Add arduino mount and pins libraries
These will be used in the mcopy hardware designs
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// Arduino connectors library
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//
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// Copyright (c) 2013 Kelly Egan
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//
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// The MIT License (MIT)
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this software
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// and associated documentation files (the "Software"), to deal in the Software without restriction,
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// including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do
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// so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all copies or substantial
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// portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
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// NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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// SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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include <pins.scad>
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//Constructs a roughed out arduino board
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//Current only USB, power and headers
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module arduino(boardType = UNO) {
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//The PCB with holes
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difference() {
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color("SteelBlue")
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boardShape( boardType );
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translate([0,0,-pcbHeight * 0.5]) holePlacement(boardType = boardType)
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color("SteelBlue") cylinder(r = mountingHoleRadius, h = pcbHeight * 2, $fn=32);
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}
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//Add all components to board
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components( boardType = boardType, component = ALL );
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}
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//Creates a bumper style enclosure that fits tightly around the edge of the PCB.
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module bumper( boardType = UNO, mountingHoles = false ) {
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bumperBaseHeight = 2;
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bumperHeight = bumperBaseHeight + pcbHeight + 0.5;
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dimensions = boardDimensions(boardType);
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difference() {
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union() {
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//Outer rim of bumper
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difference() {
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boardShape(boardType = boardType, offset=1.4, height = bumperHeight);
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translate([0,0,-0.1])
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boardShape(boardType = boardType, height = bumperHeight + 0.2);
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}
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//Base of bumper
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difference() {
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boardShape(boardType = boardType, offset=1, height = bumperBaseHeight);
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translate([0,0, -0.1])
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boardShape(boardType = boardType, offset=-2, height = bumperHeight + 0.2);
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}
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//Board mounting holes
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holePlacement(boardType=boardType)
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cylinder(r = mountingHoleRadius + 1.5, h = bumperBaseHeight, $fn = 32);
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//Bumper mounting holes (exterior)
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if( mountingHoles ) {
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difference() {
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hull() {
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translate([-6, (dimensions[1] - 6) / 2, 0])
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cylinder( r = 6, h = pcbHeight + 2, $fn = 32 );
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translate([ -0.5, dimensions[0] / 2 - 9, 0])
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cube([0.5, 12, bumperHeight]);
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}
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translate([-6, (dimensions[0] - 6) / 2, 0])
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mountingHole(holeDepth = bumperHeight);
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}
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difference() {
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hull() {
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translate([dimensions[0] + 6, (dimensions[1] - 6) / 2,0])
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cylinder( r = 6, h = pcbHeight + 2, $fn = 32 );
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translate([ dimensions[0], dimensions[1] / 2 - 9, 0])
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cube([0.5, 12, bumperHeight]);
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}
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translate([dimensions[0] + 6, (dimensions[1] - 6) / 2,0])
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mountingHole(holeDepth = bumperHeight);
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}
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}
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}
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translate([0,0,-0.5])
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holePlacement(boardType=boardType)
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cylinder(r = mountingHoleRadius, h = bumperHeight, $fn = 32);
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translate([0, 0, bumperBaseHeight]) {
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components(boardType = boardType, component = ALL, offset = 1);
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}
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translate([4,(dimensions[1] - dimensions[1] * 0.4)/2,-1])
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cube([dimensions[0] -8,dimensions[1] * 0.4,bumperBaseHeight + 2]);
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}
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}
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//Setting for enclosure mounting holes (Not Arduino mounting)
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NOMOUNTINGHOLES = 0;
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INTERIORMOUNTINGHOLES = 1;
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EXTERIORMOUNTINGHOLES = 2;
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//Create a board enclosure
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module enclosure(boardType = UNO, wall = 3, offset = 3, heightExtension = 10, cornerRadius = 3, mountType = TAPHOLE) {
