'use strict'; import { Intval } from 'intval'; import { Processing } from 'processing'; import { delay } from 'delay'; /** class representing camera functions **/ class Camera { private state : any = { pos : 0, dir : true }; private arduino : Arduino = null; private intval : any = null; private processing : any = null; private log : any; private cfg : any; private filmout : any; private ui : any; private ipc : any; private id : string = 'camera'; /** * **/ constructor (arduino : Arduino, cfg : any, ui : any, filmout : any, second : boolean = false) { this.arduino = arduino; this.cfg = cfg; this.ui = ui; this.filmout = filmout; if (second) this.id += '_second'; this.init(); } /** * **/ private async init () { const Log = require('log'); this.log = await Log({ label : this.id }); this.ipc = require('electron').ipcMain; this.listen(); } /** * **/ private listen () { this.ipc.on(this.id, this.listener.bind(this)); this.ipc.on('intval', this.connectIntval.bind(this)); this.ipc.on('processing', this.connectProcessing.bind(this)); } /** * **/ public async set (dir : boolean, id : string) { let cmd : string; let ms : number; if (dir) { cmd = this.cfg.arduino.cmd[`${this.id}_forward`]; } else { cmd = this.cfg.arduino.cmd[`${this.id}_backward`]; } this.state.dir = dir; if (this.processing) { try { ms = await this.processing.setDir(dir); } catch (err) { this.log.error(err); } } else if (this.intval) { try { ms = await this.intval.setDir(dir); } catch (err) { this.log.error(err); } } else { try { ms = await this.arduino.send(this.id, cmd); } catch (err) { this.log.error(err); } } return await this.end(cmd, id, ms); } /** * **/ public async move (frame : number, id : string) { const cmd : string = this.cfg.arduino.cmd[this.id]; let ms : number; if (this.filmout.state.enabled) { await this.filmout.start() } if (this.processing) { try { ms = await this.processing.move(); } catch (err) { this.log.error(err); } } else if (this.intval) { try { ms = await this.intval.move(); } catch (err) { this.log.error(err); } } else { try { ms = await this.arduino.send(this.id, cmd); } catch (err) { this.log.error(err); } } if (this.filmout.state.enabled) { //await delay(100 * 1000); await this.filmout.end(); } //this.log.info('Camera move time', { ms }); return this.end(cmd, id, ms); } public async both (frame : any, id : string) { const cmd : string = this.cfg.arduino.cmd[id]; let ms : number; try { ms = await this.arduino.send(this.id, cmd) } catch (err) { this.log.error(`Error moving ${this.id}`, err) } //this.log.info('Cameras move time', { ms }); return await this.end(cmd, id, ms) } /** * **/ public exposure (exposure : number, id : string) { let cmd : string = 'E'; this.intval.setExposure(this.id, exposure, (ms : number) => { this.end(cmd, id, ms); }); } /** * **/ private async connectIntval (event : any, arg : any) { return new Promise((resolve, reject) => { if (arg.connect) { this.intval = new Intval(arg.url) this.processing = null this.intval.connect((err : any, ms : number, state : boolean) => { if (err) { this.ui.send('intval', { connected : false }) this.log.info(`Cannot connect to ${arg.url}`, 'INTVAL') this.intval = null } else { this.ui.send('intval', { connected : true, url : arg.url, state : state }) this.log.info(`Connected to INTVAL3 @ ${arg.url}`, 'INTVAL') } return resolve(true) }) } else if (arg.disconnect) { this.intval = null return resolve(false) } }) } /** * **/ private async connectProcessing (event : any, arg : any) { return new Promise((resolve, reject) => { this.processing = new Processing(arg.url) this.intval = null this.ui.send('processing', { connected : true, url : arg.url }) return resolve(true) }) } /** * **/ private async listener (event : any, arg : any) { if (typeof arg.dir !== 'undefined') { try { await this.set(arg.dir, arg.id); } catch (err) { this.log.error(err); } } else if (typeof arg.frame !== 'undefined') { try { await this.move(arg.frame, arg.id); } catch (err) { this.log.error(err); } } else if (typeof arg.val !== 'undefined') { this.state.pos = arg.val; } event.returnValue = true; } /** * **/ private async end (cmd : string, id : string, ms : number) { let message = ''; if (cmd === this.cfg.arduino.cmd.camera_forward) { message = 'Camera set to FORWARD'; } else if (cmd === this.cfg.arduino.cmd.camera_backward) { message = 'Camera set to BACKWARD'; } else if (cmd === this.cfg.arduino.cmd.camera_second_forward) { message = 'Camera second set to FORWARD'; } else if (cmd === this.cfg.arduino.cmd.camera_second_backward) { message = 'Camera second set to BACKWARD'; } else if (cmd === this.cfg.arduino.cmd.camera) { message = 'Camera '; if (this.state.dir) { message += 'ADVANCED'; } else { message += 'REWOUND'; } message += ' 1 frame'; } else if (cmd === this.cfg.arduino.cmd.camera_second) { message = 'Camera second '; if (this.state.dir) { message += 'ADVANCED'; } else { message += 'REWOUND'; } message += ' 1 frame'; } else if (cmd === this.cfg.arduino.cmd.camerass) { message += 'Cameras both MOVED 1 frame each'; } message += ` ${ms}ms` this.log.info(message); this.ui.send(this.id, {cmd: cmd, id : id, ms: ms}); } } module.exports = function (arduino : Arduino, cfg : any, ui : any, filmout : any, second : boolean) { return new Camera(arduino, cfg, ui, filmout, second); }