axi/examples/handibot-polygons.py

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2019-10-19 20:38:04 +00:00
from math import *
from shapely import geometry, ops
import axi
W = 6
H = 8
BOUNDS = (0, 0, W, H)
BIT_RADIUS = 0.125
def regular_polygon(n, x, y, r):
points = []
for i in range(n):
t = 2 * pi / n * i
points.append((x + r * cos(t), y + r * sin(t)))
points.append(points[0])
return points
def polygon_splits(n, x, y, r, b):
lines = []
for i in range(n):
t = 2 * pi / n * (i + 0.5)
lines.append([(x, y), (x + r * cos(t), y + r * sin(t))])
return geometry.MultiLineString(lines).buffer(b)
def polygon(n, r, br, notch=False):
p = regular_polygon(n, 0, 0, r)
g = geometry.Polygon(p)
g = g.buffer(br).exterior
if notch:
g = g.difference(polygon_splits(n, 0, 0, r * 2, br * 2))
g = ops.linemerge(g)
p = axi.shapely_to_paths(g)
return axi.Drawing(p).origin()
def drawings_to_gcode(ds, zs, z0, f):
lines = []
lines.append('G90') # absolute coordinates
lines.append('G20') # inches
lines.append('G0 Z%g' % z0) # jog to z0
lines.append('M4') # turn on router
lines.append('G4 P2.0') # dwell for N seconds
lines.append('F%g' % f) # set feed rate (inches per minute)
for d, z in zip(ds, zs):
for path in d.paths:
# jog to first point
x, y = path[0]
lines.append('G0 X%g Y%g' % (x, y))
# move z down
lines.append('G1 Z%g' % z)
# draw path
for x, y in path[1:]:
lines.append('G1 X%g Y%g' % (x, y))
# move z up
lines.append('G1 Z%g' % z0)
lines.append('M8')
lines.append('G0 X0 Y0')
return '\n'.join(lines)
def main():
d0 = polygon(3, 3 / sqrt(3), BIT_RADIUS, False)
d1 = polygon(3, 3 / sqrt(3), BIT_RADIUS, True)
ds = [d0, d0, d1]
ds = [d.translate(1, 1) for d in ds]
zs = [-0.25, -0.5, -0.75]
g = drawings_to_gcode(ds, zs, 0.5, 30)
print(g)
for i, (d, z) in enumerate(zip(ds, zs)):
d.render(bounds=BOUNDS).write_to_png('z%g.png' % z)
if __name__ == '__main__':
main()