'use strict'; import delay = require('delay'); import Log = require('log'); class Light { public state : any = { color : [0, 0, 0] } private arduino : Arduino; private cfg : any; private ui : any; private log : any; private ipc : any; private enabled : boolean = true; private id : string = 'light'; /** * **/ constructor (arduino : Arduino, cfg : any, ui : any) { this.arduino = arduino; this.cfg = cfg; this.ui = ui; this.init(); } /** * **/ private async init () { this.log = await Log({ label : this.id }); this.ipc = require('electron').ipcMain; this.listen(); } /** * **/ private listen () { this.ipc.on(this.id, this.listener.bind(this)); } /** * **/ private async listener (event : any, arg : any) { if (typeof arg.rgb !== 'undefined') { try { await this.set(arg.rgb, arg.id, true); } catch (err) { this.log.error('Error setting light', err); } } else if (typeof arg.enable !== 'undefined') { this.enabled = true; } else if (typeof arg.disable !== 'undefined') { this.enabled = false; } event.returnValue = true } /** * **/ public async set (rgb : number[], id : string, on : boolean) { const str : string = rgb.join(','); let ms : any; this.state.color = rgb; try { ms = this.arduino.send(this.id, this.cfg.arduino.cmd.light); } catch (err) { this.log.error('Error sending light command', err); } await delay(1); try { this.arduino.string(this.id, str); } catch (err) { this.log.error('Error sending light string', err); } await delay(1); await ms; return await this.end(rgb, id, ms); } /** * **/ private async end (rgb : number[], id : string, ms : number) { this.log.info(`Light set to ${rgb.join(',')}`, 'LIGHT', true, true); return await this.ui.send(this.id, { rgb: rgb, id : id, ms: ms }); } } module.exports = function (arduino : Arduino, cfg : any, ui : any) { return new Light(arduino, cfg, ui); }