / 2
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foldIN = X + ((backOH - backIH) / 2)
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frontOffset = Math.round((backOH - frontOH) / 2)
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backI = backIH
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backO = backOH
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frontI = frontIH
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frontO = frontOH
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} else {
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X = -backOW / 2
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foldIN = X + ((backOW - backIW) / 2)
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frontOffset = Math.round((backOW - frontOW) / 2)
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backI = backIW
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backO = backOW
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frontI = frontIW
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frontO = frontOW
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}
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foldOUT = X
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//sides
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if (side === 1 || parts === 4 || (parts === 2 && side === 3)) {
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//line(ctx, BLACK, [X, Y], [X + frontOffset, Y + length])
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}
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line(ctx, BLACK, [X + (backO * 0.3) + ((backO - backI) / 2), Y], [foldOUT + (backO * 0.3) + ((backO - backI) / 2), Y + length])
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//top
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line(ctx, BLACK, [X, Y], [X + (backO * 0.3) + ((backO - backI) / 2), Y])
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||||
//bottom
|
||||
line(ctx, BLACK, [X + frontOffset, Y + length], [foldOUT + (backO * 0.3) + ((backO - backI) / 2), Y + length])
|
||||
|
||||
//fold lines
|
||||
for (let i = 1; i < folds; i++) {
|
||||
if (side % 2 === 0) {
|
||||
if (i % 2 === 0) {
|
||||
if (backI !== frontI) {
|
||||
t = taper(backI, frontI, length, i * fold)
|
||||
} else {
|
||||
t = 0
|
||||
}
|
||||
//fold out
|
||||
dash(ctx, BLUE, dpi, [foldIN + t, Y + (i * fold)], [foldIN + (backO * 0.3), Y + (i * fold)])
|
||||
} else {
|
||||
if (backO !== frontO) {
|
||||
t = taper(backO, frontO, length, i * fold)
|
||||
} else {
|
||||
t = 0
|
||||
}
|
||||
//fold in
|
||||
dash(ctx, RED, dpi, [foldOUT + t, Y + (i * fold)], [foldOUT + (backO * 0.3) + ((backO - backI) / 2), Y + (i * fold)])
|
||||
}
|
||||
} else {
|
||||
if (i % 2 !== 0) {
|
||||
if (backI !== frontI) {
|
||||
t = taper(backI, frontI, length, i * fold)
|
||||
} else {
|
||||
t = 0
|
||||
}
|
||||
//fold out
|
||||
dash(ctx, BLUE, dpi, [foldIN + t, Y + (i * fold)], [foldIN + (backO * 0.3), Y + (i * fold)])
|
||||
} else {
|
||||
if (backO !== frontO) {
|
||||
t = taper(backO, frontO, length, i * fold)
|
||||
} else {
|
||||
t = 0
|
||||
}
|
||||
//fold in
|
||||
dash(ctx, RED, dpi, [foldOUT + t, Y + (i * fold)], [foldOUT + (backO * 0.3) + ((backO - backI) / 2), Y + (i * fold)])
