'use strict'; Object.defineProperty(exports, "__esModule", { value: true }); const db = require('../db'); const log = require('../log')('intval'); const storage = require("node-persist"); const fs_extra_1 = require("fs-extra"); const delay_1 = require("../delay"); let Gpio; try { Gpio = require('onoff').Gpio; } catch (e) { log.warn('Failed including Gpio, using sim'); Gpio = require('../../lib/onoffsim').Gpio; } const PINS = { fwd: { pin: 13, dir: 'out' }, bwd: { pin: 19, dir: 'out' }, micro: { pin: 5, dir: 'in', edge: 'both' }, release: { pin: 6, dir: 'in', edge: 'both' } }; /** class representing the intval3 features */ class Intval { constructor() { this.STATE_DIR = '~/state'; this._frame = { open: 250, openBwd: 400, closed: 100, expected: 530 //expected length of frame, in ms }; this._release = { min: 20, seq: 1000, time: 0, active: false }; this._micro = { time: 0, primed: false, delay: 10 // delay after stop signal before stopping motors }; this._pin = {}; this._state = {}; this._init(); } /** * Initialize the storage object and bind functions to process events. */ async _init() { let dirExists; const storateOptions = { dir: this.STATE_DIR, stringify: JSON.stringify, parse: JSON.parse, encoding: 'utf8', logging: false, continuous: true, interval: false, ttl: false, }; try { dirExists = await fs_extra_1.pathExists(this.STATE_DIR); } catch (err) { log.error('_init', `Error locating state directory ${this.STATE_DIR}`); } if (!dirExists) { try { await fs_extra_1.mkdir(this.STATE_DIR); } catch (err) { log.error('_init', `Error creating state directory ${this.STATE_DIR}`); } } try { await storage.init(storateOptions); } catch (err) { log.error('_init', err); } try { await this._restoreState(); } catch (err) { log.warn('_init', err); this.reset(); this._declarePins(); } process.on('SIGINT', this._undeclarePins.bind(this)); process.on('uncaughtException', this._undeclarePins.bind(this)); } /** * Restore the state from the storage object */ async _restoreState() { let data; try { data = await storage.getItem('_state'); } catch (err) { log.error('_restoreState', err); } try { this._setState(data); } catch (err) { log.error('_restoreState', err); this._setState(); } this._declarePins(); } /** * Creating the state object. */ _setState(data = undefined) { if (typeof data !== 'undefined') { this._state = data; this._state.frame.cb = () => { }; log.info('_setState', 'Restored intval state from disk'); return true; } log.info('_setState', 'Setting state from defaults'); this._state = { frame: { dir: true, start: 0, active: false, paused: false, exposure: 0, delay: 0, current: {}, cb: () => { } }, counter: 0, sequence: false }; this._storeState(); } /** * Store the state object. */ _storeState() { try { storage.setItem('_state', this._state); } catch (err) { log.error('_storeState', err); } } /** * (internal function) Declares all Gpio pins that will be used. */ _declarePins() { let pin; for (let p in PINS) { pin = PINS[p]; if (pin.edge) this._pin[p] = new Gpio(pin.pin, pin.dir, pin.edge); if (!pin.edge) this._pin[p] = new Gpio(pin.pin, pin.dir); log.info('_declarePins', { pin: pin.pin, dir: pin.dir, edge: pin.edge }); } this._pin.release.watch(this._watchRelease.bind(this)); } /** * (internal function) Undeclares all Gpio in event of uncaught error * that interupts the node process. */ _undeclarePins(e) { log.error('_undeclarePins', e); if (!this._pin) { log.warn('_undeclarePins', { reason: 'No pins' }); return process.exit(); } log.warn('_undeclarePins', { pin: PINS.fwd.pin, val: 0, reason: 'exiting' }); this._pin.fwd.writeSync(0); log.warn('_undeclarePins', { pin: PINS.bwd.pin, val: 0, reason: 'exiting' }); this._pin.bwd.writeSync(0); this._pin.fwd.unexport(); this._pin.bwd.unexport(); this._pin.micro.unexport(); this._pin.release.unexport(); process.exit(); } /** * Start motor in forward direction by setting correct pins in h-bridge */ _startFwd() { this._pin.fwd.writeSync(1); this._pin.bwd.writeSync(0); } /** * Start motor in backward direction by setting correct pins in h-bridge */ _startBwd() { this._pin.fwd.writeSync(0); this._pin.bwd.writeSync(1); } /** * Turn off all directions */ _pause() { this._pin.fwd.writeSync(0); this._pin.bwd.writeSync(0); //log.info('_pause', 'frame paused') } /** * Stop motor by setting both motor pins to 0 (LOW) */ _stop() { const entry = {}; const now = +new Date(); const len = now - this._state.frame.start; this._pin.fwd.writeSync(0); this._pin.bwd.writeSync(0); log.info(`_stop`, { frame: len }); this._pin.micro.unwatch(); this._state.frame.active = false; if (this._state.frame.cb) this._state.frame.cb(len); entry.start = this._state.frame.start; entry.stop = now; entry.len = len; entry.dir = this._state.frame.current.dir ? 1 : 0; entry.exposure = this._state.frame.current.exposure; entry.counter = this._state.counter; entry.sequence = this._state.sequence ? 