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standOffHeight = 5;
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dimensions = boardDimensions(boardType);
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boardDim = boardDimensions(boardType);
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pcbDim = pcbDimensions(boardType);
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enclosureWidth = pcbDim[0] + (wall + offset) * 2;
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enclosureDepth = pcbDim[1] + (wall + offset) * 2;
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enclosureHeight = boardDim[2] + wall + standOffHeight + heightExtension;
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union() {
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difference() {
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//Main box shape
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boundingBox(boardType = boardType, height = enclosureHeight, offset = wall + offset, include=PCB, cornerRadius = wall);
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translate([ 0, 0, wall]) {
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//Interior of box
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boundingBox(boardType = boardType, height = enclosureHeight, offset = offset, include=PCB, cornerRadius = wall);
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//Punch outs for USB and POWER
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translate([0, 0, standOffHeight]) {
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components(boardType = boardType, offset = 1, extension = wall + offset + 10);
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}
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}
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//Holes for lid clips
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translate([0, enclosureDepth * 0.75 - (offset + wall), enclosureHeight]) {
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translate([-offset, 0, 0])
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rotate([0, 180, 90]) clipHole(clipHeight = 10, holeDepth = wall + 0.2);
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translate([offset + boardDim[0], 0, 0])
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rotate([0, 180, 270]) clipHole(clipHeight = 10, holeDepth = wall + 0.2);
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}
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translate([0, enclosureDepth * 0.25 - (offset + wall), enclosureHeight]) {
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translate([-offset, 0, 0])
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rotate([0, 180, 90]) clipHole(clipHeight = 10, holeDepth = wall + 0.2);
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translate([offset + dimensions[0], 0, 0])
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rotate([0, 180, 270]) clipHole(clipHeight = 10, holeDepth = wall + 0.2);
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}
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}
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translate([0, 0, wall]) {
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standoffs(boardType = boardType, height = standOffHeight, mountType = mountType);
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}
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}
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}
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//Create a snap on lid for enclosure
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module enclosureLid( boardType = UNO, wall = 3, offset = 3, cornerRadius = 3, ventHoles = false) {
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dimensions = boardDimensions(boardType);
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boardDim = boardDimensions(boardType);
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pcbDim = pcbDimensions(boardType);
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enclosureWidth = pcbDim[0] + (wall + offset) * 2;
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enclosureDepth = pcbDim[1] + (wall + offset) * 2;
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difference() {
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union() {
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boundingBox(boardType = boardType, height = wall, offset = wall + offset, include=PCB, cornerRadius = wall);
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translate([0, 0, -wall * 0.5])
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boundingBox(boardType = boardType, height = wall * 0.5, offset = offset - 0.5, include=PCB, cornerRadius = wall);
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//Lid clips
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translate([0, enclosureDepth * 0.75 - (offset + wall), 0]) {
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translate([-offset, 0, 0])
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rotate([0, 180, 90]) clip(clipHeight = 10);
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translate([offset + boardDim[0], 0, 0])
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rotate([0, 180, 270]) clip(clipHeight = 10);
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}
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translate([0, enclosureDepth * 0.25 - (offset + wall), 0]) {
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translate([-offset, 0, 0])
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rotate([0, 180, 90]) clip(clipHeight = 10);
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translate([offset + dimensions[0], 0, 0])
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rotate([0, 180, 270]) clip(clipHeight = 10);
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}
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}
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}
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}
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//Offset from board. Negative values are insets
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module boardShape( boardType = UNO, offset = 0, height = pcbHeight ) {
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dimensions = boardDimensions(boardType);
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xScale = (dimensions[0] + offset * 2) / dimensions[0];
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yScale = (dimensions[1] + offset * 2) / dimensions[1];
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translate([-offset, -offset, 0])
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scale([xScale, yScale, 1.0])
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linear_extrude(height = height)
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polygon(points = boardShapes[boardType]);
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}
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//Create a bounding box around the board
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//Offset - will increase the size of the box on each side,
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//Height - overides the boardHeight and offset in the z direction
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BOARD = 0; //Includes all components and PCB
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PCB = 1; //Just the PCB
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COMPONENTS = 2; //Just the components
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module boundingBox(boardType = UNO, offset = 0, height = 0, cornerRadius = 0, include = BOARD) {
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//What parts are included? Entire board, pcb or just components.
