animation/left_right/left_right.pde

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PImage img;
import processing.svg.*;
float EYE = 5.0;
void settings() {
System.setProperty("jogl.disable.openglcore", "false");
size(900, 900, P3D);
}
void setup() {
noLoop();
background(#ffffff);
noFill();
strokeWeight(2);
}
void drawBox () {
push();
translate(50, 50, 0);
rotateY(radians(frameCount + 60));
box(45);
pop();
}
void draw() {
background(#ffffff);
camera(70.0 + (EYE / 2), 35.0, 120.0, 50.0, 50.0, 35.0 / 2,
0.0, 1.0, 0.0);
beginRaw(SVG, "left.svg");
stroke(255, 0, 0, 124);
drawBox();
endRaw();
camera(70.0 - (EYE / 2), 35.0, 120.0, 50.0, 50.0, 35.0 / 2,
0.0, 1.0, 0.0);
//background(#ffffff);
beginRaw(SVG, "right.svg");
stroke(0, 0, 255, 124);
drawBox();
endRaw();
save("left_right.png");