takeup/ino/takeup/takeup.ino

261 lines
5.7 KiB
C++

/**
* Arduino Nano (Old Bootloader?)
* L298N
**/
#include <SoftwareSerial.h>
/**
* CONSTANTS
**/
#define Fpos 9
#define Fneg 10
#define Bpos 5
#define Bneg 6
#define Fsignal 11
#define Bsignal 12
#define Fbutton 3
#define Bbutton 4
const frameTime = 40; //ms
const frameSpeed = 255;
/**
* STATE
**/
const int Buttons[2] = {Fbutton, Bbutton};
volatile int ButtonState[4] = {1, 1};
volatile long ButtonTime[4] = {0, 0};
volatile long buttontime = 0;
const int Fmotor = 0;
const int Bmotor = 1;
volatile int Fspeed = 255;
volatile int Bspeed = 255;
volatile boolean Frunning = false;
volatile boolean Brunning = false;
voilatile long timer = 0;
/**
* SERIAL
**/
volatile char cmdChar = 'z';
const char Fcmd = 'D';
const char Bcmd = 'E';
const int serialDelay = 5;
SoftwareSerial softSerial (Fsignal, Bsignal);
void setup() {
Serial.begin(57600);
Serial.flush();
Serial.setTimeout(serialDelay);
softSerial.begin(9600);
softSerial.flush();
softSerial.setTimeout(serialDelay);
pinMode(Fpos, OUTPUT);
pinMode(Fneg, OUTPUT);
pinMode(Bpos, OUTPUT);
pinMode(Bneg, OUTPUT);
pinMode(Fbutton, INPUT_PULLUP);
pinMode(Bbutton, INPUT_PULLUP);
}
void loop() {
if (Serial.available()) {
cmdChar = (char)Serial.read();
}
if (cmdChar != 'z') {
cmd(cmdChar);
}
if (softSerial.available() > 0) {
cmdChar = (char)softSerial.read();
}
if (cmdChar != 'z') {
cmd(cmdChar);
}
cmdChar = 'z';
}
void cmd (char which) {
}
//input value from 0 to 255
void set_speed (int motor, int val){
if (motor == 0) {
Fspeed = val;
} else if (motor == 1) {
Bspeed = val;
}
}
void clockwise_fade (int motor, int startSpeed, int stopSpeed, int ms) {
int steps = ceil((float) ms / (float) abs(stopSpeed - startSpeed));
int stepMs = round((float) ms / (float) steps);
int motorSpeed = startSpeed;
if (motor == Fmotor) {
analogWrite(Fneg, 0);
} else if (motor == Bmotor) {
analogWrite(Bneg, 0);
}
for (int i = 0; i < steps; i++) {
if (motor == Fmotor) {
analogWrite(Fpos, motorSpeed);
Frunning = true;
} else if (motor == Bmotor) {
analogWrite(Bpos, motorSpeed);
Brunning = true;
}
delay(stepMs);
motorSpeed += stopSpeed > startSpeed ? 1 : -1;
}
if (motor == Fmotor) {
Fspeed = stopSpeed;
} else if (motor == Bmotor) {
Bspeed = stopSpeed;
}
}
void counter_clockwise_fade (int motor, int startSpeed, int stopSpeed, int ms) {
int steps = ceil((float) ms / (float) abs(stopSpeed - startSpeed));
int stepMs = round((float) ms / (float) steps);
int motorSpeed = startSpeed;
if (motor == Fmotor) {
analogWrite(Fpos, 0);
} else if (motor == Bmotor) {
analogWrite(Bpos, 0);
}
for (int i = 0; i < steps; i++) {
if (motor == Fmotor) {
analogWrite(Fneg, motorSpeed);
Frunning = true;
} else if (motor == Bmotor) {
analogWrite(Bneg, motorSpeed);
Brunning = true;
}
delay(stepMs);
motorSpeed += stopSpeed > startSpeed ? 1 : -1;
}
if (motor == Fmotor) {
Fspeed = stopSpeed;
} else if (motor == Bmotor) {
Bspeed = stopSpeed;
}
}
void clockwise (int motor){
if (motor == Fmotor) {
analogWrite(Fpos, Fspeed);
analogWrite(Fneg, 0);
Frunning = true;
} else if (motor == Bmotor) {
analogWrite(Bpos, Bspeed);
analogWrite(Bneg, 0);
Brunning = true;
}
}
void counter_clockwise (int motor){
if (motor == Fmotor) {
analogWrite(Fpos, 0);
analogWrite(Fneg, Fspeed);
Frunning = true;
} else if (motor == Bmotor) {
analogWrite(Bpos, 0);
analogWrite(Bneg, Bspeed);
Brunning = true;
}
}
void brake (){
if (Frunning) {
brakeMotor(Fmotor);
}
if (Brunning) {
brakeMotor(Bmotor);
}
}
void brakeMotor (int motor) {
if (motor == Fmotor) {
digitalWrite(Fpos, LOW);
digitalWrite(Fneg, LOW);
Frunning = false;
} else if (motor == Bmotor) {
digitalWrite(Bpos, LOW);
digitalWrite(Bneg, LOW);
Brunning = false;
}
}
/* ------------------------------------------------
* Reads the state of a specific button and compares
* it to a stored value in the button_state array.
* If the value is different than what is stored,
* check if button is pressed and store new timer value,
* if button is released, compare current time to the stored
* time value and pass that to the button_end function.
* ------------------------------------------------*/
void btn (int index) {
int val = digitalRead(Buttons[index]);
if (val != ButtonState[index]) {
if (val == LOW) { // pressed
ButtonTime[index] = millis();
button_start(index, buttontime);
} else if (val == HIGH) { // not pressed
buttontime = millis() - ButtonTime[index];
button_end(index, buttontime);
}
}
if (val == LOW) {
}
ButtonState[index] = val;
}
/* ------------------------------------------------
* Determines a specific action for each press length
* of each button.
* ------------------------------------------------*/
void button_end (int index, long buttontime) {
if (index == 0) { //forward
if (buttontime > 10) {
//
}
} else if (index == 1) { //backward
if (buttontime > 10) {
//
}
}
buttontime = 0;
}
/**
* Vex = Higher voltage that can power the motor and/or the shield as well as the Arduino if wanted
* 5V = Must be a clean 5V that can power the Arduino and shield, and if wanted also the motor itself
* GND = as always, the ground of everything
* B- = Connection of the first motor or first winding of the stepper motor
* B+ = Connection of the first motor or first winding of the stepper motor
* A- = Connection of the second motor or second winding of the stepper motor
* A+ = Connection of the second motor or second winding of the stepper motor
**/