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pos = ([boardPosition(boardType), pcbPosition(boardType), componentsPosition(boardType)])[include];
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dim = ([boardDimensions(boardType), pcbDimensions(boardType), componentsDimensions(boardType)])[include];
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//Depending on if height is set position and dimensions will change
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position = [
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pos[0] - offset,
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pos[1] - offset,
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(height == 0 ? pos[2] - offset : pos[2] )
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];
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dimensions = [
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dim[0] + offset * 2,
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dim[1] + offset * 2,
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(height == 0 ? dim[2] + offset * 2 : height)
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];
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translate( position ) {
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if( cornerRadius == 0 ) {
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cube( dimensions );
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} else {
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roundedCube( dimensions, cornerRadius=cornerRadius );
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}
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}
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}
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//Creates standoffs for different boards
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TAPHOLE = 0;
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PIN = 1;
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module standoffs(
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boardType = UNO,
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height = 10,
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topRadius = mountingHoleRadius + 1,
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bottomRadius = mountingHoleRadius + 2,
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holeRadius = mountingHoleRadius,
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mountType = TAPHOLE
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) {
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holePlacement(boardType = boardType)
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union() {
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difference() {
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cylinder(r1 = bottomRadius, r2 = topRadius, h = height, $fn=32);
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if( mountType == TAPHOLE ) {
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cylinder(r = holeRadius, h = height * 4, center = true, $fn=32);
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}
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}
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if( mountType == PIN ) {
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translate([0, 0, height - 1])
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pintack( h=pcbHeight + 3, r = holeRadius, lh=3, lt=1, bh=1, br=topRadius );
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}
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}
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}
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//This is used for placing the mounting holes and for making standoffs
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//child elements will be centered on that chosen boards mounting hole centers
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module holePlacement(boardType = UNO ) {
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for(i = boardHoles[boardType] ) {
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translate(i)
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child(0);
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}
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}
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//Places components on board
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// compenent - the data set with a particular component (like boardHeaders)
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// extend - the amount to extend the component in the direction of its socket
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// offset - the amount to increase the components other two boundaries
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//Component IDs
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ALL = -1;
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HEADER_F = 0;
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HEADER_M = 1;
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USB = 2;
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POWER = 3;
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RJ45 = 4;
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module components( boardType = UNO, component = ALL, extension = 0, offset = 0 ) {
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translate([0, 0, pcbHeight]) {
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for( i = [0:len(components[boardType]) - 1] ){
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if( components[boardType][i][3] == component || component == ALL) {
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assign(
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//Calculates position + adjustment for offset and extention
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position = components[boardType][i][0] - (([1,1,1] - components[boardType][i][2]) * offset)
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+ [ min(components[boardType][i][2][0],0),
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min(components[boardType][i][2][1],0),
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min(components[boardType][i][2][2],0) ] * extension,
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//Calculates the full box size including offset and extention
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dimensions = components[boardType][i][1]
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+ ((components[boardType][i][2] * [1,1,1])
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* components[boardType][i][2]) * extension
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+ ([1,1,1] - components[boardType][i][2]) * offset * 2
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) {
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translate( position ) color( components[boardType][i][4] )
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cube( dimensions );
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}
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}
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}
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}
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}
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module roundedCube( dimensions = [10,10,10], cornerRadius = 1, faces=32 ) {
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hull() cornerCylinders( dimensions = dimensions, cornerRadius = cornerRadius, faces=faces );
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}
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module cornerCylinders( dimensions = [10,10,10], cornerRadius = 1, faces=32 ) {
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translate([ cornerRadius, cornerRadius, 0]) {
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cylinder( r = cornerRadius, $fn = faces, h = dimensions[2] );
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translate([dimensions[0] - cornerRadius * 2, 0, 0]) cylinder( r = cornerRadius, $fn = faces, h = dimensions[2] );
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translate([0, dimensions[1] - cornerRadius * 2, 0]) {
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cylinder( r = cornerRadius, $fn = faces, h = dimensions[2] );
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translate([dimensions[0] - cornerRadius * 2, 0, 0]) cylinder( r = cornerRadius, $fn = faces, h = dimensions[2] );
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}
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}
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}
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//Create a clip that snapps into a clipHole
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module clip(clipWidth = 5, clipDepth = 5, clipHeight = 5, lipDepth = 1.5, lipHeight = 3) {
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translate([-clipWidth/2,-(clipDepth-lipDepth),0]) rotate([90, 0, 90])
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linear_extrude(height = clipWidth, convexity = 10)
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polygon( points=[ [0, 0],
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[clipDepth - lipDepth, 0],
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[clipDepth - lipDepth, clipHeight - lipHeight],
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[clipDepth - 0.25, clipHeight - lipHeight],
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[clipDepth, clipHeight - lipHeight + 0.25],
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[clipDepth - lipDepth * 0.8, clipHeight],
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[(clipDepth - lipDepth) * 0.3, clipHeight]
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],
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paths=[[0,1,2,3,4,5,6,7]]
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);
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}
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//Hole for clip
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module clipHole(clipWidth = 5, clipDepth = 5, clipHeight = 5, lipDepth = 1.5, lipHeight = 3, holeDepth = 5) {
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offset = 0.1;
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translate([-clipWidth/2,-(clipDepth-lipDepth),0])
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translate([-offset, clipDepth - lipDepth-offset, clipHeight - lipHeight - offset])
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cube( [clipWidth + offset * 2, holeDepth, lipHeight + offset * 2] );
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}
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module mountingHole(screwHeadRad = woodscrewHeadRad, screwThreadRad = woodscrewThreadRad, screwHeadHeight = woodscrewHeadHeight, holeDepth = 10) {
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union() {
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translate([0, 0, -0.01])
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cylinder( r = screwThreadRad, h = 1.02, $fn = 32 );
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translate([0, 0, 1])
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cylinder( r1 = screwThreadRad, r2 = screwHeadRad, h = screwHeadHeight, $fn = 32 );
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translate([0, 0, screwHeadHeight - 0.01 + 1])
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cylinder( r = screwHeadRad, h = holeDepth - screwHeadHeight + 0.02, $fn = 32 );
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}
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}
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/******************************** UTILITY FUNCTIONS *******************************/
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//Return the length side of a square given its diagonal
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function sides( diagonal ) = sqrt(diagonal * diagonal / 2);
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//Return the minimum values between two vectors of either length 2 or 3. 2D Vectors are treated as 3D vectors who final value is 0.
