Re-render v2 with better triangular voids

This commit is contained in:
mmcwilliams 2020-08-25 10:08:34 -04:00
parent 2cf56276af
commit 400120826c
14 changed files with 2 additions and 2 deletions

View File

@ -105,7 +105,7 @@ module gnal_100ft_spiral (spiral_count = 60, od = 298.75) {
translate([0, 0, -.1]) {
rotate([0, 0, -90]) {
difference () {
film_guide(spiral_count);
film_guide(spiral_count, od);
for (i = [0 : SPOKE_COUNT - 1]) {
rotate([0, 0, (i + 0.5) * (360 / SPOKE_COUNT) ]) {
translate([(83 / 4) + (48 / 2), 0, -3.6]) triangle_void();

View File

@ -65,7 +65,7 @@ module gnal_50ft_spiral (spiral_count = 40, od = 215.75) {
translate([0, 0, -.1]) {
rotate([0, 0, -90]) {
difference () {
film_guide(spiral_count);
film_guide(spiral_count, od);
for (i = [0 : SPOKE_COUNT]) {
rotate([0, 0, (i + 0.5) * (360 / SPOKE_COUNT) ]) {
translate([(spoke_len / 4) + (48 / 2), 0, -3.6]) triangle_void();

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