Use gray plastic in render (or correct reflection) and re-arrange parts
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0633169ee4
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5848438668
20
meta.json
20
meta.json
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@ -7,11 +7,11 @@
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"objects": [
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"objects": [
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{
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{
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"name": "110_cartridge_case",
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"name": "110_cartridge_case",
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"material": "black_plastic",
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"material": "gray_plastic2",
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"position": {
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"position": {
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"x": 0,
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"x": 0,
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"y": 0,
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"y": 0,
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"z": -40
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"z": -25
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},
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},
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"rotation": {
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"rotation": {
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"x": 0,
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"x": 0,
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@ -21,7 +21,7 @@
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},
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},
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{
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{
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"name": "110_cartridge_body",
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"name": "110_cartridge_body",
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"material": "black_plastic",
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"material": "gray_plastic2",
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"position": {
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"position": {
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"x": 0,
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"x": 0,
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"y": 0,
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"y": 0,
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@ -35,11 +35,11 @@
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},
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},
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{
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{
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"name": "110_cartridge_takeup",
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"name": "110_cartridge_takeup",
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"material": "black_plastic",
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"material": "gray_plastic2",
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"position": {
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"position": {
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"x": -21,
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"x": 0,
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"y": 0,
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"y": -21,
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"z": 35
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"z": 20
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},
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},
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"rotation": {
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"rotation": {
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"x": 0,
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"x": 0,
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@ -48,12 +48,12 @@
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}
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}
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},
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},
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{
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{
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"name": "110_cartridge_takeup",
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"name": "110_cartridge_cover",
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"material": "black_plastic",
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"material": "gray_plastic2",
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"position": {
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"position": {
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"x": 0,
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"x": 0,
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"y": 0,
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"y": 0,
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"z": 45
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"z": 30
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},
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},
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"rotation": {
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"rotation": {
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"x": 180,
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"x": 180,
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