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function minVec( vector1, vector2 ) =
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[min(vector1[0], vector2[0]), min(vector1[1], vector2[1]), min((vector1[2] == undef ? 0 : vector1[2]), (vector2[2] == undef ? 0 : vector2[2]) )];
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//Return the maximum values between two vectors of either length 2 or 3. 2D Vectors are treated as 3D vectors who final value is 0.
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function maxVec( vector1, vector2 ) =
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[max(vector1[0], vector2[0]), max(vector1[1], vector2[1]), max((vector1[2] == undef ? 0 : vector1[2]), (vector2[2] == undef ? 0 : vector2[2]) )];
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//Determine the minimum point on a component in a list of components
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function minCompPoint( list, index = 0, minimum = [10000000, 10000000, 10000000] ) =
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index >= len(list) ? minimum : minCompPoint( list, index + 1, minVec( minimum, list[index][0] ));
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//Determine the maximum point on a component in a list of components
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function maxCompPoint( list, index = 0, maximum = [-10000000, -10000000, -10000000] ) =
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index >= len(list) ? maximum : maxCompPoint( list, index + 1, maxVec( maximum, list[index][0] + list[index][1]));
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//Determine the minimum point in a list of points
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function minPoint( list, index = 0, minimum = [10000000, 10000000, 10000000] ) =
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index >= len(list) ? minimum : minPoint( list, index + 1, minVec( minimum, list[index] ));
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//Determine the maximum point in a list of points
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function maxPoint( list, index = 0, maximum = [-10000000, -10000000, -10000000] ) =
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index >= len(list) ? maximum : maxPoint( list, index + 1, maxVec( maximum, list[index] ));
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//Returns the pcb position and dimensions
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function pcbPosition(boardType = UNO) = minPoint(boardShapes[boardType]);
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function pcbDimensions(boardType = UNO) = maxPoint(boardShapes[boardType]) - minPoint(boardShapes[boardType]) + [0, 0, pcbHeight];
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//Returns the position of the box containing all components and its dimensions
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function componentsPosition(boardType = UNO) = minCompPoint(components[boardType]) + [0, 0, pcbHeight];
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function componentsDimensions(boardType = UNO) = maxCompPoint(components[boardType]) - minCompPoint(components[boardType]);
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//Returns the position and dimensions of the box containing the pcb board
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function boardPosition(boardType = UNO) =
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minCompPoint([[pcbPosition(boardType), pcbDimensions(boardType)], [componentsPosition(boardType), componentsDimensions(boardType)]]);
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function boardDimensions(boardType = UNO) =
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maxCompPoint([[pcbPosition(boardType), pcbDimensions(boardType)], [componentsPosition(boardType), componentsDimensions(boardType)]])
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- minCompPoint([[pcbPosition(boardType), pcbDimensions(boardType)], [componentsPosition(boardType), componentsDimensions(boardType)]]);
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/******************************* BOARD SPECIFIC DATA ******************************/
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//Board IDs
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NG = 0;
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DIECIMILA = 1;
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DUEMILANOVE = 2;
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UNO = 3;
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LEONARDO = 4;
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MEGA = 5;
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MEGA2560 = 6;
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DUE = 7;
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YUN = 8;
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INTELGALILEO = 9;
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TRE = 10;
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||||
ETHERNET = 11;
|
||||
|
||||
/********************************** MEASUREMENTS **********************************/
|
||||
pcbHeight = 1.7;
|
||||
headerWidth = 2.54;
|
||||
headerHeight = 9;
|
||||
mountingHoleRadius = 3.2 / 2;
|
||||
|
||||
ngWidth = 53.34;
|
||||
leonardoDepth = 68.58 + 1.1; //PCB depth plus offset of USB jack (1.1)
|
||||
ngDepth = 68.58 + 6.5;
|
||||
megaDepth = 101.6 + 6.5; //Coding is my business and business is good!
