const seq = {}; seq.id = 'sequence'; seq.arr = []; seq.loops = 1; seq.size = 24; seq.time = 0; seq.running = false; /****** Sequence Object *******/ seq.stop = function (s) { 'use strict'; ipcRenderer.send(seq.id, { stop : true }); $('#loop_current').text(''); }; seq.start = function (start) { 'use strict'; seq.time = +new Date(); ipcRenderer.send(seq.id, { start : true }); }; seq.set = function (x, cmd) { 'use strict'; let increase = 0; if (x >= seq.arr.length + 1) { increase = x - seq.arr.length; for (let i = 0; i < increase; i++) { seq.arr.push({}); } } if (!seq.arr[x]) seq.arr[x] = {}; seq.arr[x].x = x; seq.arr[x].cmd = cmd; if (cmd.indexOf('C') !== -1) { seq.arr[x].light = light.color; } else { if (seq.arr[x].light) { delete seq.arr[x].light; } } //set ipcRenderer.send(seq.id, { set : [ seq.arr[x] ] }); //update grid? } seq.unset = function (x) { 'use strict'; seq.arr[x] = undefined ipcRenderer.send(seq.id, { unset : [ x ]}); } /** * Set the light value at a specific step and then update * GUI grid via .state() * * @param {integer} x Step in sequence * @param {array} rgb Light value in RGB **/ seq.setLight = function (x, rgb) { 'use strict'; let color = rgb.join(','); seq.arr[x].light = color; ipcRenderer.send(seq.id, { x, cmd : seq.arr[x].cmd, light : color }); }; /** * Function bound to the change event on the loop counter * input element * * @param {integer} count Integer to set loops to */ seq.setLoops = function (count) { 'use strict'; seq.loops = count; seq.stats(); ipcRenderer.send(seq.id, { loops : seq.count }) }; seq.stats = function () { 'use strict'; let ms = 0; let c = ''; let cam_total = 0; let proj_total = 0; let real_total = seq.arr.filter(function (elem) { if (elem === undefined) { return false; } return true; }); //timing for (let step of seq.arr) { c = seq.cmd; if (c === cfg.cmd.camera_forward || c === cfg.cmd.camera_backward){ ms += cfg.arduino.cam.time; ms += cfg.arduino.cam.delay; ms += cfg.arduino.serialDelay; } if (c === cfg.cmd.projector_forward || c === cfg.cmd.projector_backward){ ms += cfg.arduino.proj.time; ms += cfg.arduino.proj.delay; ms += cfg.arduino.serialDelay; } if (c === cfg.cmd.black_forward || c === cfg.cmd.black_backward){ ms += cfg.arduino.black.before; ms += cfg.arduino.black.after; ms += cfg.arduino.cam.time; ms += cfg.arduino.cam.delay; ms += cfg.arduino.serialDelay; } ms += cfg.arduino.sequenceDelay; if (c === cfg.cmd.camera_forward || c === cfg.cmd.black_forward) { cam_total++; } if (c === cfg.cmd.camera_backward || c === cfg.cmd.black_backward) { cam_total--; } if (c === cfg.cmd.projector_forward) { proj_total++; } if (c === cfg.cmd.projector_backward) { proj_total--; } } //timing ms = ms * seq.loops; if (ms < 2000) { $('#seq_stats .timing span').text(ms + 'ms'); } else { $('#seq_stats .timing span').text(humanizeDuration(ms)); } //ending frames cam_total = cam_total * seq.loops; proj_total = proj_total * seq.loops; $('#seq_stats .cam_end span').text(gui.fmtZero(mcopy.state.camera.pos + cam_total, 6)); $('#seq_stats .proj_end span').text(gui.fmtZero(mcopy.state.projector.pos + proj_total, 6)); //count $('#seq_stats .seq_count span').text(real_total.length * seq.loops); return ms; }; seq.clear = function () { 'use strict'; seq.size = 24; seq.arr = []; }; seq.cancel = function () { gui.spinner(true, `Cancelling sequence...`); seq.running = false; seq.stop(); } module.exports = seq;