The 2x scalar is breaking rendering. Test without it but otherwise consider issue #2 moot for now.
This commit is contained in:
parent
fb853e6480
commit
36928c1eb9
|
@ -1312,7 +1312,7 @@ void draw () {
|
||||||
}
|
}
|
||||||
|
|
||||||
if (v < cutoffScaled) {
|
if (v < cutoffScaled) {
|
||||||
dotDiam = (config.maxDotSize - v * dotScale) * 2.0 * config.canvasScalar;
|
dotDiam = (config.maxDotSize - v * dotScale) * config.canvasScalar;
|
||||||
canvas.ellipse(px, py, dotDiam, dotDiam);
|
canvas.ellipse(px, py, dotDiam, dotDiam);
|
||||||
if (config.fill) {
|
if (config.fill) {
|
||||||
hatchLines = fillCircle(px, py, dotDiam, 45.0, config.line * config.canvasScalar);
|
hatchLines = fillCircle(px, py, dotDiam, 45.0, config.line * config.canvasScalar);
|
||||||
|
|
Loading…
Reference in New Issue