|
||||
dueDepth = 101.6 + 1.1;
|
||||
|
||||
arduinoHeight = 11 + pcbHeight + 0;
|
||||
|
||||
/********************************* MOUNTING HOLES *********************************/
|
||||
|
||||
//Duemilanove, Diecimila, NG and earlier
|
||||
ngHoles = [
|
||||
[ 2.54, 15.24 ],
|
||||
[ 17.78, 66.04 ],
|
||||
[ 45.72, 66.04 ]
|
||||
];
|
||||
|
||||
//Uno, Leonardo holes
|
||||
unoHoles = [
|
||||
[ 2.54, 15.24 ],
|
||||
[ 17.78, 66.04 ],
|
||||
[ 45.72, 66.04 ],
|
||||
[ 50.8, 13.97 ]
|
||||
];
|
||||
|
||||
//Due and Mega 2560
|
||||
dueHoles = [
|
||||
[ 2.54, 15.24 ],
|
||||
[ 17.78, 66.04 ],
|
||||
[ 45.72, 66.04 ],
|
||||
[ 50.8, 13.97 ],
|
||||
[ 2.54, 90.17 ],
|
||||
[ 50.8, 96.52 ]
|
||||
];
|
||||
|
||||
// Original Mega holes
|
||||
megaHoles = [
|
||||
[ 2.54, 15.24 ],
|
||||
[ 50.8, 13.97 ],
|
||||
[ 2.54, 90.17 ],
|
||||
[ 50.8, 96.52 ]
|
||||
];
|
||||
|
||||
boardHoles = [
|
||||
ngHoles, //NG
|
||||
ngHoles, //Diecimila
|
||||
ngHoles, //Duemilanove
|
||||
unoHoles, //Uno
|
||||
unoHoles, //Leonardo
|
||||
megaHoles, //Mega
|
||||
dueHoles, //Mega 2560
|
||||
dueHoles, //Due
|
||||
0, //Yun
|
||||
0, //Intel Galileo
|
||||
0, //Tre
|
||||
unoHoles //Ethernet
|
||||
];
|
||||
|
||||
/********************************** BOARD SHAPES **********************************/
|
||||
ngBoardShape = [
|
||||
[ 0.0, 0.0 ],
|
||||
[ 53.34, 0.0 ],
|
||||
[ 53.34, 66.04 ],
|
||||
[ 50.8, 66.04 ],
|
||||
[ 48.26, 68.58 ],
|
||||
[ 15.24, 68.58 ],
|
||||
[ 12.7, 66.04 ],
|
||||
[ 1.27, 66.04 ],
|
||||
[ 0.0, 64.77 ]
|
||||
];
|
||||
|
||||
megaBoardShape = [
|
||||
[ 0.0, 0.0 ],
|
||||
[ 53.34, 0.0 ],
|
||||
[ 53.34, 99.06 ],
|
||||
[ 52.07, 99.06 ],
|
||||
[ 49.53, 101.6 ],
|
||||
[ 15.24, 101.6 ],
|
||||
[ 12.7, 99.06 ],
|
||||
[ 2.54, 99.06 ],
|
||||
[ 0.0, 96.52 ]
|
||||
];
|
||||
|
||||
boardShapes = [
|
||||
ngBoardShape, //NG
|
||||
ngBoardShape, //Diecimila
|
||||
ngBoardShape, //Duemilanove
|
||||
ngBoardShape, //Uno
|
||||
ngBoardShape, //Leonardo
|
||||
megaBoardShape, //Mega
|
||||
megaBoardShape, //Mega 2560
|
||||
megaBoardShape, //Due
|
||||
0, //Yun
|
||||
0, //Intel Galileo
|
||||
0, //Tre
|
||||
ngBoardShape //Ethernet
|
||||
];
|
||||
|
||||
/*********************************** COMPONENTS ***********************************/
|
||||
|
||||
//Component data.
