'use strict'; import delay = require('delay'); class Commands { private proj : any; private cam : any; private light : any; private cam2 : any; private proj2 : any; private cfg : any; private ipc : any; constructor (cfg : any, proj : any, cam : any, light : any, cam2 : any = null, proj2 : any = null) { this.cfg = cfg; this.proj = proj; this.cam = cam; this.light = light; if (cam2) this.cam2 = cam2; if (proj2) this.proj2 = proj2; this.ipc = require('electron').ipcMain; } /** * Move the projector one frame forward **/ public async projector_forward () { let ms : number; try { if (!this.proj.state.dir) { await delay(this.cfg.arduino.serialDelay); await this.proj.set(true); } await delay(this.cfg.arduino.serialDelay); ms = await this.proj.move(); } catch (err) { throw err; } return ms; } /** * Move the projector one frame backward **/ public async projector_backward () { let ms : number; try { if (this.proj.state.dir) { await delay(this.cfg.arduino.serialDelay); await this.proj.set(false); } await delay(this.cfg.arduino.serialDelay); ms = await this.proj.move(); } catch (err) { throw err; } return ms; } /** * Move the camera one frame forward * * @param {array} rgb Color to set light for frame **/ public async camera_forward (rgb : number[] = [255, 255, 255]) { const off : number[] = [0, 0, 0]; let ms : number; try { if (!this.cam.state.dir) { await delay(this.cfg.arduino.serialDelay); await this.cam.set(true); } await delay(this.cfg.arduino.serialDelay); await this.light.set(rgb); await delay(this.cfg.arduino.serialDelay); ms = await this.cam.move(); await delay(this.cfg.arduino.serialDelay); await this.light.set(off); } catch (err) { throw err; } return ms; } /** * Move the camera one frame forwardwith light off **/ public async black_forward () { const off : number[] = [0, 0, 0]; let ms : number; try { if (!this.cam.state.dir) { await delay(this.cfg.arduino.serialDelay); await this.cam.set(true); } await delay(this.cfg.arduino.serialDelay); await this.light.set(off); //make sure set to off await delay(this.cfg.arduino.serialDelay); ms = await this.cam.move(); await delay(this.cfg.arduino.serialDelay); await this.light.set(off); } catch (err) { throw err; } return ms; } /** * Move the camera one frame backward * * @param {array} rgb Color to set light for frame **/ public async camera_backward (rgb : number[] = [255, 255, 255]) { const off : number[] = [0, 0, 0]; let ms : number; try { if (this.cam.state.dir) { await delay(this.cfg.arduino.serialDelay); await this.cam.set(false); } await delay(this.cfg.arduino.serialDelay); await this.light.set(rgb); await delay(this.cfg.arduino.serialDelay); ms = await this.cam.move(); await delay(this.cfg.arduino.serialDelay); await this.light.set(off); } catch (err) { throw err; } return ms; } /** * Move the camera one frame forward, light set to black or off * **/ public async black_backward () { const off : number[] = [0, 0, 0]; let ms : number; try { if (this.cam.state.dir) { await delay(this.cfg.arduino.serialDelay); await this.cam.set(false); } await delay(this.cfg.arduino.serialDelay); await this.light.set(off); //make sure set to off await delay(this.cfg.arduino.serialDelay); ms = await this.cam.move(); await delay(this.cfg.arduino.serialDelay); await this.light.set(off); } catch (err) { throw err; } return ms; } /** * Move the second camera one frame forward * * @param {array} rgb Color to set light for frame **/ public async camera_second_forward (rgb : number[] = [255, 255, 255]) { const off : number[] = [0, 0, 0]; let ms : number; try { if (!this.cam2.state.dir) { await delay(this.cfg.arduino.serialDelay); await this.cam2.set(true); } await delay(this.cfg.arduino.serialDelay); await this.light.set(rgb); await delay(this.cfg.arduino.serialDelay); ms = await this.cam2.move(); await delay(this.cfg.arduino.serialDelay); await