#ifdef __APPLE__ #include #include #include #else #include #include #endif #include #include #include #include #include #include #include "json/single_include/nlohmann/json.hpp" #include #include #include using namespace std; using namespace std::chrono; const int DISPLAY_DURATION = 2000; steady_clock::time_point startTime; bool shouldDisplayQuad = false; mutex quadMutex; condition_variable quadCondVar; void displayQuad() { glClear(GL_COLOR_BUFFER_BIT); auto currentTime = steady_clock::now(); auto elapsedTime = duration_cast(currentTime - startTime).count(); bool localShouldDisplayQuad; { unique_lock lock(quadMutex); quadCondVar.wait(lock, [&] { return shouldDisplayQuad; }); localShouldDisplayQuad = shouldDisplayQuad; } if (localShouldDisplayQuad && elapsedTime < DISPLAY_DURATION) { glColor3f(1.0f, 0.0f, 0.0f); glBegin(GL_QUADS); glVertex2f(-0.5f, -0.5f); glVertex2f(-0.5f, 0.5f); glVertex2f(0.5f, 0.5f); glVertex2f(0.5f, -0.5f); glEnd(); } else { glClearColor(0.0f, 0.0f, 0.0f, 1.0f); glClear(GL_COLOR_BUFFER_BIT); } glutSwapBuffers(); } void timer(int value) { glutPostRedisplay(); glutTimerFunc(1, timer, 0); } void handleTCPConnection(int serverSocket) { struct sockaddr_in clientAddr; socklen_t clientAddrLen = sizeof(clientAddr); int clientSocket = accept(serverSocket, (struct sockaddr*)&clientAddr, &clientAddrLen); if (clientSocket < 0) { cerr << "Error accepting client connection" << endl; return; } char buffer[1024] = {0}; int bytesRead = recv(clientSocket, buffer, sizeof(buffer) - 1, 0); if (bytesRead < 0) { cerr << "Error reading from client socket" << endl; close(clientSocket); return; } string jsonString(buffer, bytesRead); try { nlohmann::json jsonData = nlohmann::json::parse(jsonString); cout << "Received JSON: " << jsonData << endl; { lock_guard lock(quadMutex); shouldDisplayQuad = true; startTime = steady_clock::now(); quadCondVar.notify_all(); } } catch (const exception& e) { cerr << "Error parsing JSON: " << e.what() << endl; } close(clientSocket); } void runTCPServer(int serverSocket) { while (true) { handleTCPConnection(serverSocket); } } int main(int argc, char** argv) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB); glutInitWindowSize(500, 500); glutCreateWindow("Red Quad"); glutDisplayFunc(displayQuad); glutTimerFunc(0, timer, 0); int serverSocket = socket(AF_INET, SOCK_STREAM, 0); if (serverSocket < 0) { cerr << "Error creating socket" << endl; return 1; } struct sockaddr_in serverAddr; serverAddr.sin_family = AF_INET; serverAddr.sin_addr.s_addr = INADDR_ANY; serverAddr.sin_port = htons(8080); if (bind(serverSocket, (struct sockaddr*)&serverAddr, sizeof(serverAddr)) < 0) { cerr << "Error binding socket" << endl; return 1; } if (listen(serverSocket, 5) < 0) { cerr << "Error listening on socket" << endl; return 1; } cout << "TCP server listening on port 8080" << endl; thread serverThread(runTCPServer, serverSocket); glutMainLoop(); serverThread.join(); close(serverSocket); return 0; }