|
||||
//[position, dimensions, direction(which way would a cable attach), type(header, usb, etc.), color]
|
||||
ngComponents = [
|
||||
[[1.27, 17.526, 0], [headerWidth, headerWidth * 10, headerHeight], [0, 0, 1], HEADER_F, "Black" ],
|
||||
[[1.27, 44.45, 0], [headerWidth, headerWidth * 8, headerHeight ], [0, 0, 1], HEADER_F, "Black" ],
|
||||
[[49.53, 26.67, 0], [headerWidth, headerWidth * 8, headerHeight ], [0, 0, 1], HEADER_F, "Black" ],
|
||||
[[49.53, 49.53, 0], [headerWidth, headerWidth * 6, headerHeight ], [0, 0, 1], HEADER_F, "Black" ],
|
||||
[[9.34, -6.5, 0],[12, 16, 11],[0, -1, 0], USB, "LightGray" ],
|
||||
[[40.7, -1.8, 0], [9.0, 13.2, 10.9], [0, -1, 0], POWER, "Black" ]
|
||||
];
|
||||
|
||||
etherComponents = [
|
||||
[[1.27, 17.526, 0], [headerWidth, headerWidth * 10, headerHeight], [0, 0, 1], HEADER_F, "Black" ],
|
||||
[[1.27, 44.45, 0], [headerWidth, headerWidth * 8, headerHeight ], [0, 0, 1], HEADER_F, "Black" ],
|
||||
[[49.53, 26.67, 0], [headerWidth, headerWidth * 8, headerHeight ], [0, 0, 1], HEADER_F, "Black" ],
|
||||
[[49.53, 49.53, 0], [headerWidth, headerWidth * 6, headerHeight ], [0, 0, 1], HEADER_F, "Black" ],
|
||||
[[7.20, -4.4, 0],[16, 22, 13],[0, -1, 0], RJ45, "Green" ],
|
||||
[[40.7, -1.8, 0], [9.0, 13.2, 10.9], [0, -1, 0], POWER, "Black" ]
|
||||
];
|
||||
|
||||
leonardoComponents = [
|
||||
[[1.27, 17.526, 0], [headerWidth, headerWidth * 10, headerHeight], [0, 0, 1], HEADER_F, "Black" ],
|
||||
[[1.27, 44.45, 0], [headerWidth, headerWidth * 8, headerHeight ], [0, 0, 1], HEADER_F, "Black" ],
|
||||
[[49.53, 26.67, 0], [headerWidth, headerWidth * 8, headerHeight ], [0, 0, 1], HEADER_F, "Black" ],
|
||||
[[49.53, 49.53, 0], [headerWidth, headerWidth * 6, headerHeight ], [0, 0, 1], HEADER_F, "Black" ],
|
||||
[[11.5, -1.1, 0],[7.5, 5.9, 3],[0, -1, 0], USB, "LightGray" ],
|
||||
[[40.7, -1.8, 0], [9.0, 13.2, 10.9], [0, -1, 0], POWER, "Black" ]
|
||||
];
|
||||
|
||||
megaComponents = [
|
||||
[[1.27, 22.86, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"],
|
||||
[[1.27, 44.45, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"],
|
||||
[[1.27, 67.31, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"],
|
||||
[[49.53, 31.75, 0], [headerWidth, headerWidth * 6, headerHeight ], [0, 0, 1], HEADER_F, "Black"],
|
||||
[[49.53, 49.53, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"],
|
||||
[[49.53, 72.39, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"],
|
||||
[[1.27, 92.71, 0], [headerWidth * 18, headerWidth * 2, headerHeight], [0, 0, 1], HEADER_F, "Black"],
|
||||
[[9.34, -6.5, 0],[12, 16, 11],[0, -1, 0], USB, "LightGray"],
|
||||
[[40.7, -1.8, 0], [9.0, 13.2, 10.9], [0, -1, 0], POWER, "Black" ]
|
||||
];
|
||||
|
||||
mega2560Components = [
|
||||
[[1.27, 17.526, 0], [headerWidth, headerWidth * 10, headerHeight], [0, 0, 1], HEADER_F, "Black" ],
|
||||
[[1.27, 44.45, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black" ],
|
||||
[[1.27, 67.31, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black" ],
|
||||
[[49.53, 26.67, 0], [headerWidth, headerWidth * 8, headerHeight ], [0, 0, 1], HEADER_F, "Black" ],
|
||||
[[49.53, 49.53, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black" ],
|
||||
[[49.53, 72.39, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black" ],
|
||||
