Use gray plastic in render (or correct reflection) and re-arrange parts

This commit is contained in:
Matt McWilliams 2025-02-12 12:58:38 -05:00
parent 0633169ee4
commit 5848438668
1 changed files with 10 additions and 10 deletions

View File

@ -7,11 +7,11 @@
"objects": [
{
"name": "110_cartridge_case",
"material": "black_plastic",
"material": "gray_plastic2",
"position": {
"x": 0,
"y": 0,
"z": -40
"z": -25
},
"rotation": {
"x": 0,
@ -21,7 +21,7 @@
},
{
"name": "110_cartridge_body",
"material": "black_plastic",
"material": "gray_plastic2",
"position": {
"x": 0,
"y": 0,
@ -35,11 +35,11 @@
},
{
"name": "110_cartridge_takeup",
"material": "black_plastic",
"material": "gray_plastic2",
"position": {
"x": -21,
"y": 0,
"z": 35
"x": 0,
"y": -21,
"z": 20
},
"rotation": {
"x": 0,
@ -48,12 +48,12 @@
}
},
{
"name": "110_cartridge_takeup",
"material": "black_plastic",
"name": "110_cartridge_cover",
"material": "gray_plastic2",
"position": {
"x": 0,
"y": 0,
"z": 45
"z": 30
},
"rotation": {
"x": 180,