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*if (key) {
|
||||
//key
|
||||
ctx.fillText('Cut lines', dpi / 2, dpi / 2);
|
||||
line(ctx, BLACK, [dpi / 2, (dpi / 2) + 10], [dpi, (dpi / 2) + 10]);
|
||||
|
||||
ctx.fillText('Fold away', dpi / 2, (dpi / 2) + (dpi / 6));
|
||||
dash(ctx, BLUE, dpi, [dpi / 2, (dpi / 2) + (dpi / 6) + 10], [dpi, (dpi / 2) + (dpi / 6) + 10]);
|
||||
|
||||
ctx.fillText('Fold toward', dpi / 2, (dpi / 2) + (dpi / 3));
|
||||
dash(ctx, RED, dpi, [dpi / 2, (dpi / 2) + (dpi / 3) + 10], [dpi, (dpi / 2) + (dpi / 3) + 10]);
|
||||
}*/
|
||||
|
||||
//ctx.translate(centerX, centerY)
|
||||
angleW = Math.atan( (backOW - frontOW) / length) // / (Math.PI / 180)
|
||||
angleH = Math.atan( (backOH - frontOH) / length)
|
||||
|
||||
//SIDES
|
||||
|
||||
//ctx.translate(-backOW - (backOH / 2), 0)
|
||||
//ctx.rotate((angleW + angleH) / 2)
|
||||
sideW(1)
|
||||
|
||||
/*if (parts === 4) {
|
||||
if (over) {
|
||||
ctx.translate((backOW / 2) + (backOH / 2) - ( ((backOW - frontIW) + (backOH - frontIH)) / 4 ), align)
|
||||
ctx.rotate((angleW + angleH) / 2)
|
||||
overlap(1)
|
||||
ctx.rotate(-(angleW + angleH) / 2)
|
||||
ctx.translate(-(backOW / 2) - (backOH / 2) + ( ((backOW - frontIW) + (backOH - frontIH)) / 4), -align)
|
||||
}
|
||||
ctx.translate(backOW - backIW + (0.3 * backOW), 0)
|
||||
}
|
||||
|
||||
ctx.translate((backOW / 2) + (backOH / 2) - (((backOW - frontIW) + (backOH - frontIH)) / 4), align)
|
||||
ctx.rotate((angleW + angleH) / 2)*/
|
||||
sideH(2)
|
||||
/*
|
||||
if (parts === 4 || parts === 2) {
|
||||
if (over) {
|
||||
ctx.translate((backOW / 2) + (backOH / 2) - ( ((backOW - frontIW) + (backOH - frontIH)) / 4 ), align)
|
||||
ctx.rotate((angleW + angleH) / 2)
|
||||
overlap(2)
|
||||
ctx.rotate(-(angleW + angleH) / 2)
|
||||
ctx.translate(-(backOW / 2) - (backOH / 2) + ( ((backOW - frontIW) + (backOH - frontIH)) / 4), -align)
|
||||
}
|
||||
ctx.translate(backOH - backIH + (0.3 * backOH), 0)
|
||||
}
|
||||
|
||||
ctx.translate((backOW / 2) + (backOH / 2) - (((backOW - frontIW) + (backOH - frontIH)) / 4), align)
|
||||
ctx.rotate((angleW + angleH) / 2)
|
||||
sideW(3)
|
||||
|
||||
if (parts === 4) {
|
||||
if (over) {
|
||||
ctx.translate((backOW / 2) + (backOH / 2) - ( ((backOW - frontIW) + (backOH - frontIH)) / 4 ), align)
|
||||
ctx.rotate((angleW + angleH) / 2)
|
||||
overlap(3)
|
||||
ctx.rotate(-(angleW + angleH) / 2)
|
||||
ctx.translate(-(backOW / 2) - (backOH / 2) + ( ((backOW - frontIW) + (backOH - frontIH)) / 4), -align)
|
||||
}
|
||||
ctx.translate(backOW - backIW + (0.3 * backOW), 0)
|
||||
}
|
||||
|
||||
ctx.translate((backOW / 2) + (backOH / 2) - (((backOW - frontIW) + (backOH - frontIH)) / 4), align)
|
||||
ctx.rotate((angleW + angleH) / 2)
|
||||
sideH(4)
|
||||
|
||||
|
||||
if (over) {
|
||||
ctx.translate((backOW / 2) + (backOH / 2) - (((backOW - frontIW) + (backOH - frontIH)) / 4), align)
|
||||
ctx.rotate((angleW + angleH) / 2)
|
||||
overlap(4)
|
||||
}
|
||||
|
||||
return canvas.toDataURL()
|
||||
*/
|
||||
return fs.writeFileSync('test.dxf', ctx.toDxfString());
|
||||
}
|
||||
|
||||
if (!browser) {
|
||||
module.exports = bellows
|
||||
}
|
Loading…
Reference in New Issue