[[1.27, 92.71, 0], [headerWidth * 18, headerWidth * 2, headerHeight], [0, 0, 1], HEADER_F, "Black" ],
|
||||
[[9.34, -6.5, 0],[12, 16, 11],[0, -1, 0], USB, "LightGray" ],
|
||||
[[40.7, -1.8, 0], [9.0, 13.2, 10.9], [0, -1, 0], POWER, "Black" ]
|
||||
];
|
||||
|
||||
dueComponents = [
|
||||
[[1.27, 17.526, 0], [headerWidth, headerWidth * 10, headerHeight], [0, 0, 1], HEADER_F, "Black"],
|
||||
[[1.27, 44.45, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"],
|
||||
[[1.27, 67.31, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"],
|
||||
[[49.53, 26.67, 0], [headerWidth, headerWidth * 8, headerHeight ], [0, 0, 1], HEADER_F, "Black"],
|
||||
[[49.53, 49.53, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"],
|
||||
[[49.53, 72.39, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"],
|
||||
[[1.27, 92.71, 0], [headerWidth * 18, headerWidth * 2, headerHeight], [0, 0, 1], HEADER_F, "Black"],
|
||||
[[11.5, -1.1, 0], [7.5, 5.9, 3], [0, -1, 0], USB, "LightGray" ],
|
||||
[[27.365, -1.1, 0], [7.5, 5.9, 3], [0, -1, 0], USB, "LightGray" ],
|
||||
[[40.7, -1.8, 0], [9.0, 13.2, 10.9], [0, -1, 0], POWER, "Black" ]
|
||||
];
|
||||
|
||||
components = [
|
||||
ngComponents, //NG
|
||||
ngComponents, //Diecimila
|
||||
ngComponents, //Duemilanove
|
||||
ngComponents, //Uno
|
||||
leonardoComponents, //Leonardo
|
||||
megaComponents, //Mega
|
||||
mega2560Components, //Mega 2560
|
||||
dueComponents, //Due
|
||||
0, //Yun
|
||||
0, //Intel Galileo
|
||||
0, //Tre
|
||||
etherComponents //Ethernet
|
||||
];
|
||||
|
||||
/****************************** NON-BOARD PARAMETERS ******************************/
|
||||
|
||||
//Mounting holes
|
||||
woodscrewHeadRad = 4.6228; //Number 8 wood screw head radius
|
||||
woodscrewThreadRad = 2.1336; //Number 8 wood screw thread radius
|
||||
woodscrewHeadHeight = 2.8448; //Number 8 wood screw head height
|
|
@ -0,0 +1,133 @@
|
|||
// Pin Connectors V2
|
||||
// Tony Buser <tbuser@gmail.com>
|
||||
|
||||
// pinhole(h=5);
|
||||
|
||||
// test();
|
||||
// pintack(h=10);
|
||||
// pinpeg(h=20);
|
||||
|
||||
module test() {
|
||||
tolerance = 0.3;
|
||||
|
||||
translate([-12, 12, 0]) pinpeg(h=20);
|
||||
translate([12, 12, 0]) pintack(h=10);
|
||||
|
||||
difference() {
|
||||
union() {
|
||||
translate([0, -12, 2.5]) cube(size = [59, 20, 5], center = true);
|
||||
translate([24, -12, 7.5]) cube(size = [12, 20, 15], center = true);
|
||||
}
|
||||
translate([-24, -12, 0]) pinhole(h=5, t=tolerance);
|
||||
translate([-12, -12, 0]) pinhole(h=5, t=tolerance, tight=false);
|
||||
translate([0, -12, 0]) pinhole(h=10, t=tolerance);
|
||||
translate([12, -12, 0]) pinhole(h=10, t=tolerance, tight=false);
|
||||
translate([24, -12, 15]) rotate([0, 180, 0]) pinhole(h=10, t=tolerance);
|
||||
}
|
||||
}
|
||||
|
||||
module pinhole(h=10, r=4, lh=3, lt=1, t=0.3, tight=true) {
|
||||
// h = shaft height
|
||||
// r = shaft radius
|
||||
// lh = lip height
|
||||
// lt = lip thickness
|
||||
// t = tolerance
|
||||
// tight = set to false if you want a joint that spins easily
|
||||
|
||||
union() {
|
||||
pin_solid(h, r+(t/2), lh, lt);
|
||||
cylinder(h=h+0.2, r=r);
|
||||
// widen the cylinder slightly
|
||||
// cylinder(h=h+0.2, r=r+(t-0.2/2));
|
||||
if (tight == false) {
|
||||
cylinder(h=h+0.2, r=r+(t/2)+0.25);
|
||||
}
|
||||
