include <./ready.scad>; OUTER_D = 44.45; CAP_D = 57.15; WALL_THICKNESS = 3; LENGTH = 95.25; $fn = 100; module rail_neg () { cube([17.4, 4, 120], center = true); cube([35, 4, 95], center = true); translate([17.4, -1.5, 0]) cube([17.5, 4, 96], center = true); translate([-17.4, -1.5, 0]) cube([17.5, 4, 96], center = true); } module rail_guide () { translate([10.2, 0, 0]) cube([3, 4, 72], center = true); translate([-10.2, 0, 0]) cube([3, 4, 72], center = true); translate([10.2 - .6, 1.5, 0]) cube([4.3, 1, 72], center = true); translate([-10.2 + .6, 1.5, 0]) cube([4.3, 1, 72], center = true); } module fan_holes () { dist = 29; cylinder(r = 34/2, h = 500, center = true); translate([dist/2, dist/2, 0]) cylinder(r = 2.9/2, h = 500, center = true); translate([dist/2, -dist/2, 0]) cylinder(r = 2.9/2, h = 500, center = true); //translate([-dist/2, -dist/2, 0]) cylinder(r = 2.9/2, h = 500, center = true); translate([-dist/2 + 2.1, -dist/2 + 2.1, 0]) rotate([0, 0, 45]) cube([5, 5, 500], center = true); translate([-dist/2, dist/2, 0]) cylinder(r = 2.9/2, h = 500, center = true); } module light_holder (DECOYS = false) { //cap $fn = 200; difference () { translate([0,0,(LENGTH / 2) + (WALL_THICKNESS / 2) ]) { cylinder(r = CAP_D / 2, h = WALL_THICKNESS, center = true); } translate([0, 22, 0]) rail_neg(); fan_holes(); } //tube difference () { cylinder(r = OUTER_D / 2, h = LENGTH, center = true); cylinder(r = (OUTER_D / 2) - WALL_THICKNESS, h = LENGTH + 10, center = true); translate([0, 22, 0]) rail_neg(); //light translate([0, 20, -41 + 6]) rotate([90, 0, 0]) cylinder(r = 13/2, h = 25, center = true); } //rail translate([0, 20.5, 12]) rail_guide(); if (DECOYS) { decoys(36, 48.6, 6); } } module rail (DECOYS = false) { difference () { union () { translate([0, 20.7, 2.4]) cube([17, 1.3, 100], center = true); translate([0, 21.9, 2.4]) cube([14.2, 2.8, 100], center = true); } translate([0, 20, -41 + 6]) rotate([90, 0, 0]) cylinder(r = 9/2, h = 25, center = true); translate([0, 23.4, -41 + 6]) rotate([90, 0, 0]) cylinder(r = 13/2, h = 3, center = true); } translate([0, 24, 52.2]) cube([24, 8, 3], center = true); if (DECOYS) { translate([0, 0, -35]) rotate([90, 45, 0]) decoys(25, -22.05); translate([0, 0, 42]) rotate([90, 45, 0]) decoys(25, -22.05); } }; module baffle (DECOYS = false) { //print 3 of these difference () { cylinder(r = (OUTER_D / 2) - WALL_THICKNESS - 0.3, h = 7, center = true); cylinder(r = (OUTER_D / 2) - WALL_THICKNESS - 2, h = 8, center = true); } difference () { translate([0, 0, 2.5]) cylinder(r = (OUTER_D / 2) - WALL_THICKNESS - 0.3, h = 2, center = true); translate([58, 0, 0]) cube([100, 100, 100], center = true); } if (DECOYS) { decoys(28, 1.5, 6); } } module LED_mount () { $fn = 200; difference () { cylinder(r = (OUTER_D / 2) - WALL_THICKNESS - 0.015, h = 10, center = true); cylinder(r = (OUTER_D / 2) - WALL_THICKNESS - 0.015 - 2, h = 11, center = true); translate([0, (OUTER_D / 2) +4, 0]) cube([OUTER_D, OUTER_D, OUTER_D], center = true); } translate ([0, 0, -4.5]) { intersection() { difference () { cylinder(r = (OUTER_D / 2) - WALL_THICKNESS - 0.015, h = 15, center = true); cylinder(r = (OUTER_D / 2) - WALL_THICKNESS - 0.015 - 2, h = 16, center = true); } translate ([0, -17, -1]) cube([7, 7, 15], center = true); } } difference () { union () { difference () { translate([0, -6, 0]) cube([OUTER_D - 8, 2, 10], center = true); translate([OUTER_D / 2 - 3.5, -6.5, 0]) rotate([0, 0, 60]) cube([4, 2, 10], center = true); translate([-OUTER_D / 2 + 3.5, -6.5, 0]) rotate([0, 0, -60]) cube([4, 2, 10], center = true); } translate([7.5, -5, 0]) cube([4, 4, 10], center = true); translate([-7.5, -5, 0]) cube([4, 4, 10], center = true); } translate([7.5, 0, 0]) rotate([90, 0, 0]) cylinder(r = 1, h = 40, center = true); translate([0, 0, 0]) rotate([90, 0, 0]) cylinder(r = 1, h = 40, center = true); translate([-7.5, 0, 0]) rotate([90, 0, 0]) cylinder(r = 1, h = 40, center = true); } translate([0, -8, 0]) scale([1.5, 1, 1]) decoys(20, 3); } //rail(true); /*difference() { light_holder(false); //translate([0, 0, -36]) LED_mount(); translate([0, 0, 60]) cube([200, 200, 200], center = true); } decoys(30, -45.64, 6);*/ baffle();