192 lines
3.6 KiB
Go
192 lines
3.6 KiB
Go
package main
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import (
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"fmt"
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"math"
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"os"
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"sort"
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)
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const (
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// D = math.Pi
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S = 2
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)
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type Point struct {
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X, Y float64
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}
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func (a Point) Lerp(b Point, t float64) Point {
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x := a.X + (b.X-a.X)*t
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y := a.Y + (b.Y-a.Y)*t
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return Point{x, y}
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}
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type Segment struct {
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P0, P1 Point
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}
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type Circle struct {
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X, Y, R float64
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}
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func (c Circle) ContainsPoint(p Point) bool {
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return math.Hypot(p.X-c.X, p.Y-c.Y) < c.R
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}
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func (c Circle) Discretize(n int) []Point {
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points := make([]Point, n)
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for i := range points {
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t := float64(i) / float64(n-1)
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a := 2 * math.Pi * t
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x := math.Cos(a)*c.R + c.X
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y := math.Sin(a)*c.R + c.Y
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points[i] = Point{x, y}
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}
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return points
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}
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func (c Circle) IntersectLine(p0, p1 Point) (float64, float64, bool) {
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dx := p1.X - p0.X
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dy := p1.Y - p0.Y
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A := dx*dx + dy*dy
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B := 2 * (dx*(p0.X-c.X) + dy*(p0.Y-c.Y))
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C := (p0.X-c.X)*(p0.X-c.X) + (p0.Y-c.Y)*(p0.Y-c.Y) - c.R*c.R
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det := B*B - 4*A*C
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if A <= 0 || det <= 0 {
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return 0, 0, false
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}
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t0 := (-B + math.Sqrt(det)) / (2 * A)
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t1 := (-B - math.Sqrt(det)) / (2 * A)
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return t0, t1, true
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}
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func makeCircles(circleRadius, visibleRadius float64) []Circle {
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var circles []Circle
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a := int(math.Ceil(circleRadius + visibleRadius))
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for y := -a; y <= a; y++ {
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for x := -a; x <= a; x++ {
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cx := float64(x)
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cy := float64(y)
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if math.Hypot(cx, cy) <= circleRadius+visibleRadius {
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circles = append(circles, Circle{cx, cy, circleRadius})
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}
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}
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}
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return circles
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}
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func count(circles []Circle, p Point) int {
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var result int
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for _, c := range circles {
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if c.ContainsPoint(p) {
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result++
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}
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}
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return result
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}
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type splitFunc func(Point) bool
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func split(circles []Circle, p0, p1 Point, f splitFunc) []Segment {
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var ts []float64
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for _, c := range circles {
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t0, t1, ok := c.IntersectLine(p0, p1)
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if ok {
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ts = append(ts, t0)
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ts = append(ts, t1)
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}
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}
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sort.Float64s(ts)
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var segments []Segment
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for i := 1; i < len(ts); i++ {
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t0 := ts[i-1]
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t1 := ts[i]
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if t1 < 0 || t0 > 1 {
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continue
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}
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t0 = math.Max(t0, 0)
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t1 = math.Min(t1, 1)
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t := (t0 + t1) / 2
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p := p0.Lerp(p1, t)
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if f(p) {
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q0 := p0.Lerp(p1, t0)
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q1 := p0.Lerp(p1, t1)
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segments = append(segments, Segment{q0, q1})
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}
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}
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return segments
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}
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func run(path string, d, s float64) error {
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file, err := os.Create(path)
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if err != nil {
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return err
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}
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circles := makeCircles(d/2, s*math.Sqrt(2))
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x0 := -s
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x1 := s
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y0 := -s
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y1 := s
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f := func(p Point) bool {
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return count(circles, p)%2 == 1
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}
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g := func(p Point) bool {
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return math.Hypot(p.X, p.Y) <= s
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}
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outer := []Circle{Circle{0, 0, s}}
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const n = 200
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for i := 0; i <= n; i++ {
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t := float64(i) / float64(n)
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y := y0 + (y1-y0)*t
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p0 := Point{x0, y}
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p1 := Point{x1, y}
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segments := split(circles, p0, p1, f)
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for _, s := range segments {
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clipped := split(outer, s.P0, s.P1, g)
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for _, cs := range clipped {
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fmt.Fprintf(file, "%g,%g %g,%g\n", cs.P0.X, cs.P0.Y, cs.P1.X, cs.P1.Y)
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}
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}
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}
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for _, c := range circles {
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points := c.Discretize(360)
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for i := 1; i < len(points); i++ {
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p0 := points[i-1]
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p1 := points[i]
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clipped := split(outer, p0, p1, g)
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for _, cs := range clipped {
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fmt.Fprintf(file, "%g,%g %g,%g\n", cs.P0.X, cs.P0.Y, cs.P1.X, cs.P1.Y)
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}
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}
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}
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points := outer[0].Discretize(360)
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for _, p := range points {
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fmt.Fprintf(file, "%g,%g ", p.X, p.Y)
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}
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fmt.Fprintf(file, "\n")
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return nil
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}
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func main() {
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d0 := 1.0
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d1 := math.Pi
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n := 48
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for i := 0; i < n; i++ {
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t := float64(i) / float64(n-1)
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d := d0 + (d1-d0)*t
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path := fmt.Sprintf("overlapping_circles/%.8f.axi", d)
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fmt.Println(path)
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run(path, d, S)
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}
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}
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