// widen the entrance hole to make insertion easier
|
||||
translate([0, 0, -0.1]) cylinder(h=lh/3, r2=r, r1=r+(t/2)+(lt/2));
|
||||
}
|
||||
}
|
||||
|
||||
module pin(h=10, r=4, lh=3, lt=1, side=false) {
|
||||
// h = shaft height
|
||||
// r = shaft radius
|
||||
// lh = lip height
|
||||
// lt = lip thickness
|
||||
// side = set to true if you want it printed horizontally
|
||||
|
||||
if (side) {
|
||||
pin_horizontal(h, r, lh, lt);
|
||||
} else {
|
||||
pin_vertical(h, r, lh, lt);
|
||||
}
|
||||
}
|
||||
|
||||
module pintack(h=10, r=4, lh=3, lt=1, bh=3, br=8.75) {
|
||||
// bh = base_height
|
||||
// br = base_radius
|
||||
|
||||
union() {
|
||||
cylinder(h=bh, r=br);
|
||||
translate([0, 0, bh]) pin(h, r, lh, lt);
|
||||
}
|
||||
}
|
||||
|
||||
module pinpeg(h=20, r=4, lh=3, lt=1) {
|
||||
union() {
|
||||
translate([0, -h/4+0.05, 0]) pin(h/2+0.1, r, lh, lt, side=true);
|
||||
translate([0, h/4-0.05, 0]) rotate([0, 0, 180]) pin(h/2+0.1, r, lh, lt, side=true);
|
||||
}
|
||||
}
|
||||
|
||||
// just call pin instead, I made this module because it was easier to do the rotation option this way
|
||||
// since openscad complains of recursion if I did it all in one module
|
||||
module pin_vertical(h=10, r=4, lh=3, lt=1) {
|
||||
// h = shaft height
|
||||
// r = shaft radius
|
||||
// lh = lip height
|
||||
// lt = lip thickness
|
||||
|
||||
difference() {
|
||||
pin_solid(h, r, lh, lt);
|
||||
|
||||
// center cut
|
||||
translate([-r*0.5/2, -(r*2+lt*2)/2, h/4]) cube([r*0.5, r*2+lt*2, h]);
|
||||
translate([0, 0, h/4]) cylinder(h=h+lh, r=r/2.5, $fn=20);
|
||||
// center curve
|
||||
// translate([0, 0, h/4]) rotate([90, 0, 0]) cylinder(h=r*2, r=r*0.5/2, center=true, $fn=20);
|
||||
|
||||
// side cuts
|
||||
translate([-r*2, -lt-r*1.125, -1]) cube([r*4, lt*2, h+2]);
|
||||
translate([-r*2, -lt+r*1.125, -1]) cube([r*4, lt*2, h+2]);
|
||||
}
|
||||
}
|
||||
|
||||
// call pin with side=true instead of this
|
||||
module pin_horizontal(h=10, r=4, lh=3, lt=1) {
|
||||
// h = shaft height
|
||||
// r = shaft radius
|
||||
// lh = lip height
|
||||
// lt = lip thickness
|
||||
translate([0, h/2, r*1.125-lt]) rotate([90, 0, 0]) pin_vertical(h, r, lh, lt);
|
||||
}
|
||||
|
||||
// this is mainly to make the pinhole module easier
|
||||
module pin_solid(h=10, r=4, lh=3, lt=1) {
|
||||
union() {
|
||||
// shaft
|
||||
cylinder(h=h-lh, r=r, $fn=30);
|
||||
// lip
|
||||
// translate([0, 0, h-lh]) cylinder(h=lh*0.25, r1=r, r2=r+(lt/2), $fn=30);
|
||||
// translate([0, 0, h-lh+lh*0.25]) cylinder(h=lh*0.25, r2=r, r1=r+(lt/2), $fn=30);
|
||||
// translate([0, 0, h-lh+lh*0.50]) cylinder(h=lh*0.50, r1=r, r2=r-(lt/2), $fn=30);
|
||||
|
||||
// translate([0, 0, h-lh]) cylinder(h=lh*0.50, r1=r, r2=r+(lt/2), $fn=30);
|
||||
// translate([0, 0, h-lh+lh*0.50]) cylinder(h=lh*0.50, r1=r+(lt/2), r2=r-(lt/3), $fn=30);
|
||||
|
||||
translate([0, 0, h-lh]) cylinder(h=lh*0.25, r1=r, r2=r+(lt/2), $fn=30);
|
||||
translate([0, 0, h-lh+lh*0.25]) cylinder(h=lh*0.25, r=r+(lt/2), $fn=30);
|
||||
translate([0, 0, h-lh+lh*0.50]) cylinder(h=lh*0.50, r1=r+(lt/2), r2=r-(lt/2), $fn=30);
|
||||
|
||||
// translate([0, 0, h-lh]) cylinder(h=lh, r1=r+(lt/2), r2=1, $fn=30);
|
||||
// translate([0, 0, h-lh-lt/2]) cylinder(h=lt/2, r1=r, r2=r+(lt/2), $fn=30);
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue