Generate more and better guides
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@ -1,8 +1,18 @@
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import processing.svg.*;
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int n = 0;
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int t = 0; //max=4
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String NAME = "guide_frame";
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String[] types = {
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"all",
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"marks",
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"frame",
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"bolex",
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"field"
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};
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String TYPE = types[t];
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String NAME = "guide" + "_" + TYPE;
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float IN = 25.4;
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float MM = 96 / IN;
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@ -12,11 +22,12 @@ float RATIO = 4.0 / 3.0;
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//9x12" sheet!!!!!
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//Vertical measurements diff for 8 1/2"
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int W = round( ((107 * 2) / IN) * 96);
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int H = round( ((99 * 2) / IN) * 96);
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float totalW = 107.0; //mm
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float totalH = 99.0; //mm
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int W = round( ((totalW * 2) / IN) * 96);
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int H = round( ((totalH * 2) / IN) * 96);
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float pad = 10.0; //mm
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float calcH = (totalW - (pad * 2.0)) / RATIO;
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float calcTop = (totalH - calcH) / 2.0;
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@ -43,43 +54,6 @@ void setup () {
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println(calcH);
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}
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void drawNumber (int num, float x, float y) {
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float w = 3.0 * MM;
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float h = 4.0 * MM;
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float[] two1 = {x, y + (h / 4.0)};
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float[] two2 = {x + (w / 2.0), y};
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float[] two3 = {x + w, y + (h / 4.0)};
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float[] two4 = {x + (w / 2.0), y + (h * 0.75)};
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float[] three1 = {x, y + (h * 0.1)};
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float[] three2 = {x + (w / 2.0), y};
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float[] three3 = {x + w, y + (h / 4.0)};
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float[] three4 = {x, y + (h * 0.4)};
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float[] three5 = {x + w, y + (h * 0.7)};
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float[] three6 = {x, y + (h * 0.9)};
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if ( num == 1 ) {
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line(x + (w/2), y, x + (w/2), y + h);
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} else if (num == 2) {
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curve(x - (w / 2.0), y + (h * 0.75), two1[0], two1[1], two2[0], two2[1], x + w, y + (h * 0.25));
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curve(x, y, two2[0], two2[1], two3[0], two3[1], x + (w * 1.5), y + h);
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curve(two2[0], two2[1], two3[0], two3[1], two4[0], two4[1], x, y + h);
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line(two4[0], two4[1], x, y + h);
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line(x, y + h, x + w, y + h);
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} else if (num == 3) {
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curve(x - (w / 2.0), y + (h / 2.0), three1[0], three1[1], three2[0], three2[1], x + w, y);
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curve(x, y, three2[0], three2[1], three3[0], three3[1], x + (w * 1.5), y + h);
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curve(x + w, y - h, three3[0], three3[1], three4[0], three4[1], x - w, y + (h / 2.0));
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curve(x - w, y + (h / 2.0), three4[0], three4[1], three5[0], three5[1], x + (w * 1.25), y + (h * 2.0));
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curve(x + (w / 2.0), y, three5[0], three5[1], three6[0], three6[1], x - w, y + (h / 2.0));
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} else if (num == 4) {
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line(x + (w * 0.1), y, x, y + (h / 2.0));
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line(x, y + (h / 2.0), x + w, y + (h / 2.0));
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line(x + (w * 0.9), y, x + (w * 0.9), y + h);
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}
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}
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void mark (float x, float y) {
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float len = (pad / 4.0) * MM;
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line(x - len, y, x + len, y);
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@ -115,12 +89,34 @@ void bolex () {
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line(bolexLeft, bolexBottom, bolexLeft, bolexTop);
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}
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void field () {
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float centerX = frameLeft + ((frameRight - frameLeft) / 2.0);
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float centerY = frameTop + ((frameBottom - frameTop) / 2.0);
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float stepX = (frameRight - frameLeft) / 20.0;
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float stepY = (frameBottom - frameTop) / 20.0;
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line(centerX, frameTop, centerX, frameBottom);
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line(frameLeft, centerY, frameRight, centerY);
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for (int i = 1; i < 10; i++) {
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line(centerX - stepX, centerY + (i * stepY), centerX + stepX, centerY + (i * stepY));
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line(centerX - stepX, centerY - (i * stepY), centerX + stepX, centerY - (i * stepY));
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line(centerX + (i * stepX), centerY - stepY, centerX + (i * stepX), centerY + stepY);
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line(centerX - (i * stepX), centerY - stepY, centerX - (i * stepX), centerY + stepY);
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}
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}
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void draw () {
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//marks();
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//bolex();
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if (TYPE == "marks" || TYPE == "all") {
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marks();
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}
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if (TYPE == "frame" || TYPE == "all") {
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frame();
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//1234
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//drawNumber(4, frameLeft + ((frameRight - frameLeft) / 2.0), 1.0 * MM);
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}
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if (TYPE == "bolex" || TYPE == "all") {
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bolex();
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}
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if (TYPE == "field" || TYPE == "all") {
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field();
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}
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//bisect
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/*
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