Continue loop if frame Mat is empty
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835d509da5
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78616ff203
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@ -74,7 +74,7 @@ void display (Mat frame, framebuffer_info fb_info, ofstream& ofs) {
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}
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} break;
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default:
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cerr << "Unsupported depth of framebuffer." << endl;
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cerr << "Unsupported depth of framebuffer: " << framebuffer_depth << endl;
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}
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}
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}
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@ -111,6 +111,9 @@ int main(int, char**) {
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Mat displayFrame;
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while (true) {
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cap >> frame;
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if (frame.empty()) {
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continue;
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}
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frame = frameEffects(frame);
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resize(frame, displayFrame, Size(fb_info.xres_virtual, fb_info.yres_virtual), 2, 2, INTER_CUBIC);
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display(displayFrame, fb_info, ofs);
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