1 : 0; db.insert(entry); this._state.frame.current = {}; } /** * Callback for watching relese switch state changes. * Using GPIO 06 on Raspberry Pi Zero W. * * 1) If closed AND frame active, start timer, set state primed to `true`. * 1) If opened AND frame active, stop frame * * Microswitch + 10K ohm resistor * * 1 === open * * 0 === closed * * * @param {object} err Error object present if problem reading pin * @param {integer} val Current value of the pin * */ async _watchMicro(err, val) { const now = +new Date(); if (err) { log.error('_watchMicro', err); } //log.info(`Microswitch val: ${val}`) //determine when to stop if (val === 0 && this._state.frame.active) { if (!this._micro.primed) { this._micro.primed = true; this._micro.time = now; log.info('Microswitch primed to stop motor'); } } else if (val === 1 && this._state.frame.active) { if (this._micro.primed && !this._micro.paused && (now - this._state.frame.start) > this._frame.open) { this._micro.primed = false; this._micro.time = 0; await delay_1.delay(this._micro.delay); this._stop(); } } } /** * Callback for watching relese switch state changes. * Using GPIO 05 on Raspberry Pi Zero W. * * 1) If closed, start timer. * 2) If opened, check timer AND * 3) If `press` (`now - this._release.time`) greater than minimum and less than `this._release.seq`, start frame * 4) If `press` greater than `this._release.seq`, start sequence * * Button + 10K ohm resistor * * 1 === open * * 0 === closed * * @param {object} err Error object present if problem reading pin * @param {integer} val Current value of the pin * */ _watchRelease(err, val) { const now = +new Date(); let press = 0; if (err) { return log.error(err); } //log.info(`Release switch val: ${val}`) if (val === 0) { //closed if (this._releaseClosedState(now)) { this._release.time = now; this._release.active = true; //maybe unncecessary } } else if (val === 1) { //opened if (this._release.active) { press = now - this._release.time; if (press > this._release.min && press < this._release.seq) { this.frame(); } else if (press >= this._release.seq) { this._sequence(); } //log.info(`Release closed for ${press}ms`) this._release.time = 0; this._release.active = false; } } } _sequence() { if (this.sequence) { this._state.sequence = this.sequence(); } } /** * */ _releaseClosedState(now) { if (!this._release.active && this._release.time === 0) { return true; } if (this._release.active && (now - this._release.time) > (this._release.seq * 10)) { return true; } return false; } /** * Reset the state and store it. */ reset() { this._setState(); this._storeState(); } /** * Set the default direction of the camera. * * forward = true * * backward = false * * @param {boolean} [dir=true] Direction of the camera */ setDir(val = true) { if (typeof val !== 'boolean') { return log.warn('Direction must be represented as either true or false'); } this._state.frame.dir = val; this._storeState(); log.info('setDir', { direction: val ? 'forward' : 'backward' }); } /** * Set the exposure value for a single frame. * * @param {integer} val Length in milliseconds */ setExposure(val = 0) { this._state.frame.exposure = val; this._storeState(); log.info('setExposure', { exposure: val }); } /** * Set the delay time between each frame. * * @param {integer} val Length in milliseconds */ setDelay(val = 0) { this._state.frame.delay = val; this._storeState(); log.info('setDelay', { delay: val }); } /** * Set the counter to the value. * * @param {integer} val Frame number */ setCounter(val = 0) { this._state.counter = val; this._storeState(); log.info('setCounter', { counter: val }); } /** * Begin a single frame with set variables or defaults * * @param {?boolean} [dir="null"] (optional) Direction of the frame * @param {?integer} [exposure="null"] (optional) Exposure time, 0 = minimum * */ async frame(dir = null, exposure = null) { if (dir === true || (dir === null && this._state.frame.dir === true)) { dir = true; } else { dir = false; } if (exposure === null && this._state.frame.exposure !== 0) { exposure = this._state.frame.exposure; } else if (exposure === null) { exposure = 0; //default speed } this._state.frame.current.exposure = exposure; this._state.frame.current.dir = dir; this._state.frame.start = +new Date(); this._state.frame.active = true; this._pin.micro.watch(this._watchMicro.bind(this)); log.info('frame', { dir: dir ? 'forward' : 'backward', exposure }); if (dir) { this._startFwd(); } else { this._startBwd(); } if (exposure !== 0) { this._state.frame.paused = true; if (dir) { await delay_1.delay(this._frame.open); this._pause(); await delay_1.delay(exposure + this._frame.closed); this._state.frame.paused = false; this._startFwd(); } else { await delay_1.delay(this._frame.openBwd); this._pause(); await delay_1.delay(exposure + this._frame.closed); this._state.frame.paused = false; this._startBwd(); } } if (dir) { return new Promise(function (resolve, reject) { this._state.frame.cb = (len) => { this._state.counter++; this._storeState(); return resolve(); }; }.bind(this)); } else { return new Promise(function (resolve, reject) { this._state.frame.cb = (len) => { this._state.counter--; this._storeState(); return resolve(); }; }.bind(this)); } } /** * Returns the state of the */ status() { return this._state; } } exports.default = Intval; module.exports = Intval; //# sourceMappingURL=index.js.map