this.light.set(off); } catch (err) { throw err; } return ms; } /** * Move the second camera one frame backward * * @param {array} rgb Color to set light for frame **/ public async camera_second_backward (rgb : number[] = [255, 255, 255]) { const off : number[] = [0, 0, 0]; let ms : number; try { if (this.cam2.state.dir) { await delay(this.cfg.arduino.serialDelay); await this.cam2.set(false); } await delay(this.cfg.arduino.serialDelay); await this.light.set(rgb); await delay(this.cfg.arduino.serialDelay); ms = await this.cam2.move(); await delay(this.cfg.arduino.serialDelay); await this.light.set(off); } catch (err) { throw err; } return ms; } /** * Move the both cameras one frame forward * * @param {array} rgb Color to set light for frame **/ public async cameras_forward (rgb : number[] = [255, 255, 255]) { const off : number[] = [0, 0, 0]; let both : number[]; let ms : number; try { if (!this.cam.state.dir) { await delay(this.cfg.arduino.serialDelay); await this.cam.set(true); } if (!this.cam2.state.dir) { await delay(this.cfg.arduino.serialDelay); await this.cam2.set(true); } await delay(this.cfg.arduino.serialDelay); await this.light.set(rgb); await delay(this.cfg.arduino.serialDelay); if (this.cam && this.cam2 && this.cam.arduino.alias.camera === this.cam.arduino.alias.camera_second) { ms = await this.cam.both(); } else { this.cam.move(); this.cam.move(); both = [await this.cam.move, await this.proj2.move]; ms = Math.max(...both); } await delay(this.cfg.arduino.serialDelay); await this.light.set(off); } catch (err) { throw err; } return ms; } /** * Move the both cameras one frame backward * * @param {array} rgb Color to set light for frame **/ public async cameras_backward (rgb : number[] = [255, 255, 255]) { const off : number[] = [0, 0, 0]; let both : number[]; let ms : number; try { if (this.cam.state.dir) { await delay(this.cfg.arduino.serialDelay); await this.cam.set(false); } if (this.cam2.state.dir) { await delay(this.cfg.arduino.serialDelay); await this.cam2.set(false); } await delay(this.cfg.arduino.serialDelay); await this.light.set(rgb); await delay(this.cfg.arduino.serialDelay); if (this.cam && this.cam2 && this.cam.arduino.alias.camera === this.cam.arduino.alias.camera_second) { ms = await this.cam.both(); } else { this.cam.move(); this.cam.move(); both = [await this.cam.move, await this.proj2.move]; ms = Math.max(...both); } await delay(this.cfg.arduino.serialDelay); await this.light.set(off); } catch (err) { throw err; } return ms; } public async camera_forward_camera_second_backward (rgb : number[] = [255, 255, 255]) { const off : number[] = [0, 0, 0]; let both : number[]; let ms : number; try { if (!this.cam.state.dir) { await delay(this.cfg.arduino.serialDelay); await this.cam.set(true); } if (this.cam2.state.dir) { await delay(this.cfg.arduino.serialDelay); await this.cam2.set(false); } await delay(this.cfg.arduino.serialDelay); await this.light.set(rgb); await delay(this.cfg.arduino.serialDelay); if (this.cam && this.cam2 && this.cam.arduino.alias.camera === this.cam.arduino.alias.camera_second) { ms = await this.cam.both(); } else { this.cam.move(); this.cam.move(); both = [await this.cam.move, await this.proj2.move]; ms = Math.max(...both); } await delay(this.cfg.arduino.serialDelay); await this.light.set(off); } catch (err) { throw err; } return ms; } public async camera_backward_camera_second_forward (rgb : number[] = [255, 255, 255]) { const off : number[] = [0, 0, 0]; let both : number[]; let ms : number; try { if (this.cam.state.dir) { await delay(this.cfg.arduino.serialDelay); await this.cam.set(false); } if (!this.cam2.state.dir) { await delay(this.cfg.arduino.serialDelay); await this.cam2.set(true); } await delay(this.cfg.arduino.serialDelay); await this.light.set(rgb); await delay(this.cfg.arduino.serialDelay); if (this.cam && this.cam2 && this.cam.arduino.alias.camera === this.cam.arduino.alias.camera_second) { ms = await this.cam.both(); } else { this.cam.move(); this.cam.move(); both = [await this.cam.move, await this.proj2.move]; ms = Math.max(...both); } await delay(this.cfg.arduino.serialDelay); await this.light.set(off); } catch (err) { throw err; } return ms; } /** * Move the secondary projector forward one frame * **/ public async projector_second_forward () { let ms : number; try { if (!this.proj2.state.dir) { await delay(this.cfg.arduino.serialDelay); await this.proj2.set(true); } await delay(this.cfg.arduino.serialDelay); ms = await this.proj2.move(); } catch (err) { throw err; } return ms; } public async projector_second_backward () { let ms : number; try { if (this.proj2.state.dir) { await delay(this.cfg.arduino.serialDelay); await this.proj2.set(false); } await delay(this.cfg.arduino.serialDelay); ms = await this.proj2.move(); } catch (err) { throw err; } return ms; } public async projectors_forward () { let both : number[]; let ms : number; try { if (!this.proj.state.dir) { await delay(this.cfg.arduino.serialDelay); await this.proj.set(true); } if (!this.proj2.state.dir) { await delay(this.cfg.arduino.serialDelay); await this.proj2.set(true); } await delay(this.cfg.arduino.serialDelay); if (this.proj && this.proj2 && this.proj.arduino.alias.projector === this.proj.arduino.alias.projector_second) { ms = await this.proj.both(); } else { this.proj.move(); this.proj2.move(); both = [await this.proj.move, await this.proj2.move]; ms = Math.max(...both); } } catch (err) { throw err; } return ms; } public async projectors_backward () { let both : number[]; let ms : number; try { if (this.proj.state.dir) { await delay(this.cfg.arduino.serialDelay); await this.proj.set(false); } if (this.proj2.state.dir) { await delay(this.cfg.arduino.serialDelay); await this.proj2.set(false); } await delay(this.cfg.arduino.serialDelay); //run one projector without await? if (this.proj && this.proj2 && this.proj.arduino.alias.projector === this.proj.arduino.alias.projector_second) { ms = await this.proj.both(); } else { this.proj.move(); this.proj2.move(); both = [await this.proj.move, await this.proj2.move]; ms = Math.max(...both); } } catch (err) { throw err; } return ms; } public async projector_forward_projector_second_backward () { let both : number[]; let ms : number; try { if (!this.proj.state.dir) { await delay(this.cfg.arduino.serialDelay); await this.proj.set(true); } if (this.proj2.state.dir) { await delay(this.cfg.arduino.serialDelay); await this.proj2.set(false); } await delay(this.cfg.arduino.serialDelay); //run one projector without await? if (this.proj && this.proj2 && this.proj.arduino.alias.projector === this.proj.arduino.alias.projector_second) { ms = await this.proj.both(); } else { this.proj.move(); this.proj2.move(); both = [await this.proj.move, await this.proj2.move]; ms = Math.max(...both); } } catch (err) { throw err; } return ms; } public async projector_backward_projector_second_forward () { let both : number[]; let ms : number; try { if (this.proj.state.dir) { await delay(this.cfg.arduino.serialDelay); await this.proj.set(false); } if (!this.proj2.state.dir) { await delay(this.cfg.arduino.serialDelay); await this.proj2.set(true); } await delay(this.cfg.arduino.serialDelay); //run one projector without await? if (this.proj && this.proj2 && this.proj.arduino.alias.projector === this.proj.arduino.alias.projector_second) { ms = await this.proj.both(); } else { this.proj.move(); this.proj2.move(); both = [await this.proj.move, await this.proj2.move]; ms = Math.max(...both); } } catch (err) { throw err; } return ms; } } module.exports = function (cfg : any, proj : any, cam : any, light : any, cam2 : any, proj2 : any) { return new Commands(cfg, proj, cam, light, cam2, proj2); }